Player Matchup

Cliodhna
Cliodhna
AdmirableJack
Cliodhna
Level 96
God Stats
4W - 3L
1,657 SR
Queue Stats
91W - 87L
1,477 Elo+
Solo
Apollo
Apollo
Brandon23075
Apollo
Level 29
God Stats
2W - 2L
1,348 SR
Queue Stats
20W - 31L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
LowEloAbuser
Ne Zha
Level 142
God Stats
8W - 10L
1,493 SR
Queue Stats
64W - 72L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Pain Apex I
Baron Samedi
Level 143
God Stats
1W - 1L
1,631 SR
Queue Stats
51W - 50L
1,537 Elo+
Party 1
Eset
Eset
fluffi95
Eset
Level 169
God Stats
1W - 1L
1,283 SR
Queue Stats
62W - 64L
1,427 Elo+
Solo
Team Averages
Level 116
1,482 SR
1,483 Elo+

VS

Team Averages
Level 131
1,616 SR
1,529 Elo+
Mercury
Mercury
 
Mercury
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
IbrahimAckerman
Ganesha
Level 148
God Stats
22W - 28L
1,652 SR
Queue Stats
250W - 256L
1,501 Elo+
Solo
Bellona
Bellona
Kerutokitsune
Bellona
Level 94
God Stats
2W - 3L
1,841 SR
Queue Stats
57W - 52L
1,603 Elo+
Solo
Izanami
Izanami
Pengzzy
Izanami
Level 140
God Stats
5W - 3L
1,769 SR
Queue Stats
301W - 293L
1,535 Elo+
Solo
Vulcan
Vulcan
Z51339
Vulcan
Level 106
God Stats
0W - 4L
1,316 SR
Queue Stats
57W - 50L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AdmirableJack
Cliodhna
15
2 / 2 / 5
8,863
554
8,837
12,793
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
13
2 / 1 / 0
8,214
513
2,680
5,839
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
4 / 1 / 1
9,665
604
7,724
15,959
9,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Pain Apex I
Baron Samedi
12
1 / 3 / 2
7,333
458
8,648
11,511
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
13
1 / 1 / 2
8,265
517
5,834
8,356
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 1 / 1
9,334
583
7,837
12,362
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 3 / 5
7,626
477
4,916
10,999
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
14
2 / 2 / 1
9,287
580
8,277
14,916
13,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Pengzzy
Izanami
14
2 / 0 / 1
9,151
572
3,897
7,634
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Z51339
Vulcan
12
1 / 4 / 1
7,464
467
7,144
7,382
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
10
Kills
8
8
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
1
1
3.5
W
Cliodhna
AdmirableJack
Cliodhna
2
2
5
2.25
W
Apollo
2
1
0
2
L
0
3
5
0.83
L
Bellona
2
2
1
1.25
W
Ne Zha
4
1
1
4.5
W
Baron Samedi
Pain Apex I
Baron Samedi
1
3
2
0.67
L
Izanami
Pengzzy
Izanami
2
0
1
2.5
L
Vulcan
Z51339
Vulcan
1
4
1
0.38
W
Eset
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
32,071
54,458
Taken
53,293
23,997
Mitigated
33,782
18,298
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,837
4,239
0
2,156
12,362
5,159
402
2,071
10,291
0
95,035
W
Cliodhna
AdmirableJack
Cliodhna
8,837
440
0
4,415
12,793
5,078
269
2,379
10,414
0
81,235
W
Apollo
2,680
1,734
0
1,223
5,839
1,977
676
1,294
4,545
0
41,763
L
4,916
683
178
3,276
10,999
9,088
0
6,076
4,923
18,045
0
L
Bellona
8,277
2,084
0
6,459
14,916
13,829
725
1,251
13,665
0
68,194
W
Ne Zha
7,724
1,700
0
5,241
15,959
9,260
0
845
15,114
0
77,958
W
Baron Samedi
Pain Apex I
Baron Samedi
8,648
1,027
829
4,256
11,511
4,460
0
4,548
6,963
47,260
0
L
Izanami
Pengzzy
Izanami
3,897
3,024
0
3,740
7,634
2,893
660
2,439
5,195
0
77,918
L
Vulcan
Z51339
Vulcan
7,144
4,503
0
1,464
7,382
2,813
536
2,645
4,737
53,221
0
W
Eset
5,834
135
233
2,101
8,356
3,222
600
3,676
4,680
66,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
42,862
481
Minions Killed
504
0
Camps Cleared
0
1,578,611
Distance Traveled
1,564,291
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,334
583
128
8
0
389,663
0
W
Cliodhna
8,863
554
109
7
0
383,332
2
W
Apollo
8,214
513
79
5
0
274,426
0
L
Ganesha
7,626
477
3
0
0
306,230
0
L
Bellona
9,287
580
119
7
0
295,858
0
W
Ne Zha
9,665
604
112
7
0
313,061
1
W
Baron Samedi
7,333
458
55
3
0
303,994
0
L
Izanami
9,151
572
150
9
0
253,964
2
L
Vulcan
7,464
467
104
7
0
318,576
0
W
Eset
8,265
517
126
8
0
303,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role