Player Matchup

Ah Puch
Ah Puch
Guenille__
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 85L
1,469 Elo+
Solo
King Arthur
King Arthur
JokerKingLayer
King Arthur
Level 42
God Stats
5W - 6L
1,480 SR
Queue Stats
33W - 54L
1,288 Elo+
Solo
Sol
Sol
Lukiepoo2006
Sol
Level 57
God Stats
4W - 2L
1,206 SR
Queue Stats
113W - 141L
1,424 Elo+
Solo
Mercury
Mercury
Merica1211
Mercury
Level 80
God Stats
2W - 1L
1,575 SR
Queue Stats
177W - 203L
1,418 Elo+
Solo
Ra
Ra
Roberto_Sniper3
Ra
Level 77
God Stats
8W - 7L
1,459 SR
Queue Stats
42W - 49L
1,351 Elo+
Solo
Team Averages
Level 64
1,444 SR
1,390 Elo+

VS

Team Averages
Level 51
1,523 SR
1,240 Elo+
Discordia
Discordia
DNR Gustavio
Discordia
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 35L
1,026 Elo+
Party 1
Cupid
Cupid
Deckxtructor
Cupid
Level 75
God Stats
11W - 11L
1,566 SR
Queue Stats
133W - 140L
1,445 Elo+
Solo
Bellona
Bellona
OSJ_Smooth
Bellona
Level 69
God Stats
18W - 10L
1,684 SR
Queue Stats
344W - 316L
1,445 Elo+
Solo
Camazotz
Camazotz
Roach6827
Camazotz
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 51L
981 Elo+
Party 1
Charon
Charon
broter788
Charon
Level 35
God Stats
1W - 5L
1,363 SR
Queue Stats
102W - 110L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Guenille__
Ah Puch
17
6 / 2 / 7
10,125
563
11,673
9,470
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
JokerKingLayer
King Arthur
14
0 / 1 / 3
8,737
485
4,884
12,966
10,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 9
10,235
569
7,538
12,225
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Merica1211
Mercury
16
2 / 1 / 8
9,583
532
5,092
16,176
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 0 / 6
9,865
548
10,100
9,518
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DNR Gustavio
Discordia
11
1 / 4 / 0
7,095
394
2,816
7,621
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 0
8,670
482
12,057
14,891
6,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
OSJ_Smooth
Bellona
15
1 / 2 / 1
8,961
498
7,870
14,684
15,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Roach6827
Camazotz
9
0 / 2 / 1
6,409
356
2,058
8,647
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
broter788
Charon
11
2 / 7 / 0
7,373
410
6,207
14,254
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
22
Kills
5
5
Deaths
22
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
DNR Gustavio
Discordia
1
4
0
0.25
L
1
7
0
0.14
W
Ah Puch
Guenille__
Ah Puch
6
2
7
4.75
W
King Arthur
JokerKingLayer
King Arthur
0
1
3
1.5
W
5
1
9
9.5
W
Mercury
Merica1211
Mercury
2
1
8
6
L
Bellona
OSJ_Smooth
Bellona
1
2
1
0.75
L
Camazotz
Roach6827
Camazotz
0
2
1
0.25
W
9
0
6
12
L
Charon
broter788
Charon
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,287
Damage
31,008
60,355
Taken
60,097
30,548
Mitigated
39,208
18,863
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DNR Gustavio
Discordia
2,816
54
0
250
7,621
3,043
0
5,829
1,792
28,216
0
L
12,057
5,308
0
1,016
14,891
6,284
760
10,019
4,872
0
81,541
W
Ah Puch
Guenille__
Ah Puch
11,673
378
0
2,417
9,470
4,439
1,165
2,811
6,576
71,997
0
W
King Arthur
JokerKingLayer
King Arthur
4,884
454
0
4,687
12,966
10,355
50
882
12,042
0
47,325
W
7,538
2,805
0
5,157
12,225
5,146
1,462
1,665
10,304
57,853
4,710
W
Mercury
Merica1211
Mercury
5,092
2,699
140
2,272
16,176
6,270
172
2,212
13,919
0
91,309
L
Bellona
OSJ_Smooth
Bellona
7,870
1,640
0
3,782
14,684
15,433
0
3,177
11,507
5,083
60,385
L
Camazotz
Roach6827
Camazotz
2,058
869
0
1,629
8,647
2,859
0
1,756
6,891
0
21,832
W
10,100
1,273
1,418
2,772
9,518
4,338
844
2,224
6,955
54,132
0
L
Charon
broter788
Charon
6,207
1,084
122
1,492
14,254
11,589
199
8,479
5,775
24,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,545
Gold Earned
38,508
462
Minions Killed
379
0
Camps Cleared
0
1,825,804
Distance Traveled
1,417,517
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,095
394
75
4
0
244,121
0
L
Cupid
8,670
482
130
7
0
272,492
0
W
Ah Puch
10,125
563
89
5
0
334,796
0
W
King Arthur
8,737
485
71
4
0
367,805
0
W
Sol
10,235
569
104
6
0
363,432
0
W
Mercury
9,583
532
116
6
0
398,475
0
L
Bellona
8,961
498
119
7
0
355,020
1
L
Camazotz
6,409
356
28
2
0
266,961
0
W
Ra
9,865
548
82
5
0
361,296
0
L
Charon
7,373
410
27
2
0
278,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role