Player Matchup

Merlin
Merlin
ForeverMango105
Merlin
Level 26
God Stats
2W - 1L
1,487 SR
Queue Stats
45W - 54L
1,343 Elo+
Party 1
Hercules
Hercules
GhxstRyu
Hercules
Level 105
God Stats
1W - 1L
1,651 SR
Queue Stats
51W - 56L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
PIMPINSINCE1997
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,314 Elo+
Solo
Team Averages
Level 93
1,546 SR
1,339 Elo+

VS

Team Averages
Level 81
1,491 SR
1,370 Elo+
Nemesis
Nemesis
Breach_192
Nemesis
Level 84
God Stats
4W - 5L
1,474 SR
Queue Stats
271W - 282L
1,410 Elo+
Solo
Jormungandr
Jormungandr
JustCallMeKNEE
Jormungandr
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
336W - 368L
1,359 Elo+
Party 2
Camazotz
Camazotz
Liloiscooler
Camazotz
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 378L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
8,173
743
6,267
5,539
1,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
GhxstRyu
Hercules
13
6 / 1 / 3
9,518
865
11,916
10,982
10,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 5
8,326
757
5,798
9,669
8,360
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Breach_192
Nemesis
11
2 / 0 / 2
8,058
733
6,687
8,640
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
JustCallMeKNEE
Jormungandr
11
2 / 2 / 0
8,123
738
7,922
10,384
11,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Liloiscooler
Camazotz
9
0 / 7 / 2
7,292
663
5,582
11,911
4,793
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
4
4
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Breach_192
Nemesis
2
0
2
3
W
1
2
5
1.75
W
Hercules
GhxstRyu
Hercules
6
1
3
7.5
L
Jormungandr
JustCallMeKNEE
Jormungandr
2
2
0
1
L
Camazotz
Liloiscooler
Camazotz
0
7
2
0.14
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
20,191
26,190
Taken
30,935
20,637
Mitigated
20,495
2,429
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Breach_192
Nemesis
6,687
1,916
0
969
8,640
4,321
0
3,529
5,111
0
22,688
W
6,267
687
0
0
5,539
1,810
44
900
4,639
26,833
0
W
Hercules
GhxstRyu
Hercules
11,916
3,563
0
2,175
10,982
10,467
154
3,837
7,145
0
35,902
L
Jormungandr
JustCallMeKNEE
Jormungandr
7,922
2,925
198
1,801
10,384
11,381
0
4,849
5,535
31,118
0
L
Camazotz
Liloiscooler
Camazotz
5,582
2,384
161
2,027
11,911
4,793
0
4,018
7,893
0
20,610
W
5,798
270
254
0
9,669
8,360
0
3,535
6,134
20,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
23,473
97
Minions Killed
96
0
Camps Cleared
0
598,103
Distance Traveled
591,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,058
733
31
3
0
252,161
0
W
Merlin
8,173
743
31
3
0
181,497
0
W
Hercules
9,518
865
42
4
0
208,476
0
L
Jormungandr
8,123
738
42
4
0
178,069
0
L
Camazotz
7,292
663
23
2
0
161,158
0
W
Cthulhu
8,326
757
24
2
0
208,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role