Player Matchup

Mulan
Mulan
Elojx2
Mulan
Level 142
God Stats
27W - 16L
1,681 SR
Queue Stats
229W - 215L
1,629 Elo+
Solo
Raijin
Raijin
Tebe4
Raijin
Level 119
God Stats
4W - 3L
1,485 SR
Queue Stats
33W - 25L
1,648 Elo+
Party 2
Izanami
Izanami
Turnerr2Nasty
Izanami
Level 124
God Stats
6W - 1L
1,651 SR
Queue Stats
114W - 70L
1,756 Elo+
Party 2
Team Averages
Level 128
1,606 SR
1,678 Elo+

VS

Team Averages
Level 91
1,549 SR
1,599 Elo+
Eset
Eset
 
Eset
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ATeddyRuxpin
Rama
Level 88
God Stats
26W - 18L
1,646 SR
Queue Stats
178W - 148L
1,619 Elo+
Party 1
Atlas
Atlas
Avacaado
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Elojx2
Mulan
12
5 / 0 / 8
8,865
887
9,620
9,906
9,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Tebe4
Raijin
11
4 / 1 / 9
8,473
847
8,990
3,899
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
12
5 / 1 / 5
8,745
875
8,154
8,421
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 6 / 1
6,701
670
4,756
10,217
3,710
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
7,448
745
7,591
8,067
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Avacaado
Atlas
9
1 / 6 / 1
6,909
691
4,947
13,906
13,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
6
1
0.08
L
1
2
1
0.75
L
Atlas
Avacaado
Atlas
1
6
1
0.25
W
Mulan
Elojx2
Mulan
5
0
8
9
W
Raijin
Tebe4
Raijin
4
1
9
8.5
W
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,764
Damage
17,294
22,226
Taken
32,190
14,053
Mitigated
20,296
7,911
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,756
236
150
3,520
10,217
3,710
0
2,556
7,661
24,730
0
L
7,591
6,370
0
2,198
8,067
3,471
0
2,391
5,676
0
29,350
L
Atlas
Avacaado
Atlas
4,947
1,910
0
440
13,906
13,115
0
4,357
9,549
12,754
353
W
Mulan
Elojx2
Mulan
9,620
1,597
0
3,007
9,906
9,118
297
2,752
7,154
0
25,470
W
Raijin
Tebe4
Raijin
8,990
1,120
0
1,000
3,899
1,450
451
2,162
1,737
28,455
0
W
Izanami
8,154
6,489
0
3,904
8,421
3,485
857
4,625
3,796
0
44,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,083
Gold Earned
21,058
129
Minions Killed
96
0
Camps Cleared
0
558,798
Distance Traveled
454,105
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,701
670
38
4
0
160,391
0
L
Rama
7,448
745
45
5
0
151,743
0
L
Atlas
6,909
691
13
1
0
141,971
0
W
Mulan
8,865
887
27
3
0
198,334
3
W
Raijin
8,473
847
44
4
0
177,876
0
W
Izanami
8,745
875
58
6
0
182,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role