Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FatalityGRX
Hercules
Level 193
God Stats
10W - 9L
1,483 SR
Queue Stats
578W - 571L
1,511 Elo+
Party 1
Ishtar
Ishtar
SkyfalTR
Ishtar
Level 196
God Stats
7W - 6L
1,474 SR
Queue Stats
379W - 381L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheWitchKing-666
Kumbhakarna
Level 184
God Stats
4W - 3L
1,615 SR
Queue Stats
357W - 337L
1,551 Elo+
Solo
Maui
Maui
ToksikosTragos
Maui
Level 84
God Stats
2W - 1L
1,535 SR
Queue Stats
336W - 325L
1,509 Elo+
Party 1
Team Averages
Level 163
1,521 SR
1,521 Elo+

VS

Team Averages
Level 154
1,601 SR
1,539 Elo+
Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Adisiti
Poseidon
Level 158
God Stats
21W - 12L
1,744 SR
Queue Stats
666W - 697L
1,619 Elo+
Solo
Cthulhu
Cthulhu
TaRaSMaR12
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,550 Elo+
Solo
Baba Yaga
Baba Yaga
methson
Baba Yaga
Level 159
God Stats
2W - 2L
1,760 SR
Queue Stats
88W - 95L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
4 / 2 / 3
6,400
1,280
3,193
4,223
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
FatalityGRX
Hercules
11
2 / 1 / 7
6,349
1,270
2,863
6,887
6,443
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
SkyfalTR
Ishtar
9
0 / 3 / 6
5,289
1,058
6,007
5,106
2,433
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
TheWitchKing-666
Kumbhakarna
10
1 / 1 / 6
5,811
1,162
2,128
6,378
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 6
5,912
1,182
1,983
5,525
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 3 / 4
6,277
1,255
6,435
6,868
3,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
 
Thor
1
0 / 0 / 0
1,588
318
0
0
0
Poseidon
Adisiti
Poseidon
11
1 / 2 / 5
6,032
1,206
4,232
3,798
1,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
TaRaSMaR12
Cthulhu
9
2 / 4 / 2
5,977
1,195
2,940
7,933
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
methson
Baba Yaga
12
4 / 1 / 5
6,899
1,380
5,847
4,371
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
8
Kills
9
9
Deaths
10
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
3
2.75
L
Chernobog
 
Chernobog
2
3
4
1.33
L
Thor
 
Thor
0
0
0
0
L
Poseidon
Adisiti
Poseidon
1
2
5
1.75
W
Hercules
FatalityGRX
Hercules
2
1
7
5.5
W
Ishtar
SkyfalTR
Ishtar
0
3
6
1
L
Cthulhu
TaRaSMaR12
Cthulhu
2
4
2
0.75
W
Kumbhakarna
TheWitchKing-666
Kumbhakarna
1
1
6
4
W
1
2
6
2
L
Baba Yaga
methson
Baba Yaga
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,174
Damage
19,454
28,119
Taken
22,970
20,601
Mitigated
13,018
12,577
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,193
320
318
618
4,223
2,106
532
2,144
2,079
8,835
0
L
Chernobog
 
Chernobog
6,435
4,407
187
1,958
6,868
3,318
572
3,133
3,735
0
10,459
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Adisiti
Poseidon
4,232
743
30
463
3,798
1,438
491
1,803
1,995
8,363
0
W
Hercules
FatalityGRX
Hercules
2,863
392
442
4,064
6,887
6,443
180
3,844
3,043
1,379
4,736
W
Ishtar
SkyfalTR
Ishtar
6,007
4,034
502
481
5,106
2,433
608
3,019
2,087
0
11,155
L
Cthulhu
TaRaSMaR12
Cthulhu
2,940
126
43
1,259
7,933
6,345
0
2,227
5,706
5,666
0
W
Kumbhakarna
TheWitchKing-666
Kumbhakarna
2,128
254
1,714
3,819
6,378
4,591
8
1,999
4,379
5,906
0
W
1,983
344
0
619
5,525
5,028
299
2,013
3,512
4,305
0
L
Baba Yaga
methson
Baba Yaga
5,847
222
360
1,569
4,371
1,917
401
996
3,375
13,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,761
Gold Earned
26,773
48
Minions Killed
51
0
Camps Cleared
0
475,038
Distance Traveled
408,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,400
1,280
20
4
0
86,345
0
L
Chernobog
6,277
1,255
13
3
0
90,896
0
L
Thor
1,588
318
0
0
0
0
0
L
Poseidon
6,032
1,206
9
2
0
103,786
0
W
Hercules
6,349
1,270
7
1
0
101,923
0
W
Ishtar
5,289
1,058
14
3
0
85,597
0
L
Cthulhu
5,977
1,195
7
1
0
102,823
0
W
Kumbhakarna
5,811
1,162
5
1
0
105,212
0
W
Maui
5,912
1,182
2
0
0
95,961
0
L
Baba Yaga
6,899
1,380
22
4
0
111,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role