Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DaMenace1011
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 93L
1,527 Elo+
Party 2
Cernunnos
Cernunnos
GSk AlejandrO
Cernunnos
Level 137
God Stats
1W - 1L
1,496 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
Markoviccii
Baron Samedi
Level 44
God Stats
10W - 3L
1,550 SR
Queue Stats
21W - 40L
1,359 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Warsiide
Kumbhakarna
Level 39
God Stats
1W - 0L
1,298 SR
Queue Stats
4W - 10L
1,366 Elo+
Party 1
Team Averages
Level 96
1,469 SR
1,431 Elo+

VS

Team Averages
Level 131
1,496 SR
1,509 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
boston00458298
Ares
Level 147
God Stats
1W - 3L
1,355 SR
Queue Stats
148W - 139L
1,480 Elo+
Solo
King Arthur
King Arthur
gabrielvalera25
King Arthur
Level 82
God Stats
7W - 10L
1,523 SR
Queue Stats
205W - 162L
1,591 Elo+
Solo
Ra
Ra
prestigeHz4rD
Ra
Level 139
God Stats
50W - 43L
1,577 SR
Queue Stats
405W - 408L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
xXSagivGFXx
Ratatoskr
Level 127
God Stats
3W - 4L
1,525 SR
Queue Stats
529W - 522L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
7 / 2 / 0
7,917
720
8,106
11,892
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
11
0 / 0 / 1
6,546
595
5,776
14,117
14,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
GSk AlejandrO
Cernunnos
11
1 / 1 / 1
6,527
593
5,201
7,850
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Markoviccii
Baron Samedi
10
0 / 5 / 1
5,838
531
4,919
7,407
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Warsiide
Kumbhakarna
9
0 / 1 / 3
5,967
542
2,893
8,229
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 1 / 3
5,583
508
4,898
4,925
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 3
6,287
572
6,292
10,054
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
gabrielvalera25
King Arthur
11
0 / 1 / 0
6,385
580
8,150
11,179
9,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 2 / 2
7,065
642
5,636
5,956
2,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
xXSagivGFXx
Ratatoskr
11
1 / 2 / 0
5,840
531
4,305
9,142
3,319
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
9
9
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
0
3.5
L
Rama
 
Rama
1
1
3
2.5
W
Osiris
0
0
1
0.5
W
Cernunnos
GSk AlejandrO
Cernunnos
1
1
1
1.5
W
Baron Samedi
Markoviccii
Baron Samedi
0
5
1
0.1
W
Kumbhakarna
Warsiide
Kumbhakarna
0
1
3
1.5
L
2
2
3
1.75
L
King Arthur
gabrielvalera25
King Arthur
0
1
0
0
L
5
2
2
3
L
Ratatoskr
xXSagivGFXx
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,895
Damage
29,281
49,495
Taken
41,256
31,044
Mitigated
24,551
17,476
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,106
1,604
0
4,388
11,892
4,430
0
2,588
9,184
54,607
1,559
L
Rama
 
Rama
4,898
4,274
0
1,786
4,925
1,689
0
1,779
3,146
0
34,119
W
Osiris
5,776
1,831
0
5,775
14,117
14,646
0
142
13,937
0
48,621
W
Cernunnos
GSk AlejandrO
Cernunnos
5,201
2,441
0
2,223
7,850
3,091
1,041
2,337
5,513
0
44,361
W
Baron Samedi
Markoviccii
Baron Samedi
4,919
573
110
1,328
7,407
3,506
60
3,984
3,240
37,208
0
W
Kumbhakarna
Warsiide
Kumbhakarna
2,893
242
85
3,567
8,229
5,371
0
2,464
5,693
22,476
0
L
6,292
294
219
3,116
10,054
7,618
0
4,310
5,744
22,443
0
L
King Arthur
gabrielvalera25
King Arthur
8,150
1,243
0
2,114
11,179
9,411
0
2,249
8,930
0
51,544
L
5,636
488
846
1,636
5,956
2,514
0
4,261
1,695
44,884
0
L
Ratatoskr
xXSagivGFXx
Ratatoskr
4,305
811
0
676
9,142
3,319
0
3,319
5,823
0
48,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,795
Gold Earned
31,160
367
Minions Killed
318
0
Camps Cleared
0
1,090,738
Distance Traveled
1,166,231
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,917
720
89
8
0
240,549
0
L
Rama
5,583
508
54
5
0
217,899
2
W
Osiris
6,546
595
93
8
0
209,342
0
W
Cernunnos
6,527
593
85
8
0
200,494
0
W
Baron Samedi
5,838
531
72
7
0
211,693
0
W
Kumbhakarna
5,967
542
28
3
0
228,660
0
L
Ares
6,287
572
23
2
0
217,814
0
L
King Arthur
6,385
580
92
8
0
221,976
0
L
Ra
7,065
642
82
7
0
232,502
3
L
Ratatoskr
5,840
531
67
6
0
276,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role