Player Matchup

Scylla
Scylla
Gold IV
Psychopath0
Scylla
Gold IV
Level 149
God Stats
2W - 1L
1,495 SR
Queue Stats
59W - 57L
1,348 MMR
Party 1
Anhur
Anhur
Silver IV
Vxzas Dress
Anhur
Silver IV
Level 81
God Stats
1W - 0L
1,654 SR
Queue Stats
21W - 24L
1,248 MMR
Party 1
Tyr
Tyr
Gold III
mig414uel
Tyr
Gold III
Level 155
God Stats
2W - 1L
1,326 SR
Queue Stats
33W - 29L
1,475 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,492 SR
1,357 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,359 SR
1,226 MMR
Neith
Neith
Bronze III
LordOfTheHighss
Neith
Bronze III
Level 62
God Stats
0W - 1L
1,532 SR
Queue Stats
6W - 9L
1,250 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
Tellestale
Erlang Shen
Bronze III
Level 122
God Stats
0W - 1L
1,304 SR
Queue Stats
9W - 14L
1,250 MMR
Party 2
Nu Wa
Nu Wa
Silver II
raptorpackmasta
Nu Wa
Silver II
Level 123
God Stats
17W - 57L
1,241 SR
Queue Stats
420W - 604L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
6 / 2 / 11
10,607
884
14,571
9,610
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 0 / 10
10,814
901
11,930
10,163
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 0 / 12
10,716
893
9,214
15,592
14,746
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SurtrAh PuchHeraAresKuzenbo

VS

Bans
MartichorasHadesMedusaAgniDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,127
677
7,445
12,616
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
Tellestale
Erlang Shen
7
0 / 11 / 0
7,156
596
4,609
19,821
10,629
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
7,772
648
3,506
9,156
3,419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
20
Kills
0
2
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Scylla
6
2
11
5.75
L
Erlang Shen
Tellestale
Erlang Shen
0
11
0
0
W
8
0
10
13
W
6
0
12
12
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,715
Damage
15,560
35,365
Taken
41,593
21,983
Mitigated
17,985
10,073
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,445
1,658
0
1,037
12,616
3,937
0
7,498
4,902
0
22,925
W
Scylla
14,571
2,570
0
3,011
9,610
3,492
184
1,229
8,381
48,322
0
L
Erlang Shen
Tellestale
Erlang Shen
4,609
2,334
0
1,443
19,821
10,629
0
4,519
14,929
0
10,129
W
11,930
7,352
0
3,123
10,163
3,745
1,785
1,208
8,955
27
43,797
W
9,214
1,768
0
3,939
15,592
14,746
343
1,246
14,346
67
27,988
L
3,506
636
0
219
9,156
3,419
0
2,913
6,021
21,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
23,055
131
Minions Killed
58
0
Camps Cleared
0
682,845
Distance Traveled
461,781
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,127
677
20
2
0
206,734
1
W
Scylla
10,607
884
41
3
0
223,335
2
L
Erlang Shen
7,156
596
6
1
0
158,076
0
W
Anhur
10,814
901
53
4
0
203,091
0
W
Tyr
10,716
893
37
3
0
256,419
0
L
Nu Wa
7,772
648
32
3
0
96,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role