Player Matchup

Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
ASAPYammy
Chronos
Level 126
God Stats
10W - 1L
1,654 SR
Queue Stats
268W - 244L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
CazTD
Zhong Kui
Level 144
God Stats
5W - 1L
1,607 SR
Queue Stats
297W - 300L
1,487 Elo+
Party 2
Tyr
Tyr
Forfax0
Tyr
Level 147
God Stats
1W - 0L
1,559 SR
Queue Stats
76W - 59L
1,599 Elo+
Solo
Chang'e
Chang'e
MłodyMazoch
Chang'e
Level 39
God Stats
2W - 0L
1,713 SR
Queue Stats
42W - 29L
1,535 Elo+
Party 3
Team Averages
Level 120
1,607 SR
1,528 Elo+

VS

Team Averages
Level 154
1,475 SR
1,541 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ajatzu
Ne Zha
Level 160
God Stats
7W - 5L
1,553 SR
Queue Stats
248W - 231L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
Chalice1
Sylvanus
Level 157
God Stats
0W - 3L
1,175 SR
Queue Stats
122W - 145L
1,565 Elo+
Solo
Anhur
Anhur
Minuzukikun
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 108L
1,545 Elo+
Party 1
Scylla
Scylla
wupwupwupwupwup
Scylla
Level 128
God Stats
2W - 2L
1,646 SR
Queue Stats
146W - 133L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 3 / 10
9,249
925
10,213
9,631
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ASAPYammy
Chronos
15
2 / 1 / 12
8,644
864
10,278
10,758
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
CazTD
Zhong Kui
14
5 / 4 / 10
8,975
898
16,116
12,231
11,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
14
4 / 1 / 8
9,480
948
6,446
12,752
16,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
MłodyMazoch
Chang'e
14
3 / 1 / 10
8,650
865
6,108
8,684
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 3 / 4
7,938
794
6,937
8,781
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Ajatzu
Ne Zha
12
2 / 5 / 4
7,435
744
11,240
10,533
7,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Chalice1
Sylvanus
15
2 / 3 / 7
8,710
871
7,438
13,957
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 4 / 7
8,229
823
7,483
9,470
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 5
7,431
743
6,727
8,617
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
19
Kills
10
10
Deaths
20
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
3
10
3.33
L
Danzaburou
 
Danzaburou
3
3
4
1.67
W
Chronos
ASAPYammy
Chronos
2
1
12
8
L
Ne Zha
Ajatzu
Ne Zha
2
5
4
0.8
W
Zhong Kui
CazTD
Zhong Kui
5
4
10
2.5
L
Sylvanus
Chalice1
Sylvanus
2
3
7
1.83
W
Tyr
4
1
8
8
L
3
4
7
1.63
W
Chang'e
MłodyMazoch
Chang'e
3
1
10
8
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,161
Damage
39,825
54,056
Taken
51,358
39,558
Mitigated
37,454
24,962
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,213
2,677
887
1,798
9,631
3,844
1,705
2,191
7,440
0
20,970
L
Danzaburou
 
Danzaburou
6,937
2,750
511
1,441
8,781
4,093
0
6,570
2,211
0
19,969
W
Chronos
ASAPYammy
Chronos
10,278
2,352
904
2,516
10,758
4,522
1,333
2,833
7,925
17,911
0
L
Ne Zha
Ajatzu
Ne Zha
11,240
1,563
1,445
3,016
10,533
7,176
0
5,832
4,701
0
19,124
W
Zhong Kui
CazTD
Zhong Kui
16,116
662
404
2,227
12,231
11,514
866
3,747
8,484
23,669
0
L
Sylvanus
Chalice1
Sylvanus
7,438
1,458
4,220
4,318
13,957
17,976
0
8,684
5,273
10,376
0
W
Tyr
6,446
367
1,380
4,791
12,752
16,183
30
3,724
9,028
0
12,233
L
7,483
3,476
188
407
9,470
4,307
301
5,864
3,606
0
14,912
W
Chang'e
MłodyMazoch
Chang'e
6,108
539
6,454
3,601
8,684
3,495
528
1,670
7,014
17,418
0
L
6,727
644
0
125
8,617
3,902
0
5,552
3,065
17,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
39,743
123
Minions Killed
101
0
Camps Cleared
0
912,871
Distance Traveled
821,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,249
925
35
4
0
177,699
0
L
Danzaburou
7,938
794
27
3
0
173,841
0
W
Chronos
8,644
864
22
2
0
187,348
0
L
Ne Zha
7,435
744
7
1
0
174,822
0
W
Zhong Kui
8,975
898
23
2
0
168,598
0
L
Sylvanus
8,710
871
4
0
0
174,458
0
W
Tyr
9,480
948
14
1
0
198,170
0
L
Anhur
8,229
823
22
2
0
151,771
0
W
Chang'e
8,650
865
29
3
0
181,056
0
L
Scylla
7,431
743
41
4
0
146,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role