Player Matchup

Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bebbe-mort
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jackha__
King Arthur
Level 85
God Stats
27W - 30L
1,479 SR
Queue Stats
617W - 583L
1,472 Elo+
Solo
Neith
Neith
Sparkit_101
Neith
Level 106
God Stats
6W - 7L
1,477 SR
Queue Stats
73W - 70L
1,529 Elo+
Party 1
Discordia
Discordia
ilomiloO
Discordia
Level 145
God Stats
5W - 1L
1,805 SR
Queue Stats
106W - 86L
1,538 Elo+
Solo
Team Averages
Level 85
1,552 SR
1,508 Elo+

VS

Team Averages
Level 114
1,400 SR
1,497 Elo+
Hades
Hades
MasterD3cay
Hades
Level 107
God Stats
2W - 5L
1,410 SR
Queue Stats
338W - 336L
1,477 Elo+
Party 2
Cupid
Cupid
SpiritualUdoku
Cupid
Level 123
God Stats
2W - 5L
1,345 SR
Queue Stats
154W - 151L
1,516 Elo+
Party 3
Zhong Kui
Zhong Kui
Stingraysam3
Zhong Kui
Level 84
God Stats
1W - 3L
1,181 SR
Queue Stats
284W - 311L
1,469 Elo+
Party 2
Awilix
Awilix
UgghhghNifty
Awilix
Level 126
God Stats
4W - 5L
1,561 SR
Queue Stats
104W - 110L
1,501 Elo+
Solo
Ra
Ra
bloodhawk83017
Ra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 110L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 1 / 4
6,240
567
3,291
8,170
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

7
0 / 2 / 1
4,941
449
943
7,847
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Jackha__
King Arthur
12
4 / 1 / 0
7,157
651
8,898
10,724
8,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 0
4,853
441
5,762
5,193
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ilomiloO
Discordia
13
5 / 0 / 1
7,574
689
8,274
3,830
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,591
599
5,956
12,430
6,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 1
5,576
507
4,677
6,632
3,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Stingraysam3
Zhong Kui
11
1 / 3 / 0
5,862
533
1,816
8,932
6,488
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
5
0 / 1 / 1
4,278
389
929
3,942
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 2
6,108
555
3,636
8,215
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
5
5
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
4
3
W
0
2
1
0.25
W
King Arthur
Jackha__
King Arthur
4
1
0
4
L
1
4
1
0.38
W
0
1
0
0
L
2
1
1
2.5
L
Zhong Kui
Stingraysam3
Zhong Kui
1
3
0
0.33
L
Awilix
0
1
1
0.5
L
1
1
2
2
W
Discordia
ilomiloO
Discordia
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,168
Damage
17,014
35,764
Taken
40,151
18,917
Mitigated
22,253
7,241
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,291
2,199
0
1,409
8,170
2,947
0
2,444
5,726
0
46,521
W
943
467
0
854
7,847
4,763
0
1,706
6,141
8,813
0
W
King Arthur
Jackha__
King Arthur
8,898
1,769
0
2,104
10,724
8,204
0
4,430
6,294
0
50,730
L
5,956
369
34
7,005
12,430
6,089
0
0
12,430
50,468
0
W
5,762
1,260
0
1,392
5,193
1,765
0
1,559
3,580
0
35,844
L
4,677
2,921
120
2,375
6,632
3,042
0
1,824
4,768
0
42,933
L
Zhong Kui
Stingraysam3
Zhong Kui
1,816
22
0
4,616
8,932
6,488
0
4,545
3,979
48,771
0
L
Awilix
929
586
21
767
3,942
1,167
0
647
3,267
0
12,678
L
3,636
537
1,850
4,936
8,215
5,467
0
1,683
6,490
24,700
0
W
Discordia
ilomiloO
Discordia
8,274
661
0
1,482
3,830
1,238
0
1,215
2,615
56,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
28,415
310
Minions Killed
302
0
Camps Cleared
0
1,115,457
Distance Traveled
940,765
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,240
567
70
6
0
265,121
2
W
Ymir
4,941
449
12
1
0
176,307
0
W
King Arthur
7,157
651
80
7
0
222,231
0
L
Hades
6,591
599
94
9
0
222,356
2
W
Neith
4,853
441
47
4
0
219,145
2
L
Cupid
5,576
507
70
6
0
183,394
0
L
Zhong Kui
5,862
533
87
8
0
204,226
2
L
Awilix
4,278
389
17
2
0
120,692
1
L
Ra
6,108
555
34
3
0
210,097
0
W
Discordia
7,574
689
101
9
0
232,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role