Player Matchup

Janus
Janus
Akuroaii
Janus
Level 127
God Stats
19W - 23L
1,470 SR
Queue Stats
480W - 460L
1,532 Elo+
Solo
Hachiman
Hachiman
PirloDA1
Hachiman
Level 80
God Stats
8W - 8L
1,332 SR
Queue Stats
207W - 216L
1,500 Elo+
Party 2
Mercury
Mercury
armagedon935
Mercury
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 187L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
kayan_MUFC
Sun Wukong
Level 80
God Stats
6W - 5L
1,500 SR
Queue Stats
122W - 133L
1,452 Elo+
Party 2
Ymir
Ymir
optimu001
Ymir
Level 35
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Team Averages
Level 77
1,425 SR
1,451 Elo+

VS

Team Averages
Level 46
1,527 SR
1,445 Elo+
Bacchus
Bacchus
 
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Baum1914
Thanatos
Level 43
God Stats
43W - 35L
1,573 SR
Queue Stats
116W - 103L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
BqRnW
Zhong Kui
Level 61
God Stats
1W - 1L
1,201 SR
Queue Stats
17W - 24L
1,401 Elo+
Party 1
Merlin
Merlin
MissingKnuckles
Merlin
Level 61
God Stats
4W - 1L
1,593 SR
Queue Stats
18W - 22L
1,400 Elo+
Party 1
Neith
Neith
TheHonorableFool
Neith
Level 29
God Stats
3W - 0L
1,766 SR
Queue Stats
17W - 20L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akuroaii
Janus
9
0 / 1 / 0
5,257
526
2,008
4,792
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
PirloDA1
Hachiman
8
0 / 3 / 0
4,629
463
4,193
5,203
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
armagedon935
Mercury
8
0 / 3 / 0
4,872
487
1,510
7,561
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
kayan_MUFC
Sun Wukong
10
0 / 1 / 0
5,707
571
3,584
9,339
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
6
0 / 5 / 0
4,046
405
865
9,397
4,906
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 8
5,903
590
3,504
4,834
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Baum1914
Thanatos
12
6 / 0 / 1
7,024
702
5,349
9,097
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
BqRnW
Zhong Kui
10
1 / 0 / 3
5,990
599
5,968
5,956
4,055
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 1 / 0
6,681
668
3,595
5,227
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
4 / 0 / 5
5,865
587
6,031
3,763
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
13
13
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
8
5
L
Janus
Akuroaii
Janus
0
1
0
0
W
Thanatos
Baum1914
Thanatos
6
0
1
6.5
W
Zhong Kui
BqRnW
Zhong Kui
1
0
3
2.5
W
1
1
0
1
L
Hachiman
PirloDA1
Hachiman
0
3
0
0
W
4
0
5
6.5
L
Mercury
armagedon935
Mercury
0
3
0
0
L
Sun Wukong
kayan_MUFC
Sun Wukong
0
1
0
0
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,160
Damage
24,447
36,292
Taken
28,877
16,409
Mitigated
14,638
3,518
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,504
554
0
2,124
4,834
3,972
0
421
4,413
15,554
0
L
Janus
Akuroaii
Janus
2,008
67
0
598
4,792
1,646
0
2,705
2,087
29,921
0
W
Thanatos
Baum1914
Thanatos
5,349
1,724
0
8,852
9,097
3,594
0
530
8,509
0
61,074
W
Zhong Kui
BqRnW
Zhong Kui
5,968
640
0
3,149
5,956
4,055
597
1,352
4,450
42,640
0
W
3,595
407
0
1,891
5,227
1,757
0
0
5,227
44,025
0
L
Hachiman
PirloDA1
Hachiman
4,193
1,745
0
861
5,203
1,605
0
1,602
3,601
0
27,918
W
6,031
2,966
0
962
3,763
1,260
1,112
358
3,405
0
31,350
L
Mercury
armagedon935
Mercury
1,510
264
0
480
7,561
2,517
0
1,792
5,769
0
29,332
L
Sun Wukong
kayan_MUFC
Sun Wukong
3,584
744
0
1,457
9,339
5,735
0
4,361
4,978
0
42,060
L
Ymir
865
156
0
122
9,397
4,906
0
2,607
6,790
7,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
31,463
241
Minions Killed
321
0
Camps Cleared
0
985,364
Distance Traveled
990,568
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,903
590
24
2
0
182,116
0
L
Janus
5,257
526
66
7
0
158,822
0
W
Thanatos
7,024
702
87
9
0
217,699
0
W
Zhong Kui
5,990
599
64
6
0
195,131
0
W
Merlin
6,681
668
102
10
0
209,931
0
L
Hachiman
4,629
463
43
4
0
198,768
1
W
Neith
5,865
587
44
4
0
185,691
0
L
Mercury
4,872
487
55
6
0
255,392
0
L
Sun Wukong
5,707
571
66
7
0
196,580
0
L
Ymir
4,046
405
11
1
0
175,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role