Player Matchup

Charon
Charon
Glykini
Charon
Level 47
God Stats
0W - 4L
1,406 SR
Queue Stats
67W - 81L
1,342 Elo+
Party 1
Thor
Thor
GreatBattleMage
Thor
Level 26
God Stats
7W - 10L
1,422 SR
Queue Stats
35W - 51L
1,159 Elo+
Party 1
Atlas
Atlas
Inimaesi
Atlas
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 100L
1,271 Elo+
Party 1
Jormungandr
Jormungandr
Karianada
Jormungandr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,365 Elo+
Party 1
Hachiman
Hachiman
MagicDepression
Hachiman
Level 16
God Stats
0W - 2L
1,284 SR
Queue Stats
8W - 21L
1,243 Elo+
Party 1
Team Averages
Level 30
1,422 SR
1,276 Elo+

VS

Team Averages
Level 66
1,491 SR
1,438 Elo+
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BBABU
Sol
Level 38
God Stats
44W - 41L
1,463 SR
Queue Stats
156W - 148L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
Julianmiranda26
Hou Yi
Level 84
God Stats
14W - 13L
1,553 SR
Queue Stats
261W - 271L
1,455 Elo+
Party 2
Nike
Nike
Jumijuii
Nike
Level 48
God Stats
33W - 19L
1,474 SR
Queue Stats
79W - 79L
1,405 Elo+
Party 2
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 49
God Stats
101W - 90L
1,467 SR
Queue Stats
367W - 370L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Glykini
Charon
13
5 / 3 / 0
7,149
511
7,736
9,258
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
5,574
398
4,441
12,743
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Inimaesi
Atlas
11
1 / 3 / 0
6,674
477
5,025
10,351
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Karianada
Jormungandr
8
1 / 4 / 1
5,660
404
6,940
11,455
5,314
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
10
0 / 5 / 2
6,125
438
4,365
9,929
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
9 / 0 / 5
9,315
665
7,539
11,255
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
BBABU
Sol
12
0 / 3 / 0
7,519
537
5,314
8,448
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 6
7,399
529
6,772
8,477
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
12
6 / 1 / 7
7,533
538
9,547
12,358
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
P1pBoy-Panda
Mercury
14
2 / 0 / 2
8,742
624
7,515
12,575
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
19
19
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
0
5
11.5
W
Sol
BBABU
Sol
0
3
0
0
L
Charon
Glykini
Charon
5
3
0
1.67
L
0
4
1
0.13
L
Atlas
Inimaesi
Atlas
1
3
0
0.33
W
2
3
6
1.67
W
Nike
6
1
7
9.5
L
Jormungandr
Karianada
Jormungandr
1
4
1
0.38
L
Hachiman
0
5
2
0.2
W
Mercury
P1pBoy-Panda
Mercury
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
36,687
53,736
Taken
53,113
24,913
Mitigated
24,931
3,906
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,539
3,449
0
2,041
11,255
4,861
861
2,749
8,314
0
75,185
W
Sol
BBABU
Sol
5,314
167
0
2,325
8,448
3,164
742
3,887
4,400
50,601
0
L
Charon
Glykini
Charon
7,736
841
0
776
9,258
3,844
0
3,031
5,798
38,248
0
L
4,441
1,250
0
433
12,743
7,477
0
950
11,572
0
25,823
L
Atlas
Inimaesi
Atlas
5,025
1,224
0
784
10,351
5,515
0
861
9,432
30,434
0
W
6,772
2,316
0
0
8,477
3,617
1,285
3,341
5,136
0
42,335
W
Nike
9,547
1,711
0
2,300
12,358
8,554
519
5,065
7,209
0
30,147
L
Jormungandr
Karianada
Jormungandr
6,940
2,188
0
734
11,455
5,314
0
0
11,170
35,074
0
L
Hachiman
4,365
2,732
0
1,179
9,929
2,763
0
0
9,595
0
24,778
W
Mercury
P1pBoy-Panda
Mercury
7,515
3,819
0
6,267
12,575
4,735
1,568
4,061
7,872
0
72,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
40,508
239
Minions Killed
418
0
Camps Cleared
0
1,295,037
Distance Traveled
1,511,237
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,315
665
109
8
0
372,113
1
W
Sol
7,519
537
80
6
0
289,503
2
L
Charon
7,149
511
58
4
0
263,780
5
L
Thor
5,574
398
36
3
0
273,560
0
L
Atlas
6,674
477
52
4
0
250,269
0
W
Hou Yi
7,399
529
70
5
0
243,892
2
W
Nike
7,533
538
35
3
0
276,717
5
L
Jormungandr
5,660
404
48
3
0
251,687
4
L
Hachiman
6,125
438
45
3
0
255,741
0
W
Mercury
8,742
624
124
9
0
329,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role