Player Matchup

Medusa
Medusa
Internal_Reign
Medusa
Level 46
God Stats
9W - 10L
1,513 SR
Queue Stats
108W - 149L
1,257 Elo+
Party 1
Hachiman
Hachiman
MidnightHikaru
Hachiman
Level 27
God Stats
3W - 10L
1,217 SR
Queue Stats
32W - 70L
1,108 Elo+
Party 1
Ganesha
Ganesha
dead7head7
Ganesha
Level 49
God Stats
0W - 4L
1,157 SR
Queue Stats
37W - 63L
1,184 Elo+
Party 1
Team Averages
Level 41
1,296 SR
1,183 Elo+

VS

Team Averages
Level 102
1,528 SR
1,389 Elo+
Ullr
Ullr
TheRealClips
Ullr
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Ra
Ra
VaNe_Geo
Ra
Level 129
God Stats
1W - 0L
1,587 SR
Queue Stats
4W - 9L
1,227 Elo+
Party 2
Horus
Horus
Vane_Poopy
Horus
Level 147
God Stats
1W - 1L
1,498 SR
Queue Stats
6W - 14L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
7,213
601
7,002
10,227
4,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
10
0 / 3 / 0
7,228
602
5,306
9,550
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
dead7head7
Ganesha
10
0 / 2 / 0
7,122
594
3,960
12,100
8,483
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
9,155
763
7,519
5,546
2,471
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 0 / 5
9,921
827
12,127
7,317
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
2 / 0 / 8
9,251
771
6,393
13,451
13,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Hachiman
0
3
0
0
W
3
0
6
6
W
5
0
5
7.5
W
Horus
2
0
8
6
L
Ganesha
dead7head7
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,268
Damage
26,039
31,877
Taken
26,314
15,904
Mitigated
18,983
2,956
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,002
2,020
0
708
10,227
4,016
0
4,447
5,646
0
29,790
L
Hachiman
5,306
2,918
0
911
9,550
3,405
0
4,137
5,413
0
22,758
W
7,519
4,684
0
467
5,546
2,471
1,318
966
4,580
0
25,620
W
12,127
1,034
3,539
2,671
7,317
3,048
968
1,422
5,895
64,474
0
W
Horus
6,393
3,908
2,194
4,973
13,451
13,464
431
1,996
11,455
0
18,375
L
Ganesha
dead7head7
Ganesha
3,960
129
456
881
12,100
8,483
0
3,957
8,143
14,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,563
Gold Earned
28,327
80
Minions Killed
139
0
Camps Cleared
0
592,247
Distance Traveled
638,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,213
601
35
3
0
188,115
0
L
Hachiman
7,228
602
44
4
0
189,199
0
W
Ullr
9,155
763
23
2
0
198,038
0
W
Ra
9,921
827
98
8
0
221,765
0
W
Horus
9,251
771
18
2
0
218,430
0
L
Ganesha
7,122
594
1
0
0
214,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role