Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Darkwildfang
Hachiman
Level 109
God Stats
4W - 3L
1,735 SR
Queue Stats
107W - 94L
1,489 Elo+
Party 1
Baba Yaga
Baba Yaga
JakeThineDogg
Baba Yaga
Level 127
God Stats
21W - 23L
1,584 SR
Queue Stats
201W - 167L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
Neenermen
Ao Kuang
Level 149
God Stats
6W - 2L
1,521 SR
Queue Stats
274W - 235L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iceman573
Morgan Le Fay
Level 129
God Stats
24W - 10L
1,567 SR
Queue Stats
305W - 293L
1,434 Elo+
Solo
Team Averages
Level 133
1,581 SR
1,484 Elo+

VS

Team Averages
Level 125
1,583 SR
1,570 Elo+
Cupid
Cupid
NWMBERS
Cupid
Level 146
God Stats
24W - 20L
1,615 SR
Queue Stats
438W - 379L
1,586 Elo+
Party 2
Hun Batz
Hun Batz
No Im Tough
Hun Batz
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 228L
1,559 Elo+
Solo
Sylvanus
Sylvanus
SmallGummyEnergy
Sylvanus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,604 Elo+
Party 2
Kukulkan
Kukulkan
cghlreinsn
Kukulkan
Level 127
God Stats
6W - 11L
1,500 SR
Queue Stats
441W - 419L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
xCHUNKYMonkey
Gilgamesh
Level 108
God Stats
6W - 6L
1,801 SR
Queue Stats
411W - 359L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 1 / 1
7,841
560
5,652
5,762
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Darkwildfang
Hachiman
14
3 / 2 / 5
8,346
596
3,452
10,981
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
JakeThineDogg
Baba Yaga
14
4 / 1 / 6
8,711
622
10,764
9,244
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Neenermen
Ao Kuang
16
4 / 2 / 0
9,761
697
12,684
17,224
15,626
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
iceman573
Morgan Le Fay
13
2 / 2 / 6
8,290
592
12,258
11,530
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NWMBERS
Cupid
13
3 / 1 / 0
7,835
560
3,546
9,765
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
No Im Tough
Hun Batz
14
1 / 3 / 1
7,634
545
4,045
14,915
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 1
6,791
485
2,367
12,994
9,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
cghlreinsn
Kukulkan
13
2 / 5 / 0
7,304
522
7,096
10,411
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
xCHUNKYMonkey
Gilgamesh
12
1 / 4 / 1
7,136
510
6,418
15,243
10,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
8
8
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
1
3.5
W
Hachiman
Darkwildfang
Hachiman
3
2
5
2.75
W
Baba Yaga
JakeThineDogg
Baba Yaga
4
1
6
7
L
Cupid
NWMBERS
Cupid
3
1
0
3
W
Ao Kuang
Neenermen
Ao Kuang
4
2
0
2
L
Hun Batz
No Im Tough
Hun Batz
1
3
1
0.5
L
1
3
1
0.5
L
Kukulkan
cghlreinsn
Kukulkan
2
5
0
0.4
W
Morgan Le Fay
iceman573
Morgan Le Fay
2
2
6
2.5
L
Gilgamesh
xCHUNKYMonkey
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,810
Damage
23,472
54,741
Taken
63,328
31,557
Mitigated
34,501
19,577
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,652
2,524
0
2,418
5,762
1,845
924
775
4,987
0
47,309
W
Hachiman
Darkwildfang
Hachiman
3,452
2,225
0
2,907
10,981
3,931
13
2,041
8,940
0
59,529
W
Baba Yaga
JakeThineDogg
Baba Yaga
10,764
193
0
1,677
9,244
3,724
78
3,506
5,738
66,309
0
L
Cupid
NWMBERS
Cupid
3,546
1,706
0
2,865
9,765
3,676
219
4,751
4,967
0
56,351
W
Ao Kuang
Neenermen
Ao Kuang
12,684
1,456
0
8,506
17,224
15,626
12
0
17,224
81,255
1,019
L
Hun Batz
No Im Tough
Hun Batz
4,045
650
0
5,380
14,915
6,149
0
5,735
8,979
0
60,184
L
2,367
419
1,529
2,565
12,994
9,286
0
7,585
5,214
15,475
0
L
Kukulkan
cghlreinsn
Kukulkan
7,096
743
0
771
10,411
4,477
0
6,029
4,255
60,455
0
W
Morgan Le Fay
iceman573
Morgan Le Fay
12,258
2,981
0
4,069
11,530
6,431
205
3,141
8,389
40,940
0
L
Gilgamesh
xCHUNKYMonkey
Gilgamesh
6,418
1,116
0
3,004
15,243
10,913
0
10,017
5,226
0
38,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,949
Gold Earned
36,700
463
Minions Killed
393
0
Camps Cleared
0
1,415,885
Distance Traveled
1,374,261
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,841
560
85
6
0
289,280
1
W
Hachiman
8,346
596
91
7
0
286,559
0
W
Baba Yaga
8,711
622
117
8
0
314,132
3
L
Cupid
7,835
560
105
8
0
275,106
0
W
Ao Kuang
9,761
697
125
9
0
266,581
4
L
Hun Batz
7,634
545
91
7
0
294,887
4
L
Sylvanus
6,791
485
16
1
0
233,699
4
L
Kukulkan
7,304
522
128
9
0
269,617
1
W
Morgan Le Fay
8,290
592
45
3
0
259,333
2
L
Gilgamesh
7,136
510
53
4
0
300,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role