Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AGamingImprint
Amaterasu
Level 49
God Stats
1W - 0L
1,217 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CHEEKCLAPPER894
Cthulhu
Level 92
God Stats
30W - 18L
1,677 SR
Queue Stats
324W - 310L
1,551 Elo+
Solo
Freya
Freya
SM RODO5858
Freya
Level 123
God Stats
18W - 11L
1,725 SR
Queue Stats
186W - 166L
1,590 Elo+
Solo
Ratatoskr
Ratatoskr
unknownshooter1
Ratatoskr
Level 118
God Stats
6W - 3L
1,552 SR
Queue Stats
287W - 288L
1,404 Elo+
Party 1
Team Averages
Level 102
1,534 SR
1,509 Elo+

VS

Team Averages
Level 115
1,490 SR
1,479 Elo+
Shiva
Shiva
BlackDiamond21
Shiva
Level 165
God Stats
0W - 2L
1,320 SR
Queue Stats
21W - 31L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
EncorePH-
Baron Samedi
Level 108
God Stats
44W - 48L
1,531 SR
Queue Stats
390W - 440L
1,477 Elo+
Party 2
Bacchus
Bacchus
EsteRhino
Bacchus
Level 89
God Stats
1W - 1L
1,730 SR
Queue Stats
44W - 43L
1,485 Elo+
Party 3
Loki
Loki
LPV_SUS
Loki
Level 88
God Stats
9W - 9L
1,428 SR
Queue Stats
125W - 149L
1,447 Elo+
Party 2
Chernobog
Chernobog
MFCherry
Chernobog
Level 125
God Stats
2W - 4L
1,444 SR
Queue Stats
108W - 112L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 3 / 1
6,603
600
6,381
7,026
3,536
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
AGamingImprint
Amaterasu
10
0 / 1 / 0
5,493
499
2,753
8,240
7,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
6,492
590
3,899
4,671
2,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 1 / 0
5,546
504
3,238
5,160
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
unknownshooter1
Ratatoskr
9
0 / 2 / 3
5,611
510
1,615
8,312
2,818
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,743
613
5,032
7,468
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
EncorePH-
Baron Samedi
10
2 / 3 / 2
5,803
528
4,770
7,288
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
EsteRhino
Bacchus
5
0 / 0 / 1
4,575
416
1,730
3,558
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
LPV_SUS
Loki
9
3 / 2 / 1
5,506
501
3,954
7,010
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
MFCherry
Chernobog
7
1 / 2 / 0
4,981
453
4,144
5,210
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
7
7
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
1
1.17
W
Amaterasu
AGamingImprint
Amaterasu
0
1
0
0
L
1
0
0
1
W
2
0
2
3
L
Baron Samedi
EncorePH-
Baron Samedi
2
3
2
1
L
Bacchus
EsteRhino
Bacchus
0
0
1
0.5
L
Loki
LPV_SUS
Loki
3
2
1
1.75
L
Chernobog
MFCherry
Chernobog
1
2
0
0.5
W
2
1
0
2
W
Ratatoskr
unknownshooter1
Ratatoskr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
19,630
33,409
Taken
30,534
18,502
Mitigated
15,196
14,074
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,381
304
0
3,395
7,026
3,536
568
3,113
3,913
44,796
0
W
Amaterasu
AGamingImprint
Amaterasu
2,753
1,269
0
2,328
8,240
7,402
0
0
8,240
0
34,266
L
5,032
1,352
0
1,172
7,468
5,612
0
0
7,468
0
51,873
W
3,899
569
967
1,679
4,671
2,856
437
914
3,757
29,439
0
L
Baron Samedi
EncorePH-
Baron Samedi
4,770
435
119
1,941
7,288
3,008
0
4,083
3,205
31,565
0
L
Bacchus
EsteRhino
Bacchus
1,730
544
0
1,384
3,558
2,912
0
1,567
1,864
9,358
0
L
Loki
LPV_SUS
Loki
3,954
661
0
1,936
7,010
1,899
0
3,619
3,367
0
23,695
L
Chernobog
MFCherry
Chernobog
4,144
2,960
0
1,467
5,210
1,765
0
3,944
1,112
0
27,349
W
3,238
1,047
0
2,625
5,160
1,890
0
742
4,418
26,075
0
W
Ratatoskr
unknownshooter1
Ratatoskr
1,615
358
0
3,080
8,312
2,818
0
1,731
6,581
0
30,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
27,608
271
Minions Killed
219
0
Camps Cleared
0
1,031,598
Distance Traveled
875,942
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,603
600
69
6
0
206,121
0
W
Amaterasu
5,493
499
58
5
0
216,191
0
L
Shiva
6,743
613
85
8
0
177,567
3
W
Cthulhu
6,492
590
44
4
0
228,226
6
L
Baron Samedi
5,803
528
42
4
0
195,090
0
L
Bacchus
4,575
416
6
1
0
117,769
0
L
Loki
5,506
501
40
4
0
236,244
1
L
Chernobog
4,981
453
46
4
0
149,272
0
W
Freya
5,546
504
46
4
0
152,421
0
W
Ratatoskr
5,611
510
54
5
0
228,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role