Player Matchup

Hun Batz
Hun Batz
BerzerkOn
Hun Batz
Level 69
God Stats
3W - 6L
1,286 SR
Queue Stats
497W - 448L
1,515 Elo+
Solo
Bellona
Bellona
CardiacSupress
Bellona
Level 129
God Stats
79W - 46L
1,624 SR
Queue Stats
302W - 295L
1,498 Elo+
Party 1
Ares
Ares
M0TII0N
Ares
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 84L
1,593 Elo+
Party 4
Ishtar
Ishtar
Moosie
Ishtar
Level 101
God Stats
4W - 6L
1,554 SR
Queue Stats
95W - 91L
1,541 Elo+
Party 1
Ix Chel
Ix Chel
ONIDeester
Ix Chel
Level 59
God Stats
2W - 4L
1,532 SR
Queue Stats
64W - 59L
1,562 Elo+
Party 4
Team Averages
Level 93
1,499 SR
1,542 Elo+

VS

Team Averages
Level 140
1,565 SR
1,534 Elo+
Thoth
Thoth
CaptianA
Thoth
Level 193
God Stats
3W - 2L
1,419 SR
Queue Stats
186W - 221L
1,527 Elo+
Party 2
Apollo
Apollo
Josegxbos
Apollo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,719 Elo+
Party 3
Cthulhu
Cthulhu
Take_Money_Milla
Cthulhu
Level 158
God Stats
4W - 2L
1,533 SR
Queue Stats
504W - 474L
1,526 Elo+
Party 3
Bacchus
Bacchus
bullterrier_tito
Bacchus
Level 129
God Stats
4W - 4L
1,559 SR
Queue Stats
414W - 450L
1,443 Elo+
Party 2
Mercury
Mercury
ÄlwaysHigh
Mercury
Level 124
God Stats
2W - 0L
1,812 SR
Queue Stats
237W - 243L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BerzerkOn
Hun Batz
11
0 / 3 / 1
5,802
527
4,666
7,882
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,596
509
4,464
10,294
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
M0TII0N
Ares
9
2 / 1 / 1
6,129
557
4,245
8,433
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Moosie
Ishtar
10
2 / 2 / 0
5,828
530
6,704
6,898
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
ONIDeester
Ix Chel
9
1 / 3 / 2
5,390
490
2,083
8,038
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CaptianA
Thoth
11
2 / 1 / 1
6,372
579
7,698
4,253
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Josegxbos
Apollo
11
2 / 1 / 2
6,471
588
5,901
8,763
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 0
7,598
691
9,318
11,715
7,670
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 3
5,841
531
2,961
10,237
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
ÄlwaysHigh
Mercury
11
2 / 1 / 2
6,185
562
1,429
7,952
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
12
12
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BerzerkOn
Hun Batz
0
3
1
0.17
W
Thoth
CaptianA
Thoth
2
1
1
2.5
L
0
3
0
0
W
Apollo
Josegxbos
Apollo
2
1
2
3
L
Ares
M0TII0N
Ares
2
1
1
2.5
L
Ishtar
Moosie
Ishtar
2
2
0
1
L
Ix Chel
ONIDeester
Ix Chel
1
3
2
0.67
W
5
0
0
5
W
1
2
3
1.25
W
Mercury
ÄlwaysHigh
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,162
Damage
27,307
41,545
Taken
42,920
24,509
Mitigated
22,392
12,471
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BerzerkOn
Hun Batz
4,666
1,628
0
3,084
7,882
2,825
0
2,699
5,183
0
43,956
W
Thoth
CaptianA
Thoth
7,698
513
0
1,303
4,253
1,274
472
1,553
2,700
50,838
0
L
4,464
2,331
0
2,625
10,294
8,980
0
6,798
3,496
0
37,577
W
Apollo
Josegxbos
Apollo
5,901
3,693
0
3,331
8,763
3,336
0
1,070
7,693
0
43,939
L
Ares
M0TII0N
Ares
4,245
573
0
2,439
8,433
6,715
0
3,892
4,541
17,858
0
L
Ishtar
Moosie
Ishtar
6,704
4,493
0
2,543
6,898
2,857
0
994
5,904
0
41,665
L
Ix Chel
ONIDeester
Ix Chel
2,083
202
360
1,420
8,038
3,132
0
5,486
2,552
31,814
0
W
9,318
2,358
0
6,261
11,715
7,670
0
112
11,603
61,469
108
W
2,961
63
0
3,650
10,237
7,531
170
3,059
7,178
19,952
0
W
Mercury
ÄlwaysHigh
Mercury
1,429
506
0
1,515
7,952
2,581
0
534
7,418
0
42,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
32,467
296
Minions Killed
345
0
Camps Cleared
0
1,088,560
Distance Traveled
1,134,112
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,802
527
70
6
0
240,241
0
W
Thoth
6,372
579
86
8
0
223,504
2
L
Bellona
5,596
509
72
7
0
217,561
0
W
Apollo
6,471
588
74
7
0
201,184
0
L
Ares
6,129
557
24
2
0
222,361
2
L
Ishtar
5,828
530
76
7
0
198,669
0
L
Ix Chel
5,390
490
54
5
0
209,728
0
W
Cthulhu
7,598
691
96
9
0
223,824
1
W
Bacchus
5,841
531
23
2
0
217,609
2
W
Mercury
6,185
562
66
6
0
267,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role