Player Matchup

Jing Wei
Jing Wei
Kiun123
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,505 Elo+
Party 3
Kali
Kali
Playernamexd
Kali
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 81L
1,395 Elo+
Solo
Surtr
Surtr
WildYayito
Surtr
Level 28
God Stats
0W - 4L
1,149 SR
Queue Stats
14W - 23L
1,420 Elo+
Party 1
Zeus
Zeus
Xephyro
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
houounin
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Team Averages
Level 35
1,430 SR
1,456 Elo+

VS

Team Averages
Level 36
1,474 SR
1,387 Elo+
Osiris
Osiris
Caberecalcar
Osiris
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 139L
1,396 Elo+
Solo
Artemis
Artemis
FringedKhan69
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,403 Elo+
Party 2
Janus
Janus
Kasedealer
Janus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 31L
1,259 Elo+
Party 2
Anubis
Anubis
XThe_CountessX
Anubis
Level 37
God Stats
8W - 10L
1,735 SR
Queue Stats
91W - 119L
1,442 Elo+
Solo
Athena
Athena
xXSenpaiShadowXx
Athena
Level 39
God Stats
2W - 3L
1,137 SR
Queue Stats
43W - 45L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kiun123
Jing Wei
11
1 / 8 / 5
6,883
459
4,199
15,434
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 0 / 0
9,599
640
8,918
12,354
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Surtr
14
2 / 3 / 2
8,081
539
6,939
16,579
10,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Xephyro
Zeus
13
1 / 2 / 0
7,428
495
6,698
8,530
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
houounin
Jormungandr
10
0 / 7 / 5
6,604
440
3,476
13,176
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 2 / 4
8,693
580
5,900
9,268
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
13
6 / 5 / 7
8,372
558
11,460
8,671
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
13
5 / 2 / 4
8,623
575
10,612
7,578
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 1
8,631
575
9,849
11,253
5,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 12
8,282
552
9,220
12,835
12,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
13
Kills
20
20
Deaths
14
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
2
4
3
W
Artemis
6
5
7
1.9
W
Janus
5
2
4
3.5
L
Jing Wei
Kiun123
Jing Wei
1
8
5
0.44
L
9
0
0
9
L
Surtr
2
3
2
1
W
1
4
1
0.38
L
Zeus
Xephyro
Zeus
1
2
0
0.5
L
Jormungandr
houounin
Jormungandr
0
7
5
0.36
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
47,041
66,073
Taken
49,605
35,012
Mitigated
31,249
14,405
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,900
1,141
0
4,284
9,268
5,981
0
1,877
7,249
0
64,492
W
Artemis
11,460
5,414
0
540
8,671
3,823
2,150
1,440
7,161
0
37,928
W
Janus
10,612
320
0
2,440
7,578
2,940
820
3,113
4,197
58,046
0
L
Jing Wei
Kiun123
Jing Wei
4,199
3,284
0
1,657
15,434
5,258
431
5,744
9,548
0
33,225
L
8,918
3,960
0
3,803
12,354
5,739
2,583
3,567
8,673
0
80,410
L
Surtr
6,939
3,205
0
7,347
16,579
10,931
399
9,532
7,047
1,161
53,100
W
9,849
625
0
4,841
11,253
5,522
312
190
11,063
71,882
0
L
Zeus
Xephyro
Zeus
6,698
485
0
640
8,530
3,064
0
4,647
3,557
55,346
0
L
Jormungandr
houounin
Jormungandr
3,476
687
0
958
13,176
10,020
144
5,562
7,567
18,108
0
W
9,220
1,803
0
2,817
12,835
12,983
677
3,178
9,571
43,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
42,601
388
Minions Killed
445
0
Camps Cleared
0
1,419,600
Distance Traveled
1,467,443
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,693
580
115
8
0
323,533
0
W
Artemis
8,372
558
42
3
0
269,953
5
W
Janus
8,623
575
91
6
0
267,121
0
L
Jing Wei
6,883
459
55
4
0
284,083
0
L
Kali
9,599
640
114
8
0
358,544
0
L
Surtr
8,081
539
96
6
0
276,314
0
W
Anubis
8,631
575
133
9
0
242,042
6
L
Zeus
7,428
495
102
7
0
273,540
0
L
Jormungandr
6,604
440
21
1
0
227,119
0
W
Athena
8,282
552
64
4
0
364,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role