Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Miwell
Artio
Level 214
God Stats
4W - 9L
1,331 SR
Queue Stats
1,268W - 1,273L
1,501 Elo+
Solo
Team Averages
Level 137
1,466 SR
1,500 Elo+

VS

Team Averages
Level 136
1,518 SR
1,567 Elo+
Fenrir
Fenrir
Ajatzu
Fenrir
Level 160
God Stats
3W - 3L
1,866 SR
Queue Stats
248W - 231L
1,584 Elo+
Party 2
Erlang Shen
Erlang Shen
Dummeldorf
Erlang Shen
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 112L
1,615 Elo+
Party 2
Xbalanque
Xbalanque
Minuzukikun
Xbalanque
Level 145
God Stats
1W - 1L
1,336 SR
Queue Stats
120W - 108L
1,610 Elo+
Party 2
Chronos
Chronos
Ombrek
Chronos
Level 193
God Stats
2W - 3L
1,387 SR
Queue Stats
643W - 642L
1,419 Elo+
Solo
Eset
Eset
Zargat
Eset
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 82L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 2 / 3
7,786
865
10,642
8,719
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
 
Discordia
15
3 / 1 / 4
7,515
835
17,531
4,460
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
 
Ullr
12
1 / 5 / 2
6,583
731
3,082
10,181
4,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
 
Merlin
8
0 / 3 / 2
6,145
683
4,381
5,612
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Miwell
Artio
14
1 / 2 / 5
7,005
778
2,749
12,039
12,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ajatzu
Fenrir
15
4 / 2 / 6
8,168
908
3,436
7,929
6,970
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erlang Shen
Dummeldorf
Erlang Shen
13
2 / 2 / 9
8,661
962
4,172
9,453
11,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Minuzukikun
Xbalanque
13
1 / 2 / 10
8,010
890
11,042
8,239
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Ombrek
Chronos
15
2 / 1 / 11
8,244
916
8,173
12,763
5,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eset
Zargat
Eset
16
4 / 1 / 9
8,464
940
9,451
8,162
3,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
7
Kills
13
13
Deaths
8
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
3
1.75
L
Discordia
 
Discordia
3
1
4
5
L
Ullr
 
Ullr
1
5
2
0.4
L
Merlin
 
Merlin
0
3
2
0.33
W
Fenrir
Ajatzu
Fenrir
4
2
6
3.5
W
Erlang Shen
Dummeldorf
Erlang Shen
2
2
9
3.25
W
Xbalanque
Minuzukikun
Xbalanque
1
2
10
3
L
Artio
Miwell
Artio
1
2
5
1.75
W
Chronos
Ombrek
Chronos
2
1
11
7.5
W
Eset
Zargat
Eset
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,385
Damage
36,274
41,011
Taken
46,546
27,418
Mitigated
30,621
9,731
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,642
214
456
2,105
8,719
6,937
0
3,149
5,570
20,457
0
L
Discordia
 
Discordia
17,531
465
838
510
4,460
2,069
0
2,350
2,110
27,876
0
L
Ullr
 
Ullr
3,082
480
376
854
10,181
4,148
0
5,011
5,170
0
8,450
L
Merlin
 
Merlin
4,381
59
0
950
5,612
1,977
0
2,659
2,953
8,074
0
W
Fenrir
Ajatzu
Fenrir
3,436
964
2,337
1,625
7,929
6,970
351
5,812
1,975
0
6,799
W
Erlang Shen
Dummeldorf
Erlang Shen
4,172
1,709
0
1,478
9,453
11,546
0
6,949
2,086
0
7,011
W
Xbalanque
Minuzukikun
Xbalanque
11,042
973
2,110
1,909
8,239
3,252
1,507
5,243
2,671
0
20,863
L
Artio
Miwell
Artio
2,749
266
948
2,694
12,039
12,287
0
4,455
7,584
8,140
0
W
Chronos
Ombrek
Chronos
8,173
2,071
0
2,925
12,763
5,338
1,442
10,140
2,147
20,369
0
W
Eset
Zargat
Eset
9,451
545
1,707
1,769
8,162
3,515
882
5,499
2,364
27,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
41,547
83
Minions Killed
113
0
Camps Cleared
0
785,059
Distance Traveled
939,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,786
865
22
2
0
179,185
0
L
Discordia
7,515
835
30
3
0
181,132
0
L
Ullr
6,583
731
9
1
0
147,350
0
L
Merlin
6,145
683
10
1
0
127,766
0
W
Fenrir
8,168
908
9
1
0
188,388
0
W
Erlang Shen
8,661
962
2
0
0
182,353
0
W
Xbalanque
8,010
890
34
4
0
178,275
0
L
Artio
7,005
778
12
1
0
149,626
0
W
Chronos
8,244
916
34
4
0
189,174
0
W
Eset
8,464
940
34
4
0
201,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role