Player Matchup

Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Jelly9520
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
LMJSHANTY
Fenrir
Level 97
God Stats
1W - 4L
1,360 SR
Queue Stats
238W - 263L
1,449 Elo+
Solo
Lancelot
Lancelot
MicrobicFool79
Lancelot
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
353W - 356L
1,435 Elo+
Solo
Team Averages
Level 103
1,472 SR
1,477 Elo+

VS

Team Averages
Level 88
1,406 SR
1,477 Elo+
Achilles
Achilles
Im Gon Seencha
Achilles
Level 107
God Stats
1W - 3L
1,285 SR
Queue Stats
97W - 94L
1,522 Elo+
Solo
Merlin
Merlin
Krime Dog
Merlin
Level 63
God Stats
2W - 2L
1,493 SR
Queue Stats
128W - 117L
1,487 Elo+
Party 2
Agni
Agni
Oxquelate
Agni
Level 66
God Stats
2W - 1L
1,404 SR
Queue Stats
93W - 86L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
PleaseCallMeGod
Tsukuyomi
Level 102
God Stats
3W - 3L
1,346 SR
Queue Stats
571W - 574L
1,491 Elo+
Party 2
Xing Tian
Xing Tian
XIIIth Guardian
Xing Tian
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 115L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 1 / 1
5,337
1,067
2,419
4,772
4,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
 
King Arthur
9
0 / 3 / 1
4,626
925
1,867
6,159
5,675
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Jelly9520
Skadi
9
0 / 2 / 0
4,938
988
2,287
3,418
1,197
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
LMJSHANTY
Fenrir
6
0 / 1 / 0
4,376
875
484
1,817
1,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
9
1 / 3 / 1
4,813
963
3,095
5,241
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 0 / 10
5,494
1,099
2,179
3,719
4,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Krime Dog
Merlin
10
1 / 1 / 7
5,746
1,149
2,891
1,907
704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Agni
9
0 / 1 / 8
5,235
1,047
3,690
2,598
832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PleaseCallMeGod
Tsukuyomi
12
8 / 0 / 2
6,858
1,372
7,911
2,579
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
XIIIth Guardian
Xing Tian
11
1 / 0 / 8
6,166
1,233
2,041
3,934
3,276
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
10
10
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
1
1.5
L
King Arthur
 
King Arthur
0
3
1
0.17
W
Achilles
0
0
10
5
L
Skadi
Jelly9520
Skadi
0
2
0
0
W
Merlin
Krime Dog
Merlin
1
1
7
4.5
L
Fenrir
LMJSHANTY
Fenrir
0
1
0
0
L
Lancelot
1
3
1
0.5
W
Agni
0
1
8
4
W
Tsukuyomi
PleaseCallMeGod
Tsukuyomi
8
0
2
9
W
Xing Tian
XIIIth Guardian
Xing Tian
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,152
Damage
18,712
21,407
Taken
14,737
15,212
Mitigated
10,855
4,546
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,419
267
326
1,807
4,772
4,798
0
2,185
2,587
0
5,122
L
King Arthur
 
King Arthur
1,867
39
629
1,104
6,159
5,675
0
2,341
3,818
0
2,440
W
Achilles
2,179
586
843
692
3,719
4,882
285
0
3,719
0
3,791
L
Skadi
Jelly9520
Skadi
2,287
609
0
120
3,418
1,197
0
1,718
1,700
0
9,515
W
Merlin
Krime Dog
Merlin
2,891
56
137
77
1,907
704
741
0
1,907
10,164
0
L
Fenrir
LMJSHANTY
Fenrir
484
52
96
342
1,817
1,321
0
451
1,366
0
851
L
Lancelot
3,095
297
0
122
5,241
2,221
0
1,927
3,314
0
7,330
W
Agni
3,690
329
1,095
887
2,598
832
0
0
2,598
5,495
0
W
Tsukuyomi
PleaseCallMeGod
Tsukuyomi
7,911
1,337
699
511
2,579
1,161
165
0
2,579
0
16,231
W
Xing Tian
XIIIth Guardian
Xing Tian
2,041
161
1,392
861
3,934
3,276
288
0
3,934
3,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,090
Gold Earned
29,499
27
Minions Killed
47
0
Camps Cleared
0
414,437
Distance Traveled
514,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,337
1,067
7
1
0
103,440
0
L
King Arthur
4,626
925
0
0
0
91,327
0
W
Achilles
5,494
1,099
1
0
0
97,983
0
L
Skadi
4,938
988
14
3
0
83,685
0
W
Merlin
5,746
1,149
29
6
0
95,545
0
L
Fenrir
4,376
875
3
1
0
33,475
0
L
Lancelot
4,813
963
3
1
0
102,510
0
W
Agni
5,235
1,047
2
0
0
89,226
0
W
Tsukuyomi
6,858
1,372
9
2
0
126,117
0
W
Xing Tian
6,166
1,233
6
1
0
105,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role