Player Matchup

Loki
Loki
 
Loki
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Akatsuki_rua
Apollo
Level 39
God Stats
0W - 1L
1,265 SR
Queue Stats
7W - 17L
1,344 Elo+
Solo
Aphrodite
Aphrodite
Daark37
Aphrodite
Level 45
God Stats
4W - 5L
1,148 SR
Queue Stats
26W - 40L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
GANG10TH
Ao Kuang
Level 33
God Stats
17W - 28L
1,237 SR
Queue Stats
28W - 40L
1,265 Elo+
Solo
Janus
Janus
SeeWithin
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,382 Elo+
Solo
Team Averages
Level 68
1,330 SR
1,363 Elo+

VS

Team Averages
Level 89
1,624 SR
1,448 Elo+
Heimdallr
Heimdallr
Boerewors7266
Heimdallr
Level 117
God Stats
2W - 1L
1,833 SR
Queue Stats
330W - 345L
1,396 Elo+
Solo
Ares
Ares
DaithiTS
Ares
Level 61
God Stats
5W - 2L
1,505 SR
Queue Stats
181W - 173L
1,440 Elo+
Solo
Hades
Hades
GangsterXetySk8
Hades
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
TxD Troll
Sun Wukong
Level 103
God Stats
11W - 8L
1,625 SR
Queue Stats
89W - 76L
1,457 Elo+
Solo
Pele
Pele
bingi_99
Pele
Level 102
God Stats
29W - 17L
1,660 SR
Queue Stats
67W - 51L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 0 / 0
7,606
585
1,385
7,656
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
10
4 / 5 / 0
6,344
488
8,677
10,919
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
Daark37
Aphrodite
8
0 / 4 / 2
5,871
452
5,490
11,590
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
GANG10TH
Ao Kuang
6
0 / 5 / 0
5,039
388
4,185
7,945
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
SeeWithin
Janus
10
0 / 4 / 0
5,954
458
5,028
7,841
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boerewors7266
Heimdallr
11
1 / 2 / 6
6,878
529
5,320
7,838
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ares
11
2 / 1 / 7
7,391
569
5,245
13,033
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 7
8,115
624
7,428
11,870
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
TxD Troll
Sun Wukong
14
5 / 0 / 1
9,503
731
6,414
10,013
7,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
12
8 / 0 / 4
7,924
610
7,307
8,265
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
18
18
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
Apollo
4
5
0
0.8
W
Heimdallr
Boerewors7266
Heimdallr
1
2
6
2
L
Aphrodite
Daark37
Aphrodite
0
4
2
0.25
W
Ares
2
1
7
5.5
L
Ao Kuang
GANG10TH
Ao Kuang
0
5
0
0
W
2
1
7
5.5
L
Janus
SeeWithin
Janus
0
4
0
0
W
Sun Wukong
TxD Troll
Sun Wukong
5
0
1
5.5
W
Pele
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
31,714
45,951
Taken
51,019
18,559
Mitigated
31,216
8,581
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,385
238
0
448
7,656
2,814
0
503
7,153
0
76,608
L
Apollo
8,677
6,082
0
1,501
10,919
4,010
329
4,405
6,513
0
31,906
W
Heimdallr
Boerewors7266
Heimdallr
5,320
1,261
0
2,392
7,838
3,140
708
2,031
5,705
0
39,479
L
Aphrodite
Daark37
Aphrodite
5,490
906
1,685
2,945
11,590
7,251
0
3,761
7,829
16,214
0
W
Ares
5,245
590
211
2,955
13,033
11,656
421
3,120
9,745
20,346
0
L
Ao Kuang
GANG10TH
Ao Kuang
4,185
1,317
0
1,502
7,945
2,085
0
0
7,945
17,589
0
W
7,428
353
140
6,555
11,870
5,985
1,351
2,117
9,569
65,706
0
L
Janus
SeeWithin
Janus
5,028
305
0
500
7,841
2,399
0
4,004
3,837
43,672
0
W
Sun Wukong
TxD Troll
Sun Wukong
6,414
1,524
0
3,581
10,013
7,222
286
5,055
4,928
0
71,683
W
Pele
7,307
1,463
0
426
8,265
3,213
1,319
1,820
6,369
0
44,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
39,811
286
Minions Killed
382
0
Camps Cleared
0
1,275,320
Distance Traveled
1,284,649
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,606
585
138
11
0
277,912
1
L
Apollo
6,344
488
41
3
0
292,985
0
W
Heimdallr
6,878
529
62
5
0
247,646
0
L
Aphrodite
5,871
452
18
1
0
273,479
0
W
Ares
7,391
569
23
2
0
252,650
0
L
Ao Kuang
5,039
388
20
2
0
171,418
0
W
Hades
8,115
624
102
8
0
259,638
0
L
Janus
5,954
458
69
5
0
259,526
0
W
Sun Wukong
9,503
731
131
10
0
254,694
1
W
Pele
7,924
610
64
5
0
270,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role