Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Asinoma
Sol
Level 9
God Stats
0W - 4L
1,243 SR
Queue Stats
1W - 15L
1,134 Elo+
Party 1
Surtr
Surtr
Bamnach
Surtr
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 55L
1,134 Elo+
Party 1
Cthulhu
Cthulhu
Krakakepi
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Thoth
Thoth
SoyGangplankPapa
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,449 SR
1,354 Elo+

VS

Team Averages
Level 102
1,557 SR
1,488 Elo+
Vamana
Vamana
Ewodevine
Vamana
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 68L
1,500 Elo+
Party 2
Janus
Janus
Mr_Fugazzetta
Janus
Level 114
God Stats
6W - 6L
1,716 SR
Queue Stats
357W - 351L
1,462 Elo+
Party 2
Horus
Horus
VitorCN03
Horus
Level 107
God Stats
13W - 6L
1,550 SR
Queue Stats
354W - 356L
1,464 Elo+
Solo
Hun Batz
Hun Batz
matiasalaniz1998
Hun Batz
Level 120
God Stats
3W - 3L
1,524 SR
Queue Stats
233W - 247L
1,500 Elo+
Party 2
Neith
Neith
wagnerBR1
Neith
Level 146
God Stats
12W - 10L
1,496 SR
Queue Stats
143W - 132L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 8 / 0
5,505
423
2,431
13,638
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
12
1 / 1 / 0
6,517
501
3,153
5,249
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Bamnach
Surtr
8
0 / 4 / 0
5,215
401
6,401
13,092
10,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Krakakepi
Cthulhu
8
0 / 4 / 0
5,177
398
3,524
9,261
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 8 / 1
5,719
440
3,066
9,129
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ewodevine
Vamana
15
4 / 0 / 7
9,176
706
12,332
11,825
7,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
11 / 2 / 6
9,113
701
8,808
9,015
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
VitorCN03
Horus
11
1 / 0 / 10
7,045
542
2,508
8,596
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
9 / 0 / 2
8,859
681
8,490
6,971
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
wagnerBR1
Neith
12
0 / 1 / 6
7,525
579
3,841
5,263
1,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
3
Kills
25
25
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
8
0
0.13
L
Sol
1
1
0
1
L
Surtr
Bamnach
Surtr
0
4
0
0
W
Vamana
Ewodevine
Vamana
4
0
7
7.5
L
Cthulhu
Krakakepi
Cthulhu
0
4
0
0
W
11
2
6
7
L
1
8
1
0.19
W
Horus
VitorCN03
Horus
1
0
10
6
W
9
0
2
10
W
Neith
wagnerBR1
Neith
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,575
Damage
35,979
50,369
Taken
41,670
26,212
Mitigated
22,402
9,567
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,431
1,189
0
3,486
13,638
4,827
0
1,274
12,208
0
32,840
L
Sol
3,153
1,283
0
2,303
5,249
1,543
0
769
4,450
48,781
0
L
Surtr
Bamnach
Surtr
6,401
2,338
0
2,468
13,092
10,026
0
1,116
11,940
183
24,513
W
Vamana
Ewodevine
Vamana
12,332
5,418
0
3,626
11,825
7,078
861
1,501
10,283
0
76,371
L
Cthulhu
Krakakepi
Cthulhu
3,524
397
0
665
9,261
6,899
0
1,928
7,256
12,254
36
W
8,808
343
0
510
9,015
3,385
1,591
2,177
6,714
51,865
0
L
3,066
307
0
645
9,129
2,917
0
3,208
5,707
27,158
0
W
Horus
VitorCN03
Horus
2,508
918
1,089
3,494
8,596
7,204
381
2,088
6,358
0
14,089
W
8,490
2,960
0
4,345
6,971
2,743
0
1,062
5,828
0
66,954
W
Neith
wagnerBR1
Neith
3,841
1,571
0
2,147
5,263
1,992
1,393
2,437
2,647
0
55,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
41,718
236
Minions Killed
449
0
Camps Cleared
0
1,250,016
Distance Traveled
1,380,498
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,505
423
49
4
0
251,656
0
L
Sol
6,517
501
94
7
0
265,842
0
L
Surtr
5,215
401
27
2
0
234,312
5
W
Vamana
9,176
706
133
10
0
272,583
3
L
Cthulhu
5,177
398
19
1
0
238,726
0
W
Janus
9,113
701
89
7
0
296,026
2
L
Thoth
5,719
440
47
4
0
259,480
0
W
Horus
7,045
542
18
1
0
247,460
2
W
Hun Batz
8,859
681
105
8
0
327,011
0
W
Neith
7,525
579
104
8
0
237,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role