Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Bladesboy2450
Lancelot
Level 126
God Stats
1W - 4L
1,319 SR
Queue Stats
259W - 256L
1,542 Elo+
Solo
Scylla
Scylla
Devil-Day23
Scylla
Level 87
God Stats
4W - 3L
1,515 SR
Queue Stats
129W - 117L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
ProErikas
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,581 Elo+
Solo
Maui
Maui
battossaii
Maui
Level 129
God Stats
2W - 3L
1,578 SR
Queue Stats
227W - 245L
1,498 Elo+
Party 2
Team Averages
Level 115
1,482 SR
1,534 Elo+

VS

Team Averages
Level 86
1,519 SR
1,531 Elo+
Scylla
Scylla
AlisFrei
Scylla
Level 68
God Stats
1W - 1L
1,240 SR
Queue Stats
88W - 92L
1,509 Elo+
Solo
Pele
Pele
Flojoe9
Pele
Level 99
God Stats
6W - 2L
1,881 SR
Queue Stats
116W - 117L
1,490 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Uftauner
Kumbhakarna
Level 100
God Stats
6W - 7L
1,426 SR
Queue Stats
131W - 105L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
Whiskyklikke
Cernunnos
Level 75
God Stats
9W - 11L
1,548 SR
Queue Stats
189W - 182L
1,507 Elo+
Party 1
Arachne
Arachne
senneq
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 6 / 3
8,064
672
12,368
13,322
6,855
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Bladesboy2450
Lancelot
14
2 / 4 / 4
8,219
685
8,836
15,414
14,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
15
1 / 4 / 4
8,547
712
14,916
8,973
3,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ProErikas
Gilgamesh
14
2 / 6 / 3
8,168
681
9,442
15,560
18,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 4
9,091
758
4,975
23,767
21,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlisFrei
Scylla
14
0 / 1 / 13
8,803
734
13,461
7,935
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Flojoe9
Pele
17
9 / 3 / 11
10,557
880
15,767
14,353
6,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Uftauner
Kumbhakarna
16
2 / 0 / 15
10,375
865
5,806
15,178
14,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
Whiskyklikke
Cernunnos
17
9 / 4 / 12
10,734
895
17,315
13,871
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
senneq
Arachne
16
5 / 1 / 16
9,746
812
17,365
14,221
13,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
7
Kills
25
25
Deaths
9
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
3
0.25
W
Scylla
AlisFrei
Scylla
0
1
13
6.5
L
Lancelot
Bladesboy2450
Lancelot
2
4
4
1
L
Scylla
1
4
4
0.75
W
Pele
Flojoe9
Pele
9
3
11
4.83
L
Gilgamesh
ProErikas
Gilgamesh
2
6
3
0.58
W
Kumbhakarna
Uftauner
Kumbhakarna
2
0
15
9.5
W
Cernunnos
Whiskyklikke
Cernunnos
9
4
12
3.75
L
2
5
4
0.8
W
Arachne
senneq
Arachne
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,537
Damage
69,714
77,036
Taken
65,558
64,791
Mitigated
45,806
16,776
Healing
32,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,368
457
482
1,799
13,322
6,855
0
2,458
10,864
28,491
0
W
Scylla
AlisFrei
Scylla
13,461
1,649
4,999
2,874
7,935
3,451
945
3,906
3,887
22,697
0
L
Lancelot
Bladesboy2450
Lancelot
8,836
1,106
756
2,243
15,414
14,352
0
4,149
10,901
0
20,615
L
Scylla
14,916
956
1,019
1,451
8,973
3,446
0
2,955
5,872
34,362
0
W
Pele
Flojoe9
Pele
15,767
4,865
792
3,128
14,353
6,939
1,701
7,135
7,141
0
33,972
L
Gilgamesh
ProErikas
Gilgamesh
9,442
1,301
1,149
1,717
15,560
18,365
0
2,458
12,836
0
26,380
W
Kumbhakarna
Uftauner
Kumbhakarna
5,806
577
2,509
3,067
15,178
14,646
776
6,947
7,931
15,959
0
W
Cernunnos
Whiskyklikke
Cernunnos
17,315
8,825
3,643
3,830
13,871
7,152
3,818
8,565
5,219
0
40,041
L
4,975
1,298
607
5,553
23,767
21,773
0
7,247
16,281
18,509
0
W
Arachne
senneq
Arachne
17,365
13,237
1,399
6,395
14,221
13,618
618
5,706
8,311
0
22,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
50,215
173
Minions Killed
134
0
Camps Cleared
0
1,049,591
Distance Traveled
1,239,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,064
672
53
4
0
220,547
0
W
Scylla
8,803
734
28
2
0
238,348
0
L
Lancelot
8,219
685
20
2
0
218,087
0
L
Scylla
8,547
712
51
4
0
207,004
0
W
Pele
10,557
880
37
3
0
243,600
0
L
Gilgamesh
8,168
681
24
2
0
207,201
0
W
Kumbhakarna
10,375
865
16
1
0
274,703
0
W
Cernunnos
10,734
895
35
3
0
209,080
0
L
Maui
9,091
758
25
2
0
196,752
0
W
Arachne
9,746
812
18
2
0
273,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role