Player Matchup

Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Tabington1
Bastet
Level 69
God Stats
3W - 5L
1,488 SR
Queue Stats
351W - 360L
1,573 Elo+
Party 1
Agni
Agni
TheCancelThat
Agni
Level 131
God Stats
3W - 3L
1,609 SR
Queue Stats
375W - 351L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
comemeelano
Danzaburou
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,758 Elo+
Solo
Sun Wukong
Sun Wukong
kASKEVICH
Sun Wukong
Level 148
God Stats
6W - 2L
1,571 SR
Queue Stats
14W - 11L
1,523 Elo+
Solo
Team Averages
Level 109
1,534 SR
1,576 Elo+

VS

Team Averages
Level 118
1,630 SR
1,460 Elo+
Raijin
Raijin
 
Raijin
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
AlphaGivre
Sun Wukong
Level 30
God Stats
1W - 0L
1,715 SR
Queue Stats
89W - 116L
1,430 Elo+
Solo
Ah Puch
Ah Puch
Danukikos
Ah Puch
Level 126
God Stats
9W - 1L
1,767 SR
Queue Stats
186W - 168L
1,447 Elo+
Party 2
Horus
Horus
Turkules
Horus
Level 152
God Stats
117W - 79L
1,670 SR
Queue Stats
138W - 123L
1,531 Elo+
Party 3
Camazotz
Camazotz
iker3009
Camazotz
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 70L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 5 / 4
6,637
553
7,998
11,656
5,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Tabington1
Bastet
13
5 / 0 / 1
7,145
595
9,258
9,359
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 1 / 0
4,028
336
276
1,450
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
comemeelano
Danzaburou
10
0 / 2 / 0
5,391
449
1,873
7,584
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kASKEVICH
Sun Wukong
13
2 / 2 / 0
7,402
617
8,236
15,734
11,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 0 / 1
7,922
660
6,718
4,170
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
AlphaGivre
Sun Wukong
11
1 / 1 / 1
7,029
586
9,975
13,554
9,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Danukikos
Ah Puch
11
3 / 3 / 3
7,047
587
5,779
7,594
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Turkules
Horus
9
1 / 0 / 4
6,537
545
5,526
5,767
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
iker3009
Camazotz
11
1 / 4 / 1
6,394
533
3,770
13,953
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
10
10
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
5
4
0.6
W
Raijin
 
Raijin
4
0
1
4.5
W
Sun Wukong
AlphaGivre
Sun Wukong
1
1
1
1.5
W
Ah Puch
Danukikos
Ah Puch
3
3
3
1.5
L
Bastet
Tabington1
Bastet
5
0
1
5.5
L
0
1
0
0
W
Horus
Turkules
Horus
1
0
4
3
L
Danzaburou
comemeelano
Danzaburou
0
2
0
0
W
Camazotz
iker3009
Camazotz
1
4
1
0.38
L
Sun Wukong
kASKEVICH
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
31,768
45,783
Taken
45,038
23,435
Mitigated
23,597
14,976
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,998
1,316
0
3,056
11,656
5,800
0
4,878
6,778
31,728
0
W
Raijin
 
Raijin
6,718
787
0
2,093
4,170
1,705
380
1,394
2,776
63,017
0
W
Sun Wukong
AlphaGivre
Sun Wukong
9,975
3,163
0
4,261
13,554
9,198
102
0
13,554
0
59,611
W
Ah Puch
Danukikos
Ah Puch
5,779
363
0
1,783
7,594
2,810
441
3,343
4,251
40,470
0
L
Bastet
Tabington1
Bastet
9,258
3,723
0
3,412
9,359
3,103
0
1,794
7,565
0
55,393
L
276
44
0
73
1,450
333
26
533
917
3,817
0
W
Horus
Turkules
Horus
5,526
2,133
247
2,132
5,767
4,654
0
1,325
4,442
0
18,542
L
Danzaburou
comemeelano
Danzaburou
1,873
618
0
2,455
7,584
2,494
0
4,722
2,862
0
33,659
W
Camazotz
iker3009
Camazotz
3,770
796
0
4,040
13,953
5,230
524
2,212
11,741
0
49,892
L
Sun Wukong
kASKEVICH
Sun Wukong
8,236
2,746
0
5,980
15,734
11,705
0
570
15,164
0
65,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
34,929
312
Minions Killed
358
0
Camps Cleared
0
980,477
Distance Traveled
1,235,505
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,637
553
54
5
0
222,997
0
W
Raijin
7,922
660
103
9
0
252,560
2
W
Sun Wukong
7,029
586
100
8
0
248,780
0
W
Ah Puch
7,047
587
63
5
0
217,626
1
L
Bastet
7,145
595
90
8
0
286,673
0
L
Agni
4,028
336
12
1
0
42,110
0
W
Horus
6,537
545
22
2
0
259,304
3
L
Danzaburou
5,391
449
51
4
0
208,560
0
W
Camazotz
6,394
533
70
6
0
257,235
0
L
Sun Wukong
7,402
617
105
9
0
220,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role