Player Matchup

Pele
Pele
GrounKeepaWilly
Pele
Level 68
God Stats
21W - 19L
1,472 SR
Queue Stats
139W - 150L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
ToTobeater
Guan Yu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 236L
1,420 Elo+
Solo
Raijin
Raijin
xXSancho69Xx
Raijin
Level 39
God Stats
2W - 6L
1,389 SR
Queue Stats
97W - 106L
1,381 Elo+
Party 1
Team Averages
Level 84
1,453 SR
1,399 Elo+

VS

Team Averages
Level 94
1,606 SR
1,447 Elo+
Vamana
Vamana
SHADOW SUCKER9
Vamana
Level 67
God Stats
1W - 0L
1,275 SR
Queue Stats
86W - 86L
1,336 Elo+
Solo
Apollo
Apollo
SnowStalker
Apollo
Level 129
God Stats
5W - 0L
1,898 SR
Queue Stats
30W - 15L
1,708 Elo+
Solo
Zeus
Zeus
jose34pro
Zeus
Level 87
God Stats
11W - 4L
1,645 SR
Queue Stats
67W - 74L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
8,137
814
6,381
12,438
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ToTobeater
Guan Yu
10
1 / 2 / 4
7,126
713
3,776
12,218
9,620
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
11
3 / 7 / 2
8,284
828
9,111
10,451
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 8
7,825
783
4,440
10,887
8,026
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
12
8 / 3 / 3
9,571
957
15,513
9,023
3,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Zeus
12
5 / 1 / 6
8,826
883
11,135
5,836
1,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
14
14
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
1
2
8
2.5
W
Apollo
8
3
3
3.17
L
Guan Yu
ToTobeater
Guan Yu
1
2
4
1.5
W
Zeus
5
1
6
8
L
Raijin
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,268
Damage
31,088
35,107
Taken
25,746
18,641
Mitigated
13,462
7,663
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,381
1,292
272
1,145
12,438
4,840
0
4,038
8,400
0
18,448
W
4,440
1,796
0
585
10,887
8,026
115
2,919
7,968
0
12,524
W
Apollo
15,513
11,755
0
2,329
9,023
3,804
1,088
4,438
4,578
0
50,458
L
Guan Yu
ToTobeater
Guan Yu
3,776
394
919
4,662
12,218
9,620
0
3,967
8,251
0
9,416
W
Zeus
11,135
1,391
0
0
5,836
1,632
357
2,003
3,833
28,432
0
L
Raijin
9,111
485
0
665
10,451
4,181
0
3,411
7,040
40,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
26,222
89
Minions Killed
117
0
Camps Cleared
0
535,010
Distance Traveled
545,260
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,137
814
19
2
0
184,291
0
W
Vamana
7,825
783
11
1
0
191,375
0
W
Apollo
9,571
957
67
7
0
174,371
0
L
Guan Yu
7,126
713
14
1
0
199,389
0
W
Zeus
8,826
883
39
4
0
179,514
1
L
Raijin
8,284
828
56
6
0
151,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role