Player Matchup

Sun Wukong
Sun Wukong
Doobksi
Sun Wukong
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
47W - 52L
1,463 Elo+
Party 3
Raijin
Raijin
ShadowsofthAbyss
Raijin
Level 48
God Stats
1W - 5L
1,547 SR
Queue Stats
23W - 24L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
TheNelsons2320
Gilgamesh
Level 142
God Stats
1W - 1L
1,274 SR
Queue Stats
36W - 30L
1,565 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TimmyThicc182
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,460 Elo+
Party 2
Anubis
Anubis
xxToxicSageXx33
Anubis
Level 67
God Stats
40W - 33L
1,445 SR
Queue Stats
152W - 148L
1,494 Elo+
Party 3
Team Averages
Level 78
1,453 SR
1,486 Elo+

VS

Team Averages
Level 42
1,587 SR
1,409 Elo+
Cliodhna
Cliodhna
DrafolBR
Cliodhna
Level 78
God Stats
6W - 3L
1,752 SR
Queue Stats
198W - 210L
1,493 Elo+
Party 4
Hera
Hera
QueasyGerbs
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,422 Elo+
Party 1
Surtr
Surtr
Yeti2101
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
sanguiguis
Danzaburou
Level 13
God Stats
8W - 8L
1,683 SR
Queue Stats
43W - 54L
1,408 Elo+
Party 4
Athena
Athena
vPerse
Athena
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,327 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doobksi
Sun Wukong
13
0 / 3 / 5
8,330
438
4,409
13,913
8,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 5
10,987
578
9,123
10,936
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
TheNelsons2320
Gilgamesh
17
6 / 2 / 7
11,597
610
14,718
20,370
20,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
TimmyThicc182
Ah Muzen Cab
16
4 / 2 / 10
10,745
566
8,633
10,699
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
17 / 2 / 7
12,571
662
26,794
13,271
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DrafolBR
Cliodhna
15
4 / 8 / 3
10,104
532
10,391
19,998
7,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 7 / 2
9,443
497
11,498
11,538
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Yeti2101
Surtr
13
0 / 5 / 0
8,039
423
6,114
18,137
14,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
sanguiguis
Danzaburou
15
0 / 6 / 4
8,658
456
7,165
14,215
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Athena
vPerse
Athena
13
2 / 7 / 5
8,938
470
4,486
20,163
15,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
33
Kills
11
11
Deaths
33
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Doobksi
Sun Wukong
0
3
5
0.83
L
Cliodhna
DrafolBR
Cliodhna
4
8
3
0.69
L
5
7
2
0.86
W
6
2
5
4.25
W
Gilgamesh
TheNelsons2320
Gilgamesh
6
2
7
4.75
W
Ah Muzen Cab
TimmyThicc182
Ah Muzen Cab
4
2
10
4.5
L
Surtr
Yeti2101
Surtr
0
5
0
0
L
Danzaburou
sanguiguis
Danzaburou
0
6
4
0.33
L
Athena
vPerse
Athena
2
7
5
0.64
W
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,677
Damage
39,654
69,189
Taken
84,051
45,916
Mitigated
46,472
13,214
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Doobksi
Sun Wukong
4,409
1,097
0
1,185
13,913
8,919
358
4,057
9,712
0
38,308
L
Cliodhna
DrafolBR
Cliodhna
10,391
1,255
0
5,049
19,998
7,657
0
8,355
11,643
0
58,670
L
11,498
1,772
0
446
11,538
3,765
66
6,839
4,699
62,452
0
W
9,123
959
0
800
10,936
4,355
1,812
4,702
5,922
69,351
0
W
Gilgamesh
TheNelsons2320
Gilgamesh
14,718
4,860
0
4,861
20,370
20,438
315
2,122
18,176
0
93,098
W
Ah Muzen Cab
TimmyThicc182
Ah Muzen Cab
8,633
3,904
0
0
10,699
4,715
4,014
1,563
9,080
0
76,485
L
Surtr
Yeti2101
Surtr
6,114
2,270
0
4,465
18,137
14,717
0
4,453
13,684
592
46,323
L
Danzaburou
sanguiguis
Danzaburou
7,165
2,769
0
2,832
14,215
5,332
0
5,323
8,892
0
71,829
L
Athena
vPerse
Athena
4,486
1,066
1,638
1,787
20,163
15,001
0
10,006
10,157
18,512
0
W
26,794
929
0
6,368
13,271
7,489
1,905
2,906
10,203
106,387
2,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,230
Gold Earned
45,182
538
Minions Killed
430
0
Camps Cleared
0
1,783,893
Distance Traveled
1,810,390
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,330
438
46
2
0
352,261
0
L
Cliodhna
10,104
532
92
5
0
400,930
6
L
Hera
9,443
497
108
6
0
339,533
0
W
Raijin
10,987
578
127
7
0
318,513
0
W
Gilgamesh
11,597
610
124
7
0
362,080
0
W
Ah Muzen Cab
10,745
566
112
6
0
371,151
1
L
Surtr
8,039
423
78
4
0
347,286
1
L
Danzaburou
8,658
456
116
6
0
344,516
3
L
Athena
8,938
470
36
2
0
378,125
2
W
Anubis
12,571
662
129
7
0
379,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role