Player Matchup

Izanami
Izanami
Joelism
Izanami
Level 18
God Stats
6W - 4L
1,529 SR
Queue Stats
15W - 14L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
WamJed
Gilgamesh
Level 67
God Stats
19W - 13L
1,987 SR
Queue Stats
279W - 266L
1,556 Elo+
Party 2
Vulcan
Vulcan
iStampede
Vulcan
Level 118
God Stats
74W - 36L
1,619 SR
Queue Stats
214W - 217L
1,505 Elo+
Party 2
Team Averages
Level 68
1,712 SR
1,499 Elo+

VS

Team Averages
Level 78
1,317 SR
1,512 Elo+
Kuzenbo
Kuzenbo
BigSnare
Kuzenbo
Level 123
God Stats
5W - 6L
1,352 SR
Queue Stats
125W - 101L
1,553 Elo+
Party 1
Hercules
Hercules
Drkript
Hercules
Level 24
God Stats
0W - 3L
1,162 SR
Queue Stats
95W - 97L
1,482 Elo+
Party 1
Hel
Hel
Winter__X__Kahn
Hel
Level 86
God Stats
34W - 48L
1,437 SR
Queue Stats
175W - 167L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joelism
Izanami
14
3 / 3 / 4
12,918
718
13,511
9,913
4,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
WamJed
Gilgamesh
14
2 / 1 / 5
12,115
673
14,458
15,295
16,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
iStampede
Vulcan
15
2 / 0 / 5
12,543
697
23,951
6,108
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigSnare
Kuzenbo
14
2 / 3 / 2
11,699
650
10,930
22,786
30,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Drkript
Hercules
13
0 / 2 / 2
10,827
602
5,802
21,784
20,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
11,767
654
4,278
17,598
9,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
4
4
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigSnare
Kuzenbo
2
3
2
1
L
Hercules
Drkript
Hercules
0
2
2
0.5
W
Izanami
Joelism
Izanami
3
3
4
1.67
W
Gilgamesh
WamJed
Gilgamesh
2
1
5
4.5
L
2
2
2
1.5
W
Vulcan
iStampede
Vulcan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,920
Damage
21,010
31,316
Taken
62,168
23,586
Mitigated
61,256
6,812
Healing
24,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigSnare
Kuzenbo
10,930
3,263
0
1,898
22,786
30,480
0
8,782
14,004
45,000
0
L
Hercules
Drkript
Hercules
5,802
755
559
3,357
21,784
20,971
0
9,059
12,725
0
24,353
W
Izanami
Joelism
Izanami
13,511
9,006
0
1,350
9,913
4,316
2,122
7,554
2,359
0
70,831
W
Gilgamesh
WamJed
Gilgamesh
14,458
4,389
0
3,990
15,295
16,636
391
4,984
10,311
0
36,980
L
4,278
0
9,812
8,607
17,598
9,805
0
6,765
10,833
49,832
0
W
Vulcan
iStampede
Vulcan
23,951
10,163
0
1,472
6,108
2,634
371
3,558
2,550
75,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
34,293
208
Minions Killed
158
0
Camps Cleared
0
1,032,630
Distance Traveled
1,006,993
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,699
650
56
3
0
347,362
4
L
Hercules
10,827
602
21
1
0
316,609
1
W
Izanami
12,918
718
94
5
0
298,298
0
W
Gilgamesh
12,115
673
26
1
0
347,656
0
L
Hel
11,767
654
81
5
0
343,022
0
W
Vulcan
12,543
697
88
5
0
386,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role