Player Matchup

Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hera
Hera
Asasinoob
Hera
Level 104
God Stats
4W - 7L
1,466 SR
Queue Stats
446W - 413L
1,558 Elo+
Party 3
Da Ji
Da Ji
BiancaVBL
Da Ji
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 148L
1,490 Elo+
Party 4
Hachiman
Hachiman
Veradiss
Hachiman
Level 85
God Stats
2W - 4L
1,502 SR
Queue Stats
218W - 204L
1,561 Elo+
Party 3
Kuzenbo
Kuzenbo
santorini7
Kuzenbo
Level 104
God Stats
8W - 6L
1,655 SR
Queue Stats
466W - 452L
1,479 Elo+
Party 3
Team Averages
Level 102
1,525 SR
1,518 Elo+

VS

Team Averages
Level 121
1,510 SR
1,506 Elo+
Nox
Nox
AdoreRichter
Nox
Level 106
God Stats
1W - 1L
1,431 SR
Queue Stats
78W - 79L
1,491 Elo+
Party 1
He Bo
He Bo
Geoblivion
He Bo
Level 128
God Stats
26W - 25L
1,552 SR
Queue Stats
479W - 454L
1,503 Elo+
Party 2
King Arthur
King Arthur
SexyOlorun
King Arthur
Level 180
God Stats
10W - 13L
1,545 SR
Queue Stats
434W - 416L
1,566 Elo+
Party 2
Geb
Geb
lokman707
Geb
Level 128
God Stats
3W - 3L
1,907 SR
Queue Stats
44W - 35L
1,542 Elo+
Party 2
Chiron
Chiron
yunjinsneonbob
Chiron
Level 64
God Stats
1W - 4L
1,115 SR
Queue Stats
81W - 90L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 3 / 0
6,822
525
7,152
15,366
14,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
12
2 / 1 / 1
7,545
580
4,273
5,956
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
BiancaVBL
Da Ji
12
0 / 1 / 2
6,548
504
4,105
10,784
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Veradiss
Hachiman
12
5 / 2 / 0
7,212
555
10,346
8,792
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
santorini7
Kuzenbo
8
0 / 3 / 3
6,149
473
3,767
11,473
9,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,062
389
591
2,981
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
15
5 / 0 / 2
8,341
642
10,071
8,543
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SexyOlorun
King Arthur
13
1 / 1 / 2
7,748
596
9,674
13,194
12,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 3
7,626
587
7,673
11,861
8,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 4 / 1
5,662
436
3,316
9,253
3,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
10
10
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
0
0.33
W
0
2
0
0
L
Hera
2
1
1
2.5
L
Da Ji
BiancaVBL
Da Ji
0
1
2
1
W
He Bo
5
0
2
6
W
King Arthur
SexyOlorun
King Arthur
1
1
2
2
L
Hachiman
Veradiss
Hachiman
5
2
0
2.5
W
4
1
3
5.5
L
Kuzenbo
santorini7
Kuzenbo
0
3
3
0.5
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
31,325
52,371
Taken
45,832
33,456
Mitigated
28,496
10,246
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,152
663
0
1,210
15,366
14,245
0
996
14,370
362
49,305
W
591
180
0
250
2,981
1,053
0
1,691
1,290
18,473
0
L
Hera
4,273
579
0
1,260
5,956
2,030
0
3,190
2,766
66,065
0
L
Da Ji
BiancaVBL
Da Ji
4,105
812
0
1,000
10,784
4,201
0
3,396
7,388
0
50,021
W
He Bo
10,071
308
0
4,765
8,543
2,995
0
1,144
7,399
77,247
1,457
W
King Arthur
SexyOlorun
King Arthur
9,674
1,606
0
640
13,194
12,427
0
924
12,270
0
67,073
L
Hachiman
Veradiss
Hachiman
10,346
7,657
0
2,791
8,792
3,244
989
4,100
4,692
0
50,564
W
7,673
811
0
2,488
11,861
8,706
0
2,307
9,554
32,261
0
L
Kuzenbo
santorini7
Kuzenbo
3,767
1,869
1,370
2,615
11,473
9,736
0
6,231
5,242
13,744
0
W
3,316
1,664
57
2,814
9,253
3,315
0
2,108
7,144
0
32,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
34,439
356
Minions Killed
373
0
Camps Cleared
0
1,283,184
Distance Traveled
1,197,150
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,822
525
81
6
0
262,652
0
W
Nox
5,062
389
37
3
0
104,410
0
L
Hera
7,545
580
115
9
0
281,917
0
L
Da Ji
6,548
504
75
6
0
273,591
0
W
He Bo
8,341
642
122
9
0
306,137
0
W
King Arthur
7,748
596
114
9
0
275,087
2
L
Hachiman
7,212
555
73
6
0
206,273
4
W
Geb
7,626
587
36
3
0
246,769
0
L
Kuzenbo
6,149
473
12
1
0
258,751
2
W
Chiron
5,662
436
64
5
0
264,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role