Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
KAYSLIMEK
Mercury
Level 158
God Stats
2W - 2L
1,710 SR
Queue Stats
70W - 61L
1,471 Elo+
Party 1
Izanami
Izanami
Lunaamifu
Izanami
Level 3
God Stats
1W - 1L
1,491 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 4
Mulan
Mulan
RAF_ftw
Mulan
Level 149
God Stats
26W - 32L
1,400 SR
Queue Stats
71W - 75L
1,470 Elo+
Solo
Hel
Hel
WhiteAngelc
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 4
Team Averages
Level 78
1,520 SR
1,574 Elo+

VS

Team Averages
Level 97
1,497 SR
1,492 Elo+
Pele
Pele
Drazzh
Pele
Level 109
God Stats
4W - 8L
1,272 SR
Queue Stats
134W - 104L
1,531 Elo+
Party 3
Amaterasu
Amaterasu
Lanish89
Amaterasu
Level 119
God Stats
3W - 1L
1,510 SR
Queue Stats
155W - 142L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
Ralum
Nu Wa
Level 88
God Stats
5W - 2L
1,690 SR
Queue Stats
108W - 94L
1,533 Elo+
Solo
Danzaburou
Danzaburou
fabioferreira23
Danzaburou
Level 109
God Stats
8W - 11L
1,511 SR
Queue Stats
286W - 283L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
kahzy420
Zhong Kui
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 0
6,676
607
3,680
6,605
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
KAYSLIMEK
Mercury
10
0 / 2 / 0
5,345
486
2,115
8,773
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Lunaamifu
Izanami
7
0 / 6 / 0
4,403
400
519
6,976
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
RAF_ftw
Mulan
11
0 / 2 / 1
6,832
621
6,441
8,260
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
5,062
460
959
5,859
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Drazzh
Pele
12
7 / 0 / 2
7,311
665
5,621
7,807
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Lanish89
Amaterasu
12
2 / 1 / 1
6,420
584
4,781
10,666
8,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nu Wa
Ralum
Nu Wa
12
2 / 0 / 5
7,086
644
5,696
4,883
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
fabioferreira23
Danzaburou
11
3 / 0 / 5
6,731
612
3,397
4,494
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
kahzy420
Zhong Kui
10
3 / 0 / 2
6,338
576
5,668
4,917
3,033
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
17
17
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
W
Pele
Drazzh
Pele
7
0
2
8
L
Mercury
KAYSLIMEK
Mercury
0
2
0
0
W
Amaterasu
Lanish89
Amaterasu
2
1
1
2.5
L
Izanami
Lunaamifu
Izanami
0
6
0
0
L
Mulan
RAF_ftw
Mulan
0
2
1
0.25
W
Nu Wa
Ralum
Nu Wa
2
0
5
4.5
L
0
3
0
0
W
Danzaburou
fabioferreira23
Danzaburou
3
0
5
5.5
W
Zhong Kui
kahzy420
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,714
Damage
25,163
36,473
Taken
32,767
14,877
Mitigated
17,065
7,439
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,680
1,123
0
1,020
6,605
1,962
0
1,430
5,175
51,287
0
W
Pele
Drazzh
Pele
5,621
1,515
0
2,971
7,807
2,357
0
1,727
5,974
0
59,777
L
Mercury
KAYSLIMEK
Mercury
2,115
1,306
0
1,674
8,773
2,599
0
2,576
6,197
0
34,642
W
Amaterasu
Lanish89
Amaterasu
4,781
3,066
0
3,617
10,666
8,602
0
280
10,336
0
35,702
L
Izanami
Lunaamifu
Izanami
519
326
0
94
6,976
2,229
0
3,305
3,671
0
12,710
L
Mulan
RAF_ftw
Mulan
6,441
1,831
0
2,697
8,260
4,471
194
936
7,324
0
53,164
W
Nu Wa
Ralum
Nu Wa
5,696
1,241
0
1,000
4,883
1,312
781
1,258
3,513
49,315
0
L
959
199
611
1,343
5,859
3,616
0
3,117
2,742
12,241
0
W
Danzaburou
fabioferreira23
Danzaburou
3,397
664
0
1,500
4,494
1,761
392
998
3,474
0
42,281
W
Zhong Kui
kahzy420
Zhong Kui
5,668
980
0
3,543
4,917
3,033
374
624
4,231
36,232
115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,318
Gold Earned
33,886
285
Minions Killed
337
0
Camps Cleared
0
1,056,607
Distance Traveled
1,169,705
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,676
607
91
8
0
199,669
4
W
Pele
7,311
665
87
8
0
274,726
0
L
Mercury
5,345
486
57
5
0
260,566
1
W
Amaterasu
6,420
584
61
6
0
208,763
2
L
Izanami
4,403
400
18
2
0
213,147
0
L
Mulan
6,832
621
92
8
0
189,816
2
W
Nu Wa
7,086
644
70
6
0
237,929
0
L
Hel
5,062
460
27
2
0
193,409
0
W
Danzaburou
6,731
612
50
5
0
237,662
1
W
Zhong Kui
6,338
576
69
6
0
210,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role