Player Matchup

Thanatos
Thanatos
FrozenLeviathan9
Thanatos
Level 41
God Stats
1W - 2L
1,592 SR
Queue Stats
153W - 175L
1,406 Elo+
Solo
Danzaburou
Danzaburou
HammSquad145
Danzaburou
Level 44
God Stats
3W - 10L
1,436 SR
Queue Stats
5W - 13L
1,179 Elo+
Party 2
Ymir
Ymir
Infinitus241
Ymir
Level 29
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 10L
1,179 Elo+
Party 2
Anubis
Anubis
Kmilopgl99
Anubis
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,118 Elo+
Solo
Cupid
Cupid
vladox696969
Cupid
Level 103
God Stats
7W - 9L
1,429 SR
Queue Stats
243W - 260L
1,419 Elo+
Solo
Team Averages
Level 58
1,446 SR
1,260 Elo+

VS

Team Averages
Level 65
1,508 SR
1,400 Elo+
Ravana
Ravana
Awesome_Denis
Ravana
Level 45
God Stats
2W - 1L
1,503 SR
Queue Stats
94W - 117L
1,305 Elo+
Solo
Yu Huang
Yu Huang
Gravy1255
Yu Huang
Level 89
God Stats
7W - 6L
1,568 SR
Queue Stats
41W - 40L
1,441 Elo+
Party 1
Neith
Neith
Im_sleeplxss
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,448 Elo+
Party 1
Surtr
Surtr
element_garcia28
Surtr
Level 45
God Stats
4W - 1L
1,677 SR
Queue Stats
26W - 23L
1,391 Elo+
Solo
Raijin
Raijin
racimmaloum
Raijin
Level 79
God Stats
1W - 4L
1,289 SR
Queue Stats
285W - 266L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
7,774
486
4,412
17,657
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
HammSquad145
Danzaburou
11
1 / 7 / 0
6,709
419
3,966
15,232
6,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 0
5,852
366
3,609
15,301
10,403
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Kmilopgl99
Anubis
12
1 / 8 / 2
7,241
453
5,648
11,282
4,236
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 3 / 2
7,955
497
4,780
7,312
2,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
8,901
556
6,432
8,087
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Gravy1255
Yu Huang
14
3 / 0 / 10
7,710
482
13,561
6,324
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 0 / 7
8,571
536
8,942
4,972
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 1
9,693
606
6,374
12,097
8,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Raijin
15
9 / 2 / 3
9,657
604
10,653
9,713
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
27
27
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
4
4
0
1
W
Yu Huang
Gravy1255
Yu Huang
3
0
10
8
L
Danzaburou
HammSquad145
Danzaburou
1
7
0
0.14
W
6
0
7
9.5
L
0
5
0
0
L
Anubis
Kmilopgl99
Anubis
1
8
2
0.25
W
5
2
1
2.75
W
Raijin
9
2
3
5.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
45,962
66,784
Taken
41,193
30,966
Mitigated
20,694
21,784
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,432
1,960
0
1,337
8,087
2,526
65
1,266
6,821
0
63,855
L
4,412
740
0
12,088
17,657
7,110
0
1,466
16,191
0
54,136
W
Yu Huang
Gravy1255
Yu Huang
13,561
2,211
82
1,672
6,324
4,085
423
1,550
4,774
36,494
0
L
Danzaburou
HammSquad145
Danzaburou
3,966
1,190
0
3,823
15,232
6,572
1,071
7,787
7,445
0
40,545
W
8,942
3,550
501
2,367
4,972
2,363
974
1,567
3,405
0
54,040
L
3,609
134
0
2,913
15,301
10,403
87
7,347
7,954
22,524
0
L
Anubis
Kmilopgl99
Anubis
5,648
376
0
2,287
11,282
4,236
0
7,679
3,603
36,902
0
W
6,374
1,730
0
3,858
12,097
8,708
267
987
11,110
799
65,032
W
Raijin
10,653
1,110
0
1,444
9,713
3,012
600
3,887
5,826
70,995
0
L
4,780
2,163
0
673
7,312
2,645
64
99
7,213
0
60,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
44,532
345
Minions Killed
426
0
Camps Cleared
0
1,332,206
Distance Traveled
1,499,356
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,901
556
91
6
0
374,101
0
L
Thanatos
7,774
486
80
5
0
310,944
0
W
Yu Huang
7,710
482
47
3
0
299,207
3
L
Danzaburou
6,709
419
55
3
0
279,499
0
W
Neith
8,571
536
84
5
0
296,554
0
L
Ymir
5,852
366
37
2
0
277,065
0
L
Anubis
7,241
453
57
4
0
235,487
0
W
Surtr
9,693
606
108
7
0
252,075
0
W
Raijin
9,657
604
96
6
0
277,419
0
L
Cupid
7,955
497
116
7
0
229,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role