Player Matchup

Osiris
Osiris
Higashira
Osiris
Level 195
God Stats
1W - 4L
1,420 SR
Queue Stats
105W - 128L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
INFINIT3 GHO5T
Sylvanus
Level 218
God Stats
14W - 25L
1,398 SR
Queue Stats
268W - 301L
1,457 Elo+
Party 2
Ix Chel
Ix Chel
MagickThunder
Ix Chel
Level 123
God Stats
11W - 7L
1,658 SR
Queue Stats
478W - 448L
1,560 Elo+
Solo
Serqet
Serqet
lolilove124
Serqet
Level 105
God Stats
7W - 9L
1,425 SR
Queue Stats
124W - 102L
1,540 Elo+
Party 2
Charon
Charon
zL Tyr
Charon
Level 72
God Stats
50W - 23L
1,718 SR
Queue Stats
326W - 318L
1,594 Elo+
Solo
Team Averages
Level 143
1,524 SR
1,534 Elo+

VS

Team Averages
Level 148
1,593 SR
1,580 Elo+
Susano
Susano
 
Susano
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bunnyrabbits
Anubis
Level 160
God Stats
3W - 1L
1,765 SR
Queue Stats
132W - 118L
1,622 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NNoobCR
Kumbhakarna
Level 157
God Stats
2W - 3L
1,271 SR
Queue Stats
289W - 171L
1,701 Elo+
Party 1
Hun Batz
Hun Batz
NostalgicLee
Hun Batz
Level 104
God Stats
24W - 15L
1,603 SR
Queue Stats
212W - 203L
1,504 Elo+
Solo
Hercules
Hercules
Sarcastic
Hercules
Level 122
God Stats
2W - 0L
1,829 SR
Queue Stats
73W - 52L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Higashira
Osiris
12
4 / 2 / 3
7,658
1,276
6,712
10,893
12,963
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
12
2 / 0 / 5
7,411
1,235
5,442
2,846
1,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ix Chel
12
1 / 4 / 4
7,251
1,209
9,269
6,714
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
0 / 5 / 3
6,510
1,085
3,754
8,965
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
zL Tyr
Charon
11
0 / 1 / 5
6,748
1,125
2,012
3,617
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

299

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 1 / 7
7,563
1,261
7,565
5,050
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
3 / 1 / 5
7,350
1,225
6,854
2,994
1,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
NNoobCR
Kumbhakarna
12
1 / 3 / 8
7,662
1,277
3,161
10,017
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
NostalgicLee
Hun Batz
13
1 / 1 / 10
7,146
1,191
4,298
6,375
4,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Sarcastic
Hercules
13
5 / 1 / 6
8,161
1,360
7,787
8,418
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
7
Kills
12
12
Deaths
7
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
1
7
5.5
W
Anubis
3
1
5
5.5
L
Osiris
Higashira
Osiris
4
2
3
2.75
L
Sylvanus
2
0
5
4.5
L
Ix Chel
1
4
4
0.75
W
Kumbhakarna
NNoobCR
Kumbhakarna
1
3
8
1.67
W
Hun Batz
NostalgicLee
Hun Batz
1
1
10
6
W
Hercules
Sarcastic
Hercules
5
1
6
8
L
Serqet
0
5
3
0.3
L
Charon
zL Tyr
Charon
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
29,665
33,035
Taken
32,854
24,253
Mitigated
23,753
4,850
Healing
4,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,565
1,524
0
344
5,050
2,064
0
3,344
1,634
0
17,944
W
Anubis
6,854
731
0
1,134
2,994
1,573
0
1,672
1,312
23,830
0
L
Osiris
Higashira
Osiris
6,712
2,018
0
982
10,893
12,963
0
3,267
7,375
0
16,019
L
Sylvanus
5,442
575
812
681
2,846
1,366
0
919
1,891
9,125
0
L
Ix Chel
9,269
1,065
1,190
424
6,714
2,475
0
1,718
4,859
25,110
0
W
Kumbhakarna
NNoobCR
Kumbhakarna
3,161
59
0
1,192
10,017
8,234
0
4,693
5,014
12,794
0
W
Hun Batz
NostalgicLee
Hun Batz
4,298
1,541
0
233
6,375
4,383
0
2,218
2,880
0
9,974
W
Hercules
Sarcastic
Hercules
7,787
2,309
0
1,334
8,418
7,499
0
4,160
3,902
0
10,967
L
Serqet
3,754
143
0
0
8,965
5,171
0
3,307
5,359
0
7,047
L
Charon
zL Tyr
Charon
2,012
378
0
761
3,617
2,278
0
804
2,734
5,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,578
Gold Earned
37,882
108
Minions Killed
140
5
Camps Cleared
5
525,336
Distance Traveled
689,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,563
1,261
29
5
0
152,731
0
W
Anubis
7,350
1,225
50
8
3
118,846
0
L
Osiris
7,658
1,276
10
2
0
122,844
0
L
Sylvanus
7,411
1,235
21
4
0
107,635
0
L
Ix Chel
7,251
1,209
51
9
4
120,998
0
W
Kumbhakarna
7,662
1,277
21
4
0
146,757
0
W
Hun Batz
7,146
1,191
20
3
1
134,407
0
W
Hercules
8,161
1,360
20
3
1
137,038
0
L
Serqet
6,510
1,085
14
2
0
119,767
0
L
Charon
6,748
1,125
12
2
1
54,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role