Player Matchup

Xbalanque
Xbalanque
Ciboo
Xbalanque
Level 74
God Stats
3W - 6L
1,500 SR
Queue Stats
56W - 59L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
Madoze
Sun Wukong
Level 13
God Stats
23W - 14L
1,500 SR
Queue Stats
60W - 57L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
Sowz2b
Kukulkan
Level 59
God Stats
0W - 3L
1,298 SR
Queue Stats
7W - 18L
1,396 Elo+
Party 1
Terra
Terra
ZedZero
Terra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,396 Elo+
Party 1
Bakasura
Bakasura
nitath0
Bakasura
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 73L
1,417 Elo+
Party 1
Team Averages
Level 58
1,460 SR
1,379 Elo+

VS

Team Averages
Level 90
1,541 SR
1,493 Elo+
Ymir
Ymir
DiabloKurtWagner
Ymir
Level 76
God Stats
40W - 22L
1,670 SR
Queue Stats
128W - 119L
1,531 Elo+
Party 3
Ra
Ra
Jeeqaa
Ra
Level 89
God Stats
2W - 1L
1,312 SR
Queue Stats
156W - 131L
1,573 Elo+
Party 3
King Arthur
King Arthur
MrYellowSky5
King Arthur
Level 40
God Stats
76W - 83L
1,513 SR
Queue Stats
136W - 144L
1,465 Elo+
Solo
Bastet
Bastet
Ner9oTM
Bastet
Level 121
God Stats
3W - 0L
1,617 SR
Queue Stats
299W - 275L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SFerenc92
Ah Muzen Cab
Level 126
God Stats
21W - 19L
1,593 SR
Queue Stats
494W - 506L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ciboo
Xbalanque
14
1 / 3 / 0
8,101
477
8,253
11,914
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Madoze
Sun Wukong
14
0 / 3 / 0
8,132
478
5,183
15,173
13,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Sowz2b
Kukulkan
13
0 / 5 / 0
8,220
484
10,245
11,730
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
ZedZero
Terra
11
0 / 5 / 0
7,229
425
3,975
16,475
12,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
nitath0
Bakasura
13
1 / 5 / 1
8,041
473
7,566
17,059
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 12
9,563
563
7,003
13,674
12,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ra
16
8 / 0 / 8
10,344
608
12,803
8,853
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
MrYellowSky5
King Arthur
16
3 / 0 / 5
10,357
609
11,163
11,876
12,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
Ner9oTM
Bastet
14
6 / 1 / 8
8,926
525
10,704
13,103
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
SFerenc92
Ah Muzen Cab
13
0 / 1 / 7
8,110
477
8,126
9,859
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
2
Kills
21
21
Deaths
2
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Ciboo
Xbalanque
1
3
0
0.33
W
4
0
12
10
W
Ra
8
0
8
12
L
Sun Wukong
Madoze
Sun Wukong
0
3
0
0
W
King Arthur
MrYellowSky5
King Arthur
3
0
5
5.5
W
Bastet
Ner9oTM
Bastet
6
1
8
10
W
Ah Muzen Cab
SFerenc92
Ah Muzen Cab
0
1
7
3.5
L
Kukulkan
Sowz2b
Kukulkan
0
5
0
0
L
Terra
ZedZero
Terra
0
5
0
0
L
Bakasura
nitath0
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,222
Damage
49,799
72,351
Taken
57,365
42,117
Mitigated
37,904
16,205
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Ciboo
Xbalanque
8,253
3,312
0
3,990
11,914
5,091
1,070
3,056
8,791
0
72,735
W
7,003
1,071
3,112
4,017
13,674
12,227
330
4,834
8,277
30,737
0
W
Ra
12,803
1,836
1,682
2,420
8,853
3,928
932
3,134
5,466
94,839
0
L
Sun Wukong
Madoze
Sun Wukong
5,183
1,015
0
2,831
15,173
13,192
0
1,365
13,737
39
57,531
W
King Arthur
MrYellowSky5
King Arthur
11,163
227
0
1,285
11,876
12,954
157
1,744
9,909
1,016
87,672
W
Bastet
Ner9oTM
Bastet
10,704
4,329
0
3,790
13,103
5,074
691
3,137
9,914
0
66,029
W
Ah Muzen Cab
SFerenc92
Ah Muzen Cab
8,126
1,554
0
630
9,859
3,721
1,804
1,410
8,324
0
61,986
L
Kukulkan
Sowz2b
Kukulkan
10,245
861
0
1,800
11,730
5,259
1,445
6,799
4,931
74,642
0
L
Terra
ZedZero
Terra
3,975
472
2,261
3,100
16,475
12,059
0
4,561
11,908
14,984
0
L
Bakasura
nitath0
Bakasura
7,566
5,123
0
2,223
17,059
6,516
0
4,220
12,754
0
49,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
47,300
510
Minions Killed
515
0
Camps Cleared
0
1,621,338
Distance Traveled
1,839,483
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,101
477
153
9
0
297,501
0
W
Ymir
9,563
563
32
2
0
362,904
5
W
Ra
10,344
608
177
10
0
375,021
4
L
Sun Wukong
8,132
478
109
6
0
337,335
0
W
King Arthur
10,357
609
140
8
0
347,768
0
W
Bastet
8,926
525
76
4
0
407,861
0
W
Ah Muzen Cab
8,110
477
90
5
0
345,929
0
L
Kukulkan
8,220
484
131
8
0
290,300
0
L
Terra
7,229
425
27
2
0
306,605
0
L
Bakasura
8,041
473
90
5
0
389,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role