Player Matchup

Hou Yi
Hou Yi
DEVASTATOR159GC
Hou Yi
Level 125
God Stats
38W - 31L
1,473 SR
Queue Stats
84W - 88L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
biocellgames
Ah Puch
Level 159
God Stats
29W - 21L
1,500 SR
Queue Stats
68W - 68L
1,484 Elo+
Party 1
Odin
Odin
mkcarrotcake
Odin
Level 68
God Stats
9W - 3L
1,500 SR
Queue Stats
21W - 11L
1,530 Elo+
Party 1
Team Averages
Level 117
1,491 SR
1,505 Elo+

VS

Team Averages
Level 97
1,447 SR
1,709 Elo+
Artio
Artio
AnimeTlDDlES
Artio
Level 129
God Stats
0W - 1L
1,565 SR
Queue Stats
21W - 6L
1,732 Elo+
Party 2
Izanami
Izanami
Gizmo1217
Izanami
Level 36
God Stats
23W - 8L
1,606 SR
Queue Stats
26W - 10L
1,633 Elo+
Party 2
Serqet
Serqet
SetariaUwU
Serqet
Level 125
God Stats
0W - 1L
1,171 SR
Queue Stats
15W - 4L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 6
9,495
950
9,553
7,947
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Puch
biocellgames
Ah Puch
12
3 / 2 / 11
8,539
854
9,975
7,173
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
3 / 1 / 11
8,515
852
4,639
8,865
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
7,104
710
5,373
13,757
10,535
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Gizmo1217
Izanami
10
1 / 3 / 1
7,643
764
2,344
6,362
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
SetariaUwU
Serqet
11
3 / 6 / 1
8,596
860
10,221
9,125
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
4
4
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
9
1
6
12
L
Izanami
Gizmo1217
Izanami
1
3
1
0.5
L
Serqet
SetariaUwU
Serqet
3
6
1
0.58
W
Ah Puch
biocellgames
Ah Puch
3
2
11
4.25
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,167
Damage
17,938
23,985
Taken
29,244
12,308
Mitigated
16,966
6,161
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,373
642
248
1,961
13,757
10,535
0
4,667
8,327
21,812
294
W
9,553
4,630
0
500
7,947
2,623
0
1,914
5,400
0
33,844
L
Izanami
Gizmo1217
Izanami
2,344
1,532
0
1,080
6,362
2,084
0
2,593
3,453
0
22,149
L
Serqet
SetariaUwU
Serqet
10,221
1,599
0
332
9,125
4,347
0
3,409
5,117
0
27,020
W
Ah Puch
biocellgames
Ah Puch
9,975
826
0
2,665
7,173
2,215
484
1,480
5,248
33,639
0
W
4,639
1,650
0
2,996
8,865
7,470
389
1,849
6,749
1,389
7,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,549
Gold Earned
23,343
105
Minions Killed
109
0
Camps Cleared
0
522,734
Distance Traveled
529,714
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,104
710
11
1
0
186,315
0
W
Hou Yi
9,495
950
49
5
0
174,441
0
L
Izanami
7,643
764
54
5
0
153,351
0
L
Serqet
8,596
860
44
4
0
190,048
0
W
Ah Puch
8,539
854
41
4
0
170,730
0
W
Odin
8,515
852
15
2
0
177,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role