Player Matchup

Tyr
Tyr
Bliss2957
Tyr
Level 66
God Stats
5W - 2L
1,529 SR
Queue Stats
236W - 216L
1,497 Elo+
Solo
Da Ji
Da Ji
Kreshaun
Da Ji
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,410 Elo+
Solo
Bacchus
Bacchus
zl KeNnii lz
Bacchus
Level 108
God Stats
31W - 39L
1,464 SR
Queue Stats
316W - 288L
1,554 Elo+
Party 1
Izanami
Izanami
zl Kylee lz
Izanami
Level 147
God Stats
5W - 2L
1,692 SR
Queue Stats
422W - 398L
1,515 Elo+
Party 1
Scylla
Scylla
zl Stan lz
Scylla
Level 156
God Stats
6W - 3L
1,795 SR
Queue Stats
455W - 434L
1,505 Elo+
Party 1
Team Averages
Level 109
1,596 SR
1,496 Elo+

VS

Team Averages
Level 95
1,465 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DivineWrath111
Sun Wukong
Level 102
God Stats
3W - 2L
1,432 SR
Queue Stats
283W - 263L
1,488 Elo+
Solo
Khepri
Khepri
Dosidon
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
TotesSussBruh
Sol
Level 64
God Stats
8W - 9L
1,394 SR
Queue Stats
244W - 261L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,103
623
2,712
5,413
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
Kreshaun
Da Ji
12
2 / 2 / 0
7,215
555
3,679
10,425
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
zl KeNnii lz
Bacchus
10
0 / 2 / 3
6,735
518
5,150
9,434
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
zl Kylee lz
Izanami
12
2 / 3 / 4
7,613
586
6,150
8,878
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
zl Stan lz
Scylla
12
3 / 2 / 1
7,606
585
6,156
5,780
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 2 / 2
7,893
607
5,679
6,243
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
 
Lancelot
11
4 / 2 / 4
7,182
552
7,853
11,451
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
DivineWrath111
Sun Wukong
12
0 / 1 / 1
7,271
559
3,454
10,721
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Dosidon
Khepri
2
0 / 1 / 0
4,040
311
209
1,862
922
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 3
6,642
511
3,801
7,739
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
9
9
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
2
2
3
L
Lancelot
 
Lancelot
4
2
4
3
W
1
0
0
1
L
Sun Wukong
DivineWrath111
Sun Wukong
0
1
1
0.5
L
Khepri
Dosidon
Khepri
0
1
0
0
W
Da Ji
Kreshaun
Da Ji
2
2
0
1
L
0
2
3
0.75
W
Bacchus
zl KeNnii lz
Bacchus
0
2
3
0.75
W
Izanami
zl Kylee lz
Izanami
2
3
4
1.33
W
Scylla
zl Stan lz
Scylla
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
20,996
39,930
Taken
38,016
22,856
Mitigated
16,598
12,948
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,679
623
0
1,456
6,243
2,318
0
2,186
4,057
59,852
0
L
Lancelot
 
Lancelot
7,853
2,307
0
2,376
11,451
4,357
0
4,160
7,291
0
32,036
W
2,712
338
0
2,717
5,413
4,330
0
527
4,846
0
59,926
L
Sun Wukong
DivineWrath111
Sun Wukong
3,454
636
0
4,015
10,721
6,441
0
3,580
7,141
0
62,164
L
Khepri
Dosidon
Khepri
209
91
0
472
1,862
922
0
601
1,261
656
0
W
Da Ji
Kreshaun
Da Ji
3,679
874
0
4,890
10,425
4,202
0
1,252
9,091
0
48,647
L
3,801
1,887
0
3,366
7,739
2,560
0
779
6,960
51,387
0
W
Bacchus
zl KeNnii lz
Bacchus
5,150
969
23
2,067
9,434
9,004
0
2,618
6,754
21,649
0
W
Izanami
zl Kylee lz
Izanami
6,150
4,883
0
2,612
8,878
3,560
153
3,823
5,041
0
71,506
W
Scylla
zl Stan lz
Scylla
6,156
715
0
639
5,780
1,760
980
1,229
4,509
50,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
33,028
443
Minions Killed
351
0
Camps Cleared
0
1,313,632
Distance Traveled
1,067,792
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,893
607
114
9
0
267,078
2
L
Lancelot
7,182
552
36
3
0
300,097
0
W
Tyr
8,103
623
133
10
0
267,406
0
L
Sun Wukong
7,271
559
120
9
0
248,626
0
L
Khepri
4,040
311
0
0
0
56,087
0
W
Da Ji
7,215
555
81
6
0
298,404
0
L
Sol
6,642
511
81
6
0
195,904
0
W
Bacchus
6,735
518
20
2
0
291,833
1
W
Izanami
7,613
586
120
9
0
232,532
2
W
Scylla
7,606
585
89
7
0
223,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role