Player Matchup

Cernunnos
Cernunnos
I_AMHE3IA_I
Cernunnos
Level 139
God Stats
2W - 4L
1,519 SR
Queue Stats
325W - 345L
1,528 Elo+
Solo
Ix Chel
Ix Chel
OGBOBBYJOHNSON02
Ix Chel
Level 171
God Stats
10W - 7L
1,638 SR
Queue Stats
646W - 628L
1,471 Elo+
Solo
Merlin
Merlin
keroko
Merlin
Level 83
God Stats
1W - 4L
1,230 SR
Queue Stats
75W - 90L
1,316 Elo+
Solo
Geb
Geb
kingbobthethird
Geb
Level 106
God Stats
4W - 2L
1,312 SR
Queue Stats
262W - 225L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
saucymoss
Zhong Kui
Level 143
God Stats
0W - 1L
1,844 SR
Queue Stats
46W - 54L
1,426 Elo+
Solo
Team Averages
Level 128
1,509 SR
1,454 Elo+

VS

Team Averages
Level 152
1,543 SR
1,508 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AfterShock v9
Zeus
Level 167
God Stats
2W - 2L
1,517 SR
Queue Stats
268W - 268L
1,475 Elo+
Solo
Discordia
Discordia
BussinBussy
Discordia
Level 144
God Stats
3W - 2L
1,661 SR
Queue Stats
268W - 257L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
MissPepega
Gilgamesh
Level 144
God Stats
2W - 1L
1,538 SR
Queue Stats
265W - 253L
1,544 Elo+
Solo
Chiron
Chiron
NaughtyPuma
Chiron
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I_AMHE3IA_I
Cernunnos
18
1 / 4 / 13
10,945
684
16,120
17,168
8,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 3 / 9
11,796
737
14,808
13,229
7,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
keroko
Merlin
17
5 / 5 / 3
10,701
669
11,191
13,617
7,156
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 2 / 10
11,574
723
12,694
20,242
26,429
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
saucymoss
Zhong Kui
16
2 / 6 / 11
10,385
649
21,540
21,119
22,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
1 / 2 / 17
10,921
683
5,735
20,120
15,658
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 4 / 9
11,331
708
19,134
16,669
8,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
BussinBussy
Discordia
19
5 / 2 / 10
11,837
740
19,674
10,062
4,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
MissPepega
Gilgamesh
19
5 / 4 / 10
11,603
725
10,845
22,591
28,902
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chiron
18
5 / 3 / 9
11,483
718
17,132
19,019
10,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
75
15
Kills
20
20
Deaths
15
46
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
17
4.75
W
4
4
9
2.13
W
Discordia
BussinBussy
Discordia
5
2
10
5
L
Cernunnos
I_AMHE3IA_I
Cernunnos
1
4
13
1.88
W
Gilgamesh
MissPepega
Gilgamesh
5
4
10
2.5
W
Chiron
5
3
9
3.17
L
5
3
9
3.17
L
Merlin
keroko
Merlin
5
5
3
1.3
L
2
2
10
3.5
L
Zhong Kui
saucymoss
Zhong Kui
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,353
Damage
72,520
85,375
Taken
88,461
71,698
Mitigated
68,367
39,703
Healing
45,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,735
2,057
12,375
9,576
20,120
15,658
374
15,073
5,047
0
14,558
W
19,134
1,166
1,883
2,058
16,669
8,652
2,169
11,639
5,030
44,941
0
W
Discordia
BussinBussy
Discordia
19,674
461
1,840
1,845
10,062
4,921
1,537
7,309
2,753
43,387
0
L
Cernunnos
I_AMHE3IA_I
Cernunnos
16,120
4,813
2,885
3,188
17,168
8,701
2,367
9,559
7,422
0
35,700
W
Gilgamesh
MissPepega
Gilgamesh
10,845
1,567
2,591
3,900
22,591
28,902
607
12,834
9,757
0
19,461
W
Chiron
17,132
5,554
3,171
5,783
19,019
10,234
3,213
13,359
5,641
0
37,956
L
14,808
1,055
9,059
4,294
13,229
7,140
282
7,212
5,854
27,708
0
L
Merlin
keroko
Merlin
11,191
621
4,331
2,445
13,617
7,156
92
7,460
6,157
26,073
0
L
12,694
482
3,607
3,890
20,242
26,429
45
7,477
12,433
22,760
0
L
Zhong Kui
saucymoss
Zhong Kui
21,540
1,282
1,065
4,939
21,119
22,272
1,501
7,100
13,463
37,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
57,175
176
Minions Killed
179
0
Camps Cleared
0
1,406,079
Distance Traveled
1,574,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,921
683
22
1
0
341,650
0
W
Zeus
11,331
708
40
3
0
282,113
0
W
Discordia
11,837
740
43
3
0
351,786
0
L
Cernunnos
10,945
684
42
3
0
269,184
0
W
Gilgamesh
11,603
725
22
1
0
313,123
0
W
Chiron
11,483
718
52
3
0
286,231
0
L
Ix Chel
11,796
737
47
3
0
283,337
0
L
Merlin
10,701
669
33
2
0
286,591
0
L
Geb
11,574
723
13
1
0
314,712
0
L
Zhong Kui
10,385
649
41
3
0
252,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role