Player Matchup

Skadi
Skadi
CaptainKarm
Skadi
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,434 Elo+
Party 1
Loki
Loki
GoatmanBronson
Loki
Level 44
God Stats
7W - 9L
1,498 SR
Queue Stats
107W - 118L
1,432 Elo+
Party 1
Anhur
Anhur
Oradaga4829
Anhur
Level 126
God Stats
4W - 4L
1,621 SR
Queue Stats
503W - 505L
1,443 Elo+
Solo
Fafnir
Fafnir
pugspuns
Fafnir
Level 129
God Stats
2W - 5L
1,330 SR
Queue Stats
217W - 224L
1,502 Elo+
Party 1
Raijin
Raijin
trisumi
Raijin
Level 151
God Stats
4W - 1L
1,831 SR
Queue Stats
287W - 280L
1,572 Elo+
Party 1
Team Averages
Level 109
1,556 SR
1,477 Elo+

VS

Team Averages
Level 81
1,542 SR
1,455 Elo+
Zhong Kui
Zhong Kui
El Cura MF
Zhong Kui
Level 125
God Stats
36W - 23L
1,619 SR
Queue Stats
489W - 439L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
IliketacosKLE83
Sun Wukong
Level 129
God Stats
10W - 5L
1,592 SR
Queue Stats
238W - 239L
1,472 Elo+
Party 2
Hades
Hades
TiamatMinion
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
l0rdf1sh72
Arachne
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,430 Elo+
Solo
Surtr
Surtr
tdogfiveO
Surtr
Level 75
God Stats
6W - 2L
1,500 SR
Queue Stats
50W - 46L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,769
486
3,564
14,711
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
6,707
419
4,122
12,169
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 0
6,429
402
2,200
7,246
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
pugspuns
Fafnir
11
1 / 1 / 1
7,502
469
2,488
8,572
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
trisumi
Raijin
13
0 / 2 / 0
8,247
515
12,303
10,634
6,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
El Cura MF
Zhong Kui
14
3 / 0 / 3
9,058
566
6,459
5,576
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
IliketacosKLE83
Sun Wukong
15
0 / 0 / 2
8,719
545
7,464
17,110
17,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 0 / 3
11,301
706
13,947
11,170
6,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
l0rdf1sh72
Arachne
12
4 / 4 / 1
7,583
474
6,205
10,682
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
tdogfiveO
Surtr
12
1 / 0 / 1
8,110
507
2,496
9,359
7,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
17
17
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Zhong Kui
El Cura MF
Zhong Kui
3
0
3
4.5
L
0
4
2
0.25
W
Sun Wukong
IliketacosKLE83
Sun Wukong
0
0
2
1
L
0
2
0
0
W
9
0
3
10.5
W
Arachne
l0rdf1sh72
Arachne
4
4
1
1.13
L
Fafnir
pugspuns
Fafnir
1
1
1
1.5
W
Surtr
tdogfiveO
Surtr
1
0
1
1.5
L
Raijin
trisumi
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,677
Damage
36,571
53,332
Taken
53,897
28,779
Mitigated
39,783
14,277
Healing
21,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,564
1,365
0
590
14,711
5,300
1,456
9,983
4,728
0
57,676
W
Zhong Kui
El Cura MF
Zhong Kui
6,459
2,021
0
3,346
5,576
4,605
2,317
702
4,874
62,643
11,084
L
4,122
775
0
4,084
12,169
4,751
0
3,538
8,631
0
41,106
W
Sun Wukong
IliketacosKLE83
Sun Wukong
7,464
791
0
4,251
17,110
17,504
0
11,317
5,793
0
69,707
L
2,200
1,038
0
2,758
7,246
2,886
0
2,708
4,538
0
41,101
W
13,947
1,024
561
8,604
11,170
6,350
0
621
10,549
129,397
0
W
Arachne
l0rdf1sh72
Arachne
6,205
4,733
0
2,022
10,682
3,599
0
875
9,807
0
39,191
L
Fafnir
pugspuns
Fafnir
2,488
331
0
2,493
8,572
9,080
0
3,172
5,400
24,491
0
W
Surtr
tdogfiveO
Surtr
2,496
698
0
2,311
9,359
7,725
314
1,276
8,083
533
31,099
L
Raijin
trisumi
Raijin
12,303
2,020
0
4,352
10,634
6,762
672
733
9,901
75,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
44,771
408
Minions Killed
541
0
Camps Cleared
0
1,309,892
Distance Traveled
1,637,930
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,769
486
108
7
0
269,433
0
W
Zhong Kui
9,058
566
130
8
0
301,872
0
L
Loki
6,707
419
64
4
0
302,257
0
W
Sun Wukong
8,719
545
120
8
0
341,755
2
L
Anhur
6,429
402
74
5
0
202,226
0
W
Hades
11,301
706
206
13
0
323,278
3
W
Arachne
7,583
474
43
3
0
357,153
0
L
Fafnir
7,502
469
31
2
0
297,156
3
W
Surtr
8,110
507
42
3
0
313,872
0
L
Raijin
8,247
515
131
8
0
238,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role