Player Matchup

Zhong Kui
Zhong Kui
Lavazutch
Zhong Kui
Level 127
God Stats
262W - 171L
1,596 SR
Queue Stats
778W - 742L
1,534 Elo+
Solo
Nemesis
Nemesis
PurpleRoller
Nemesis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 193L
1,647 Elo+
Party 2
Izanami
Izanami
StormSmif
Izanami
Level 17
God Stats
8W - 3L
1,745 SR
Queue Stats
13W - 7L
1,656 Elo+
Party 2
Mulan
Mulan
stewaye0
Mulan
Level 128
God Stats
7W - 5L
1,459 SR
Queue Stats
264W - 260L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
stewaye0momma
Baron Samedi
Level 48
God Stats
3W - 1L
1,519 SR
Queue Stats
70W - 46L
1,625 Elo+
Party 2
Team Averages
Level 93
1,564 SR
1,608 Elo+

VS

Team Averages
Level 95
1,581 SR
1,537 Elo+
Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Baniゾ
Surtr
Level 63
God Stats
4W - 7L
1,459 SR
Queue Stats
335W - 348L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Jellyツ
Cthulhu
Level 144
God Stats
19W - 22L
1,540 SR
Queue Stats
633W - 637L
1,522 Elo+
Party 1
Izanami
Izanami
Roviik117
Izanami
Level 87
God Stats
3W - 2L
1,678 SR
Queue Stats
147W - 124L
1,567 Elo+
Solo
Anubis
Anubis
cabrokendeez
Anubis
Level 68
God Stats
36W - 21L
1,728 SR
Queue Stats
260W - 225L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lavazutch
Zhong Kui
13
1 / 1 / 5
7,399
569
5,518
6,924
5,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
PurpleRoller
Nemesis
12
5 / 1 / 3
7,501
577
7,191
10,494
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
StormSmif
Izanami
12
3 / 1 / 3
7,278
560
4,905
8,910
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
stewaye0
Mulan
13
0 / 1 / 1
7,393
569
6,173
11,110
8,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
stewaye0momma
Baron Samedi
10
2 / 4 / 6
6,945
534
8,908
14,859
10,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 2 / 1
6,884
530
6,241
11,037
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Surtr
Baniゾ
Surtr
10
2 / 5 / 2
6,508
501
5,898
14,614
8,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
Jellyツ
Cthulhu
13
1 / 0 / 0
7,573
583
8,475
9,550
9,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Roviik117
Izanami
13
1 / 2 / 3
7,870
605
8,140
9,209
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
8
0 / 2 / 0
5,568
428
2,312
3,768
2,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
8
8
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
1
2.25
L
Surtr
Baniゾ
Surtr
2
5
2
0.6
L
Cthulhu
Jellyツ
Cthulhu
1
0
0
1
W
Zhong Kui
Lavazutch
Zhong Kui
1
1
5
3.5
W
Nemesis
PurpleRoller
Nemesis
5
1
3
6.5
L
Izanami
Roviik117
Izanami
1
2
3
1.25
W
Izanami
StormSmif
Izanami
3
1
3
4.5
L
Anubis
0
2
0
0
W
Mulan
stewaye0
Mulan
0
1
1
0.5
W
Baron Samedi
stewaye0momma
Baron Samedi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,695
Damage
31,066
52,297
Taken
48,178
30,489
Mitigated
27,770
22,541
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,241
4,599
0
1,727
11,037
4,280
0
3,745
7,292
0
41,591
L
Surtr
Baniゾ
Surtr
5,898
1,935
0
1,825
14,614
8,216
49
4,070
10,544
288
23,054
L
Cthulhu
Jellyツ
Cthulhu
8,475
1,351
0
4,124
9,550
9,452
0
613
8,937
60,038
0
W
Zhong Kui
Lavazutch
Zhong Kui
5,518
146
0
4,249
6,924
5,075
981
1,582
5,342
50,780
0
W
Nemesis
PurpleRoller
Nemesis
7,191
2,447
0
2,167
10,494
3,957
0
678
9,816
0
67,465
L
Izanami
Roviik117
Izanami
8,140
4,972
0
2,346
9,209
3,781
664
3,790
5,419
0
69,948
W
Izanami
StormSmif
Izanami
4,905
4,001
0
2,296
8,910
3,024
42
45
8,865
0
53,251
L
Anubis
2,312
204
0
1,671
3,768
2,041
0
2,208
1,560
33,484
0
W
Mulan
stewaye0
Mulan
6,173
1,100
0
7,075
11,110
8,178
0
6,987
4,123
0
58,733
W
Baron Samedi
stewaye0momma
Baron Samedi
8,908
1,514
2,058
4,696
14,859
10,255
0
2,062
12,797
28,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
34,403
453
Minions Killed
382
0
Camps Cleared
0
1,314,194
Distance Traveled
1,210,734
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,884
530
56
4
0
324,477
0
L
Surtr
6,508
501
30
2
0
255,655
2
L
Cthulhu
7,573
583
103
8
0
269,368
0
W
Zhong Kui
7,399
569
105
8
0
243,917
1
W
Nemesis
7,501
577
100
8
0
326,777
2
L
Izanami
7,870
605
132
10
0
234,141
0
W
Izanami
7,278
560
106
8
0
253,094
0
L
Anubis
5,568
428
61
5
0
127,093
0
W
Mulan
7,393
569
104
8
0
247,310
0
W
Baron Samedi
6,945
534
38
3
0
243,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role