Player Matchup

Da Ji
Da Ji
BludyT
Da Ji
Level 79
God Stats
18W - 16L
1,637 SR
Queue Stats
143W - 134L
1,593 Elo+
Party 1
Skadi
Skadi
ImJustBetterTM
Skadi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,458 Elo+
Solo
Martichoras
Martichoras
LemursAreCool
Martichoras
Level 122
God Stats
3W - 2L
1,560 SR
Queue Stats
203W - 179L
1,537 Elo+
Solo
Atlas
Atlas
Phantom_Plmpig
Atlas
Level 89
God Stats
1W - 2L
1,742 SR
Queue Stats
150W - 116L
1,669 Elo+
Solo
Tiamat
Tiamat
Taokakak
Tiamat
Level 87
God Stats
168W - 150L
1,617 SR
Queue Stats
578W - 568L
1,574 Elo+
Party 1
Team Averages
Level 83
1,611 SR
1,566 Elo+

VS

Team Averages
Level 70
1,752 SR
1,593 Elo+
Poseidon
Poseidon
BigggTony
Poseidon
Level 125
God Stats
6W - 3L
1,903 SR
Queue Stats
224W - 234L
1,629 Elo+
Party 2
Baron Samedi
Baron Samedi
Popekilla
Baron Samedi
Level 36
God Stats
1W - 3L
1,782 SR
Queue Stats
54W - 56L
1,557 Elo+
Party 2
Anhur
Anhur
StormSmif
Anhur
Level 17
God Stats
2W - 2L
1,830 SR
Queue Stats
13W - 7L
1,700 Elo+
Party 2
Jormungandr
Jormungandr
matapatos2000
Jormungandr
Level 45
God Stats
27W - 28L
1,439 SR
Queue Stats
336W - 305L
1,488 Elo+
Solo
Amaterasu
Amaterasu
stewaye0
Amaterasu
Level 128
God Stats
4W - 2L
1,804 SR
Queue Stats
264W - 260L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BludyT
Da Ji
14
3 / 4 / 5
8,722
545
7,819
14,816
6,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 7
10,326
645
16,098
10,071
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
LemursAreCool
Martichoras
14
3 / 3 / 7
8,938
559
9,899
9,749
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 1 / 11
8,846
553
9,205
13,576
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Taokakak
Tiamat
16
11 / 2 / 6
10,244
640
16,105
10,351
8,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigggTony
Poseidon
15
8 / 4 / 3
9,815
613
11,454
16,388
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Popekilla
Baron Samedi
12
2 / 8 / 4
8,235
515
6,430
15,137
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
StormSmif
Anhur
13
1 / 5 / 1
8,017
501
4,515
13,291
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
matapatos2000
Jormungandr
11
0 / 2 / 5
7,439
465
7,752
16,293
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
stewaye0
Amaterasu
15
0 / 2 / 2
9,201
575
7,355
20,404
18,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
21
Kills
11
11
Deaths
21
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BigggTony
Poseidon
8
4
3
2.38
W
Da Ji
BludyT
Da Ji
3
4
5
1.38
W
2
1
7
5.5
W
Martichoras
LemursAreCool
Martichoras
3
3
7
2.17
W
2
1
11
7.5
L
Baron Samedi
Popekilla
Baron Samedi
2
8
4
0.5
L
Anhur
StormSmif
Anhur
1
5
1
0.3
W
Tiamat
Taokakak
Tiamat
11
2
6
7
L
Jormungandr
matapatos2000
Jormungandr
0
2
5
1.25
L
Amaterasu
stewaye0
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,126
Damage
37,506
58,563
Taken
81,513
34,441
Mitigated
51,273
10,591
Healing
23,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BigggTony
Poseidon
11,454
2,684
0
5,935
16,388
5,756
0
5,419
10,835
84,494
0
W
Da Ji
BludyT
Da Ji
7,819
2,605
0
845
14,816
6,704
0
5,609
9,063
0
66,765
W
16,098
8,153
0
2,513
10,071
4,221
1,367
2,966
7,103
0
93,337
W
Martichoras
LemursAreCool
Martichoras
9,899
4,056
0
3,100
9,749
3,850
1,059
3,203
6,502
0
71,465
W
9,205
3,872
0
2,109
13,576
11,635
0
7,776
5,664
29,379
0
L
Baron Samedi
Popekilla
Baron Samedi
6,430
590
180
1,913
15,137
7,069
0
6,549
8,325
49,231
0
L
Anhur
StormSmif
Anhur
4,515
3,100
0
4,372
13,291
5,148
859
2,520
10,629
0
53,304
W
Tiamat
Taokakak
Tiamat
16,105
1,731
0
2,024
10,351
8,031
194
6,131
4,023
68,715
0
L
Jormungandr
matapatos2000
Jormungandr
7,752
1,361
0
2,482
16,293
14,694
0
7,807
8,336
39,582
0
L
Amaterasu
stewaye0
Amaterasu
7,355
2,385
0
8,317
20,404
18,606
0
2,981
17,329
0
68,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,076
Gold Earned
42,707
481
Minions Killed
491
0
Camps Cleared
0
1,588,573
Distance Traveled
1,571,842
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,815
613
119
7
0
345,213
2
W
Da Ji
8,722
545
90
6
0
338,114
0
W
Skadi
10,326
645
153
10
0
307,041
1
W
Martichoras
8,938
559
98
6
0
284,803
0
W
Atlas
8,846
553
28
2
0
318,023
2
L
Baron Samedi
8,235
515
103
6
0
280,880
0
L
Anhur
8,017
501
88
6
0
290,908
0
W
Tiamat
10,244
640
112
7
0
340,592
3
L
Jormungandr
7,439
465
57
4
0
324,062
4
L
Amaterasu
9,201
575
124
8
0
330,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role