Player Matchup

Athena
Athena
 
Athena
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BatBoyCh1
Neith
Level 109
God Stats
6W - 9L
1,383 SR
Queue Stats
13W - 23L
1,296 Elo+
Party 2
Anubis
Anubis
Daynoish
Anubis
Level 29
God Stats
3W - 1L
1,659 SR
Queue Stats
6W - 20L
1,276 Elo+
Party 2
Artemis
Artemis
RedBertSTARS
Artemis
Level 128
God Stats
1W - 1L
1,778 SR
Queue Stats
10W - 21L
1,253 Elo+
Party 2
Tiamat
Tiamat
Stan-Loonart
Tiamat
Level 128
God Stats
1W - 0L
1,845 SR
Queue Stats
14W - 26L
1,297 Elo+
Party 2
Team Averages
Level 102
1,633 SR
1,324 Elo+

VS

Team Averages
Level 30
1,505 SR
1,302 Elo+
Medusa
Medusa
Maqueslaine
Medusa
Level 12
God Stats
4W - 16L
1,183 SR
Queue Stats
7W - 44L
1,097 Elo+
Party 1
Cupid
Cupid
MartinDing666
Cupid
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 25L
1,322 Elo+
Solo
Agni
Agni
OhpaGames
Agni
Level 15
God Stats
4W - 1L
1,671 SR
Queue Stats
36W - 29L
1,532 Elo+
Solo
Ah Puch
Ah Puch
Pjfire-fire
Ah Puch
Level 67
God Stats
1W - 4L
1,389 SR
Queue Stats
33W - 95L
1,177 Elo+
Party 1
Bacchus
Bacchus
可可西里
Bacchus
Level 27
God Stats
6W - 2L
1,782 SR
Queue Stats
24W - 30L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 0 / 7
8,468
770
5,635
5,049
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BatBoyCh1
Neith
15
4 / 1 / 4
8,509
774
10,979
8,856
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Daynoish
Anubis
13
1 / 1 / 4
7,428
675
2,872
3,073
1,715
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
RedBertSTARS
Artemis
16
4 / 1 / 6
8,902
809
10,105
10,909
5,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
0 / 0 / 0
7,020
638
2,068
4,923
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 3 / 0
7,198
654
2,633
6,595
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 1
7,305
664
2,630
9,452
3,300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
15
2 / 0 / 0
8,091
736
9,534
6,488
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Pjfire-fire
Ah Puch
13
0 / 3 / 0
7,017
638
5,485
8,373
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
可可西里
Bacchus
14
0 / 1 / 2
7,203
655
3,352
9,170
11,324
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
7
5.5
W
Neith
BatBoyCh1
Neith
4
1
4
6
W
Anubis
Daynoish
Anubis
1
1
4
3
L
Medusa
1
3
0
0.33
L
0
4
1
0.13
L
Agni
2
0
0
2
L
Ah Puch
Pjfire-fire
Ah Puch
0
3
0
0
W
Artemis
RedBertSTARS
Artemis
4
1
6
7
W
Tiamat
0
0
0
0
L
Bacchus
可可西里
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
23,634
32,810
Taken
40,078
16,324
Mitigated
23,198
6,067
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,635
975
0
1,238
5,049
4,524
278
1,763
3,168
18,721
0
W
Neith
BatBoyCh1
Neith
10,979
1,030
0
1,882
8,856
3,392
0
5,432
3,056
0
34,412
W
Anubis
Daynoish
Anubis
2,872
152
0
0
3,073
1,715
355
1,280
1,749
13,521
0
L
Medusa
2,633
576
0
95
6,595
2,655
104
2,315
4,280
0
12,452
L
2,630
1,105
549
1,099
9,452
3,300
24
2,401
7,051
0
21,051
L
Agni
9,534
237
0
1,480
6,488
2,478
0
1,607
4,737
30,235
0
L
Ah Puch
Pjfire-fire
Ah Puch
5,485
163
0
958
8,373
3,441
0
2,107
6,226
24,974
0
W
Artemis
RedBertSTARS
Artemis
10,105
3,974
0
2,270
10,909
5,180
330
5,320
5,523
0
43,232
W
Tiamat
2,068
60
0
677
4,923
1,513
0
3,664
1,043
13,090
0
L
Bacchus
可可西里
Bacchus
3,352
80
0
741
9,170
11,324
0
1,864
7,209
17,172
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,327
Gold Earned
36,814
217
Minions Killed
207
0
Camps Cleared
0
946,040
Distance Traveled
1,004,153
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,468
770
34
3
0
229,763
1
W
Neith
8,509
774
49
4
0
229,282
0
W
Anubis
7,428
675
24
2
0
126,655
0
L
Medusa
7,198
654
28
3
0
166,248
0
L
Cupid
7,305
664
51
5
0
183,139
2
L
Agni
8,091
736
66
6
0
210,936
0
L
Ah Puch
7,017
638
38
3
0
213,186
2
W
Artemis
8,902
809
76
7
0
214,777
0
W
Tiamat
7,020
638
34
3
0
145,563
0
L
Bacchus
7,203
655
24
2
0
230,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role