Player Matchup

Anhur
Anhur
AJG815
Anhur
Level 58
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 2L
1,805 Elo+
Solo
Maui
Maui
Synder_Reigns
Maui
Level 88
God Stats
2W - 2L
1,649 SR
Queue Stats
88W - 70L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Vitter T
Sun Wukong
Level 88
God Stats
203W - 180L
1,521 SR
Queue Stats
531W - 511L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Wolf87974
Nu Wa
Level 108
God Stats
3W - 1L
1,613 SR
Queue Stats
89W - 78L
1,521 Elo+
Solo
Awilix
Awilix
imyukimura
Awilix
Level 121
God Stats
12W - 9L
1,572 SR
Queue Stats
334W - 314L
1,502 Elo+
Solo
Team Averages
Level 93
1,614 SR
1,569 Elo+

VS

Team Averages
Level 87
1,474 SR
1,515 Elo+
Yemoja
Yemoja
Celub
Yemoja
Level 101
God Stats
34W - 39L
1,462 SR
Queue Stats
183W - 174L
1,417 Elo+
Solo
Osiris
Osiris
Flizo
Osiris
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,571 Elo+
Party 1
Mercury
Mercury
TheNameIsGad
Mercury
Level 115
God Stats
11W - 5L
1,659 SR
Queue Stats
232W - 210L
1,581 Elo+
Party 1
Chernobog
Chernobog
camboslice8
Chernobog
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
mjgcomputer
Nu Wa
Level 113
God Stats
3W - 2L
1,251 SR
Queue Stats
216W - 181L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AJG815
Anhur
11
1 / 1 / 0
6,392
492
2,104
8,309
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
5,675
437
2,158
8,899
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Vitter T
Sun Wukong
12
2 / 1 / 0
7,408
570
7,683
13,072
8,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Wolf87974
Nu Wa
13
0 / 1 / 0
7,232
556
4,947
4,506
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
imyukimura
Awilix
12
0 / 3 / 3
6,804
523
4,414
12,074
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Celub
Yemoja
9
0 / 1 / 4
6,206
477
1,819
8,919
3,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Flizo
Osiris
12
0 / 1 / 1
6,303
485
7,533
12,403
12,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mercury
TheNameIsGad
Mercury
15
4 / 1 / 2
8,242
634
7,807
10,667
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
camboslice8
Chernobog
11
3 / 0 / 1
6,640
511
5,088
4,053
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 5
8,218
632
8,335
3,651
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
8
8
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
AJG815
Anhur
1
1
0
1
W
Yemoja
Celub
Yemoja
0
1
4
2
W
Osiris
Flizo
Osiris
0
1
1
0.5
L
0
2
1
0.25
W
Mercury
TheNameIsGad
Mercury
4
1
2
5
L
Sun Wukong
Vitter T
Sun Wukong
2
1
0
2
L
Nu Wa
Wolf87974
Nu Wa
0
1
0
0
W
Chernobog
camboslice8
Chernobog
3
0
1
3.5
L
Awilix
imyukimura
Awilix
0
3
3
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
30,582
46,860
Taken
39,693
25,831
Mitigated
22,944
9,393
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AJG815
Anhur
2,104
736
0
3,416
8,309
2,814
0
1,937
6,236
0
42,787
W
Yemoja
Celub
Yemoja
1,819
532
3,363
3,558
8,919
3,981
417
1,802
7,077
12,746
0
W
Osiris
Flizo
Osiris
7,533
1,592
0
3,853
12,403
12,419
0
287
12,060
0
45,162
L
2,158
340
0
1,727
8,899
8,230
0
1,087
7,716
15,903
0
W
Mercury
TheNameIsGad
Mercury
7,807
3,183
0
1,000
10,667
4,029
0
1,660
8,881
0
80,665
L
Sun Wukong
Vitter T
Sun Wukong
7,683
1,333
49
3,140
13,072
8,879
0
1,008
11,888
0
60,271
L
Nu Wa
Wolf87974
Nu Wa
4,947
768
0
61
4,506
1,406
0
2,087
2,225
68,855
0
W
Chernobog
camboslice8
Chernobog
5,088
2,204
0
1,400
4,053
1,240
841
779
3,218
0
45,164
L
Awilix
imyukimura
Awilix
4,414
1,669
0
1,000
12,074
4,502
0
3,163
8,641
0
57,942
W
8,335
1,620
0
750
3,651
1,275
24
2,067
1,352
71,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
35,609
416
Minions Killed
415
0
Camps Cleared
0
1,246,876
Distance Traveled
1,332,161
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,392
492
78
6
0
211,703
2
W
Yemoja
6,206
477
25
2
0
241,320
0
W
Osiris
6,303
485
56
4
0
271,875
0
L
Maui
5,675
437
19
1
0
241,467
5
W
Mercury
8,242
634
125
10
0
337,827
2
L
Sun Wukong
7,408
570
90
7
0
253,386
0
L
Nu Wa
7,232
556
145
11
0
242,593
0
W
Chernobog
6,640
511
69
5
0
221,040
2
L
Awilix
6,804
523
84
6
0
297,727
0
W
Nu Wa
8,218
632
140
11
0
260,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role