Player Matchup

Set
Set
ForceSaken
Set
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,367 Elo+
Party 1
Neith
Neith
JohnWick358838
Neith
Level 108
God Stats
7W - 6L
1,611 SR
Queue Stats
393W - 394L
1,452 Elo+
Party 2
Arachne
Arachne
KashoHyokaa
Arachne
Level 42
God Stats
22W - 15L
1,584 SR
Queue Stats
64W - 59L
1,381 Elo+
Party 1
Raijin
Raijin
LA DYNAZzTY
Raijin
Level 89
God Stats
3W - 3L
1,477 SR
Queue Stats
374W - 364L
1,426 Elo+
Solo
Aphrodite
Aphrodite
PrinceofRavens6
Aphrodite
Level 89
God Stats
9W - 9L
1,649 SR
Queue Stats
169W - 164L
1,446 Elo+
Party 2
Team Averages
Level 70
1,564 SR
1,414 Elo+

VS

Team Averages
Level 80
1,545 SR
1,398 Elo+
Fafnir
Fafnir
AlphaTronix
Fafnir
Level 42
God Stats
0W - 1L
1,792 SR
Queue Stats
29W - 41L
1,330 Elo+
Solo
Izanami
Izanami
KRONOsXGagz
Izanami
Level 124
God Stats
0W - 2L
1,318 SR
Queue Stats
271W - 281L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
Lord-Youngblood
Ao Kuang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 51L
1,318 Elo+
Solo
Hades
Hades
Maxciiv
Hades
Level 128
God Stats
6W - 7L
1,613 SR
Queue Stats
10W - 16L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
OSJ_Smooth
Cu Chulainn
Level 69
God Stats
27W - 28L
1,499 SR
Queue Stats
344W - 316L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,827
631
11,138
12,603
6,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 2
9,841
703
8,614
9,191
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
KashoHyokaa
Arachne
13
5 / 1 / 4
7,979
570
5,129
11,127
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
12
3 / 2 / 1
7,967
569
7,289
7,056
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
PrinceofRavens6
Aphrodite
11
0 / 0 / 8
7,729
552
4,468
8,317
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 2 / 0
6,511
465
4,179
9,795
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
KRONOsXGagz
Izanami
3
0 / 2 / 0
4,834
345
1,436
2,118
506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
12
1 / 6 / 1
6,879
491
7,344
16,558
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Maxciiv
Hades
13
2 / 3 / 2
7,704
550
8,614
9,950
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OSJ_Smooth
Cu Chulainn
12
0 / 4 / 0
7,132
509
7,780
15,600
14,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
2
0
0
W
3
0
3
4.5
W
6
1
2
7
L
Izanami
KRONOsXGagz
Izanami
0
2
0
0
W
Arachne
KashoHyokaa
Arachne
5
1
4
7
W
Raijin
3
2
1
1.75
L
Ao Kuang
1
6
1
0.25
L
Hades
Maxciiv
Hades
2
3
2
1
L
Cu Chulainn
OSJ_Smooth
Cu Chulainn
0
4
0
0
W
Aphrodite
PrinceofRavens6
Aphrodite
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
29,353
48,294
Taken
54,021
24,953
Mitigated
34,899
15,078
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,179
1,160
0
2,232
9,795
9,415
0
3,368
6,427
17,247
81
W
11,138
4,699
0
4,256
12,603
6,453
62
1,851
10,752
0
62,598
W
8,614
2,858
0
2,223
9,191
4,231
5,852
4,576
4,615
0
84,519
L
Izanami
KRONOsXGagz
Izanami
1,436
1,193
0
110
2,118
506
0
397
1,721
0
9,001
W
Arachne
KashoHyokaa
Arachne
5,129
4,266
0
1,013
11,127
4,744
474
5,182
5,945
0
36,602
W
Raijin
7,289
1,026
0
750
7,056
3,051
2,210
3,716
3,340
57,148
0
L
Ao Kuang
7,344
1,723
0
2,120
16,558
5,801
0
2,985
13,573
53,606
2,269
L
Hades
Maxciiv
Hades
8,614
681
330
3,560
9,950
4,446
0
3,648
6,302
46,090
0
L
Cu Chulainn
OSJ_Smooth
Cu Chulainn
7,780
1,931
0
1,327
15,600
14,731
0
1,359
14,241
1,017
58,764
W
Aphrodite
PrinceofRavens6
Aphrodite
4,468
874
2,462
4,374
8,317
6,474
881
4,953
3,364
26,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
33,060
403
Minions Killed
290
0
Camps Cleared
0
1,313,188
Distance Traveled
1,071,083
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,511
465
25
2
0
267,858
0
W
Set
8,827
631
97
7
0
292,250
0
W
Neith
9,841
703
138
10
0
225,431
0
L
Izanami
4,834
345
18
1
0
38,358
0
W
Arachne
7,979
570
52
4
0
294,371
0
W
Raijin
7,967
569
80
6
0
243,161
0
L
Ao Kuang
6,879
491
86
6
0
286,028
0
L
Hades
7,704
550
85
6
0
211,893
4
L
Cu Chulainn
7,132
509
76
5
0
266,946
1
W
Aphrodite
7,729
552
36
3
0
257,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role