Player Matchup

Anhur
Anhur
ChrishIsBlank
Anhur
Level 33
God Stats
1W - 6L
1,310 SR
Queue Stats
31W - 50L
1,479 Elo+
Solo
Ares
Ares
Cir_Roc
Ares
Level 45
God Stats
2W - 1L
1,739 SR
Queue Stats
110W - 122L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
FatherRokie
Baron Samedi
Level 54
God Stats
4W - 4L
1,210 SR
Queue Stats
269W - 232L
1,518 Elo+
Solo
Mercury
Mercury
Gameboy_Nate
Mercury
Level 59
God Stats
3W - 2L
1,118 SR
Queue Stats
30W - 43L
1,366 Elo+
Solo
King Arthur
King Arthur
Tripacal3
King Arthur
Level 80
God Stats
42W - 25L
1,658 SR
Queue Stats
112W - 96L
1,482 Elo+
Solo
Team Averages
Level 54
1,407 SR
1,434 Elo+

VS

Team Averages
Level 89
1,683 SR
1,517 Elo+
Amaterasu
Amaterasu
BREAD5075
Amaterasu
Level 129
God Stats
1W - 6L
1,557 SR
Queue Stats
461W - 427L
1,562 Elo+
Party 1
Janus
Janus
ColonelBuckets
Janus
Level 78
God Stats
7W - 10L
1,482 SR
Queue Stats
99W - 99L
1,543 Elo+
Solo
Tiamat
Tiamat
MILK8276
Tiamat
Level 109
God Stats
1W - 1L
1,792 SR
Queue Stats
41W - 42L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
YEEET363
Baron Samedi
Level 83
God Stats
6W - 4L
1,883 SR
Queue Stats
184W - 187L
1,467 Elo+
Party 2
Xbalanque
Xbalanque
meminggamer
Xbalanque
Level 48
God Stats
13W - 6L
1,702 SR
Queue Stats
136W - 148L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,503
611
3,139
5,977
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Cir_Roc
Ares
7
0 / 0 / 1
4,808
534
1,394
6,779
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
FatherRokie
Baron Samedi
10
1 / 2 / 2
5,853
650
4,040
4,687
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Gameboy_Nate
Mercury
10
3 / 1 / 1
5,596
622
2,903
6,453
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Tripacal3
King Arthur
11
2 / 2 / 1
6,108
679
8,006
8,527
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BREAD5075
Amaterasu
10
2 / 2 / 0
5,951
661
4,685
12,153
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 2
5,339
593
3,323
6,848
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
MILK8276
Tiamat
6
2 / 0 / 0
4,550
506
1,081
1,761
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
YEEET363
Baron Samedi
8
0 / 0 / 2
5,239
582
4,160
6,458
4,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
meminggamer
Xbalanque
9
0 / 1 / 0
5,162
574
2,359
4,560
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
5
5
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BREAD5075
Amaterasu
2
2
0
1
W
1
0
0
1
W
Ares
Cir_Roc
Ares
0
0
1
0.5
L
1
4
2
0.5
W
Baron Samedi
FatherRokie
Baron Samedi
1
2
2
1
W
Mercury
Gameboy_Nate
Mercury
3
1
1
3.5
L
Tiamat
MILK8276
Tiamat
2
0
0
2
W
King Arthur
Tripacal3
King Arthur
2
2
1
1.25
L
Baron Samedi
YEEET363
Baron Samedi
0
0
2
1
L
Xbalanque
meminggamer
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
15,608
32,423
Taken
31,780
17,359
Mitigated
14,356
6,557
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BREAD5075
Amaterasu
4,685
2,032
0
6,274
12,153
6,290
0
0
12,153
0
36,726
W
3,139
1,993
0
1,992
5,977
2,006
0
980
4,997
0
37,009
W
Ares
Cir_Roc
Ares
1,394
257
0
1,717
6,779
5,067
226
3,137
3,642
10,587
0
L
3,323
265
0
1,537
6,848
2,160
9
1,901
4,761
38,138
244
W
Baron Samedi
FatherRokie
Baron Samedi
4,040
541
30
1,578
4,687
2,393
322
2,715
1,972
36,682
0
W
Mercury
Gameboy_Nate
Mercury
2,903
1,410
0
280
6,453
2,099
0
1,634
4,819
0
31,080
L
Tiamat
MILK8276
Tiamat
1,081
0
0
738
1,761
715
0
690
1,013
10,764
0
W
King Arthur
Tripacal3
King Arthur
8,006
1,482
0
960
8,527
5,794
0
0
8,527
0
44,636
L
Baron Samedi
YEEET363
Baron Samedi
4,160
190
1,371
2,003
6,458
4,072
0
2,058
4,312
19,332
0
L
Xbalanque
meminggamer
Xbalanque
2,359
825
0
1,034
4,560
1,119
0
453
4,107
0
33,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
26,241
259
Minions Killed
239
0
Camps Cleared
0
999,501
Distance Traveled
878,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,951
661
69
8
0
201,687
0
W
Anhur
5,503
611
66
7
0
161,620
0
W
Ares
4,808
534
17
2
0
193,476
0
L
Janus
5,339
593
60
7
0
205,667
0
W
Baron Samedi
5,853
650
73
8
0
175,496
0
W
Mercury
5,596
622
47
5
0
267,817
0
L
Tiamat
4,550
506
30
3
0
100,419
0
W
King Arthur
6,108
679
56
6
0
201,092
0
L
Baron Samedi
5,239
582
20
2
0
201,264
0
L
Xbalanque
5,162
574
60
7
0
169,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role