Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Alexx_SFC
Chernobog
Level 124
God Stats
6W - 3L
1,706 SR
Queue Stats
122W - 169L
1,425 Elo+
Party 2
Cabrakan
Cabrakan
Flyingscottsman
Cabrakan
Level 169
God Stats
0W - 1L
1,186 SR
Queue Stats
120W - 96L
1,614 Elo+
Party 1
Ix Chel
Ix Chel
KingSmith99
Ix Chel
Level 128
God Stats
0W - 2L
1,517 SR
Queue Stats
34W - 35L
1,490 Elo+
Party 1
Scylla
Scylla
Nicocm5
Scylla
Level 85
God Stats
0W - 5L
1,233 SR
Queue Stats
104W - 151L
1,421 Elo+
Party 2
Team Averages
Level 126
1,428 SR
1,490 Elo+

VS

Team Averages
Level 93
1,699 SR
1,545 Elo+
Gilgamesh
Gilgamesh
BlackAmbers
Gilgamesh
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 107L
1,538 Elo+
Solo
Atlas
Atlas
CornDog0403
Atlas
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 105L
1,591 Elo+
Party 3
Izanami
Izanami
PappiSIPS
Izanami
Level 61
God Stats
5W - 5L
1,520 SR
Queue Stats
104W - 105L
1,553 Elo+
Party 3
Arachne
Arachne
RicoDH_
Arachne
Level 105
God Stats
19W - 4L
1,937 SR
Queue Stats
232W - 222L
1,491 Elo+
Solo
Anubis
Anubis
Vebbutler
Anubis
Level 152
God Stats
7W - 6L
2,036 SR
Queue Stats
140W - 122L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 7 / 4
8,826
519
7,788
16,950
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Alexx_SFC
Chernobog
15
2 / 5 / 3
9,396
553
7,247
16,674
7,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
15
1 / 2 / 1
9,063
533
9,625
16,400
14,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
KingSmith99
Ix Chel
12
1 / 6 / 8
8,131
478
10,523
13,307
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Nicocm5
Scylla
14
4 / 5 / 3
8,922
525
7,477
11,527
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackAmbers
Gilgamesh
14
1 / 1 / 2
8,648
509
7,804
14,033
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 13
10,137
596
9,850
18,914
19,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
PappiSIPS
Izanami
15
7 / 3 / 1
9,898
582
13,221
11,593
4,107
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
RicoDH_
Arachne
15
3 / 3 / 4
9,029
531
3,466
15,337
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Vebbutler
Anubis
17
12 / 4 / 5
11,130
655
23,339
17,776
10,491
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
12
Kills
25
25
Deaths
12
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
4
0.86
L
Chernobog
Alexx_SFC
Chernobog
2
5
3
0.7
W
Gilgamesh
BlackAmbers
Gilgamesh
1
1
2
2
W
2
1
13
8.5
L
Cabrakan
1
2
1
0.75
L
Ix Chel
KingSmith99
Ix Chel
1
6
8
0.83
L
Scylla
Nicocm5
Scylla
4
5
3
1.1
W
Izanami
PappiSIPS
Izanami
7
3
1
2.5
W
Arachne
RicoDH_
Arachne
3
3
4
1.67
W
Anubis
Vebbutler
Anubis
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,660
Damage
57,680
74,858
Taken
77,653
40,362
Mitigated
49,638
25,943
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,788
1,382
0
11,210
16,950
7,855
0
6,138
10,812
0
75,007
L
Chernobog
Alexx_SFC
Chernobog
7,247
4,113
0
5,585
16,674
7,567
561
4,541
12,133
0
78,400
W
Gilgamesh
BlackAmbers
Gilgamesh
7,804
2,826
0
1,934
14,033
8,638
468
5,843
7,570
0
66,568
W
9,850
3,764
345
5,897
18,914
19,707
161
4,439
14,395
40,517
0
L
Cabrakan
9,625
1,311
0
3,584
16,400
14,778
0
5,058
10,527
54,446
550
L
Ix Chel
KingSmith99
Ix Chel
10,523
1,754
1,197
2,749
13,307
6,936
0
9,009
4,298
42,969
0
L
Scylla
Nicocm5
Scylla
7,477
677
0
1,618
11,527
3,226
0
8,443
3,084
52,608
0
W
Izanami
PappiSIPS
Izanami
13,221
10,187
0
2,950
11,593
4,107
886
1,468
10,125
0
82,757
W
Arachne
RicoDH_
Arachne
3,466
1,752
0
4,524
15,337
6,695
0
4,486
10,851
0
67,749
W
Anubis
Vebbutler
Anubis
23,339
636
0
9,513
17,776
10,491
414
10,003
7,637
92,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,338
Gold Earned
48,842
504
Minions Killed
513
0
Camps Cleared
0
1,547,524
Distance Traveled
1,684,093
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,826
519
101
6
0
334,931
0
L
Chernobog
9,396
553
144
8
0
317,850
5
W
Gilgamesh
8,648
509
111
7
0
319,908
0
W
Atlas
10,137
596
34
2
0
358,090
3
L
Cabrakan
9,063
533
109
6
0
242,190
0
L
Ix Chel
8,131
478
59
3
0
333,458
0
L
Scylla
8,922
525
91
5
0
319,095
8
W
Izanami
9,898
582
135
8
0
320,217
1
W
Arachne
9,029
531
100
6
0
382,592
0
W
Anubis
11,130
655
133
8
0
303,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role