Player Matchup

Olorun
Olorun
AfricanDuckling
Olorun
Level 15
God Stats
5W - 11L
1,400 SR
Queue Stats
28W - 51L
1,340 Elo+
Party 1
Discordia
Discordia
MelonCultist
Discordia
Level 84
God Stats
2W - 5L
1,508 SR
Queue Stats
48W - 77L
1,271 Elo+
Party 1
Jormungandr
Jormungandr
TSK Hawaii
Jormungandr
Level 84
God Stats
4W - 7L
1,752 SR
Queue Stats
37W - 56L
1,325 Elo+
Party 1
Set
Set
TonioCondones
Set
Level 22
God Stats
4W - 7L
1,341 SR
Queue Stats
25W - 44L
1,243 Elo+
Party 1
Bellona
Bellona
zkincade
Bellona
Level 20
God Stats
14W - 23L
1,548 SR
Queue Stats
29W - 55L
1,255 Elo+
Party 1
Team Averages
Level 45
1,510 SR
1,287 Elo+

VS

Team Averages
Level 111
1,517 SR
1,458 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alexisnunezn
Janus
Level 58
God Stats
15W - 15L
1,546 SR
Queue Stats
273W - 224L
1,483 Elo+
Solo
Cernunnos
Cernunnos
KilltuerVzla
Cernunnos
Level 66
God Stats
20W - 27L
1,499 SR
Queue Stats
174W - 162L
1,400 Elo+
Solo
Hercules
Hercules
RedneckMunchBox
Hercules
Level 156
God Stats
27W - 25L
1,539 SR
Queue Stats
100W - 107L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,380
398
3,274
5,934
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
MelonCultist
Discordia
10
0 / 4 / 0
5,434
494
3,482
5,376
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TSK Hawaii
Jormungandr
8
0 / 3 / 0
5,194
472
4,310
8,822
4,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 4 / 0
5,003
455
1,679
9,258
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
zkincade
Bellona
8
0 / 5 / 0
4,993
454
4,201
8,638
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 0 / 1
7,424
675
5,090
7,803
5,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
 
Terra
10
4 / 0 / 2
6,566
597
4,367
7,571
5,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 4
7,087
644
1,980
3,882
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
KilltuerVzla
Cernunnos
10
2 / 0 / 3
5,679
516
5,774
5,288
2,313
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
13
8 / 1 / 4
7,864
715
8,135
8,574
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
19
19
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
1
4.5
W
Terra
 
Terra
4
0
2
5
L
0
3
0
0
W
1
0
4
3
W
Cernunnos
KilltuerVzla
Cernunnos
2
0
3
3.5
L
Discordia
MelonCultist
Discordia
0
4
0
0
W
Hercules
8
1
4
10
L
Jormungandr
TSK Hawaii
Jormungandr
0
3
0
0
L
1
4
0
0.25
L
Bellona
zkincade
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,946
Damage
25,346
38,028
Taken
33,118
17,955
Mitigated
18,544
3,164
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,090
1,934
0
3,328
7,803
5,334
0
8
7,273
57,240
0
W
Terra
 
Terra
4,367
562
2,132
3,662
7,571
5,635
0
3,207
4,364
23,509
0
L
3,274
1,306
446
1,414
5,934
1,977
0
1,401
4,533
17,965
0
W
1,980
233
0
796
3,882
1,362
0
2,132
1,424
56,335
0
W
Cernunnos
KilltuerVzla
Cernunnos
5,774
3,043
281
910
5,288
2,313
111
4,062
1,226
0
38,817
L
Discordia
MelonCultist
Discordia
3,482
140
0
0
5,376
1,463
0
830
4,434
38,188
0
W
Hercules
8,135
3,182
0
5,290
8,574
3,900
0
1,187
7,194
0
61,407
L
Jormungandr
TSK Hawaii
Jormungandr
4,310
1,108
46
729
8,822
4,255
0
2,648
6,174
28,486
0
L
1,679
796
0
68
9,258
4,269
0
1,288
7,902
0
26,051
L
Bellona
zkincade
Bellona
4,201
1,909
0
461
8,638
5,991
75
5,090
3,548
71
26,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,004
Gold Earned
34,620
224
Minions Killed
401
0
Camps Cleared
0
1,039,239
Distance Traveled
1,106,667
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,424
675
100
9
0
207,616
0
W
Terra
6,566
597
29
3
0
226,241
0
L
Olorun
4,380
398
29
3
0
188,911
0
W
Janus
7,087
644
109
10
0
219,525
3
W
Cernunnos
5,679
516
69
6
0
187,249
0
L
Discordia
5,434
494
64
6
0
189,025
2
W
Hercules
7,864
715
94
9
0
266,036
0
L
Jormungandr
5,194
472
51
5
0
209,775
4
L
Set
5,003
455
40
4
0
227,855
0
L
Bellona
4,993
454
40
4
0
223,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role