Player Matchup

Anubis
Anubis
Jabbaru
Anubis
Level 120
God Stats
3W - 0L
1,832 SR
Queue Stats
176W - 149L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
Oysterwen
Kuzenbo
Level 26
God Stats
4W - 1L
1,689 SR
Queue Stats
59W - 47L
1,510 Elo+
Solo
Ra
Ra
SuavestNecro
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 163L
1,510 Elo+
Party 2
Anhur
Anhur
TheInsomniakk
Anhur
Level 67
God Stats
7W - 2L
1,510 SR
Queue Stats
123W - 116L
1,501 Elo+
Party 2
Ares
Ares
TtxZai
Ares
Level 119
God Stats
5W - 10L
1,362 SR
Queue Stats
451W - 460L
1,375 Elo+
Solo
Team Averages
Level 88
1,578 SR
1,481 Elo+

VS

Team Averages
Level 101
1,480 SR
1,482 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DiehardOne96
Freya
Level 100
God Stats
1W - 2L
1,399 SR
Queue Stats
149W - 132L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Vutar
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,480 Elo+
Party 1
Apollo
Apollo
chaosluk
Apollo
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 34L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
lcollier003
Gilgamesh
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jabbaru
Anubis
11
4 / 1 / 4
6,506
1,301
6,114
4,184
2,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Oysterwen
Kuzenbo
11
2 / 0 / 9
6,450
1,290
3,748
6,385
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 1 / 10
6,633
1,327
5,246
4,049
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 0 / 5
6,514
1,303
3,808
3,551
1,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
TtxZai
Ares
10
1 / 1 / 10
6,236
1,247
2,860
5,542
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 3 / 1
4,929
986
3,368
4,455
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 0
5,157
1,031
3,198
3,565
1,281
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Vutar
Cthulhu
10
1 / 3 / 2
5,234
1,047
4,818
6,308
8,017
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
chaosluk
Apollo
8
1 / 5 / 1
4,889
978
3,615
6,046
1,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
lcollier003
Gilgamesh
6
0 / 2 / 2
4,629
926
2,523
3,396
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
15
Kills
3
3
Deaths
15
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
1
0.17
L
1
2
0
0.5
W
Anubis
Jabbaru
Anubis
4
1
4
6
W
Kuzenbo
Oysterwen
Kuzenbo
2
0
9
6.5
W
2
1
10
7
W
6
0
5
8.5
W
Ares
TtxZai
Ares
1
1
10
6
L
Cthulhu
Vutar
Cthulhu
1
3
2
0.67
L
Apollo
chaosluk
Apollo
1
5
1
0.3
L
Gilgamesh
lcollier003
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
17,522
23,711
Taken
23,770
17,528
Mitigated
14,731
14,598
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,368
178
515
619
4,455
1,457
0
3,573
834
9,804
0
L
3,198
833
90
680
3,565
1,281
0
3,221
295
7,093
0
W
Anubis
Jabbaru
Anubis
6,114
0
862
1,538
4,184
2,451
418
2,399
1,785
11,725
0
W
Kuzenbo
Oysterwen
Kuzenbo
3,748
1,450
820
3,931
6,385
5,863
520
3,494
2,891
6,942
0
W
5,246
518
2,198
1,323
4,049
2,033
209
2,302
1,747
15,417
0
W
3,808
2,580
204
222
3,551
1,707
379
1,016
2,535
0
6,786
W
Ares
TtxZai
Ares
2,860
476
1,634
1,866
5,542
5,474
0
2,173
3,369
6,143
0
L
Cthulhu
Vutar
Cthulhu
4,818
200
0
608
6,308
8,017
0
5,000
1,181
10,746
0
L
Apollo
chaosluk
Apollo
3,615
1,302
0
324
6,046
1,672
0
4,244
1,802
0
7,163
L
Gilgamesh
lcollier003
Gilgamesh
2,523
596
60
180
3,396
2,304
0
1,643
1,690
0
3,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
24,838
61
Minions Killed
45
0
Camps Cleared
0
505,579
Distance Traveled
441,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,929
986
12
2
0
95,392
0
L
Freya
5,157
1,031
9
2
0
94,085
0
W
Anubis
6,506
1,301
10
2
0
84,964
0
W
Kuzenbo
6,450
1,290
3
1
0
102,759
0
W
Ra
6,633
1,327
28
6
0
115,806
0
W
Anhur
6,514
1,303
16
3
0
103,614
0
W
Ares
6,236
1,247
4
1
0
98,436
0
L
Cthulhu
5,234
1,047
15
3
0
101,707
0
L
Apollo
4,889
978
9
2
0
89,184
0
L
Gilgamesh
4,629
926
0
0
0
61,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role