Player Matchup

Anhur
Anhur
MeR-DeReD
Anhur
Level 127
God Stats
5W - 7L
1,363 SR
Queue Stats
162W - 164L
1,408 Elo+
Solo
Osiris
Osiris
Tetrevus
Osiris
Level 196
God Stats
1W - 4L
1,411 SR
Queue Stats
82W - 82L
1,460 Elo+
Party 2
Aphrodite
Aphrodite
pash542
Aphrodite
Level 108
God Stats
5W - 7L
1,534 SR
Queue Stats
42W - 37L
1,518 Elo+
Party 2
Team Averages
Level 144
1,436 SR
1,462 Elo+

VS

Team Averages
Level 135
1,420 SR
1,422 Elo+
Gilgamesh
Gilgamesh
Im_Yendor
Gilgamesh
Level 157
God Stats
2W - 1L
1,142 SR
Queue Stats
22W - 27L
1,418 Elo+
Party 1
Chang'e
Chang'e
Piranha75
Chang'e
Level 130
God Stats
18W - 14L
1,632 SR
Queue Stats
254W - 240L
1,467 Elo+
Solo
Medusa
Medusa
RinkzBadHabitz
Medusa
Level 119
God Stats
1W - 1L
1,486 SR
Queue Stats
8W - 13L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MeR-DeReD
Anhur
12
1 / 5 / 1
9,209
708
6,911
9,439
3,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Tetrevus
Osiris
11
1 / 3 / 0
8,561
659
7,103
15,363
21,065
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
pash542
Aphrodite
11
0 / 4 / 0
8,331
641
4,881
10,238
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im_Yendor
Gilgamesh
12
1 / 1 / 10
9,180
706
6,247
12,222
11,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Piranha75
Chang'e
14
5 / 0 / 7
10,346
796
11,226
6,281
2,439
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
6 / 1 / 5
10,357
797
11,442
6,455
2,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
12
12
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Im_Yendor
Gilgamesh
1
1
10
6
L
Anhur
MeR-DeReD
Anhur
1
5
1
0.3
W
Chang'e
Piranha75
Chang'e
5
0
7
8.5
W
6
1
5
8.5
L
Osiris
Tetrevus
Osiris
1
3
0
0.33
L
Aphrodite
pash542
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,895
Damage
28,915
35,040
Taken
24,958
29,836
Mitigated
17,028
9,753
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Im_Yendor
Gilgamesh
6,247
1,947
0
1,293
12,222
11,845
0
1,937
10,285
0
19,784
L
Anhur
MeR-DeReD
Anhur
6,911
4,825
0
737
9,439
3,588
0
3,886
5,553
0
48,197
W
Chang'e
Piranha75
Chang'e
11,226
459
2,279
4,628
6,281
2,439
0
1,514
4,767
48,948
0
W
11,442
5,537
58
1,017
6,455
2,744
0
1,740
4,715
0
40,963
L
Osiris
Tetrevus
Osiris
7,103
1,796
0
1,004
15,363
21,065
0
4,115
11,248
0
21,716
L
Aphrodite
pash542
Aphrodite
4,881
362
3,323
4,689
10,238
5,183
0
3,576
6,662
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,101
Gold Earned
29,883
137
Minions Killed
148
0
Camps Cleared
0
679,808
Distance Traveled
682,457
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,180
706
28
2
0
212,991
2
L
Anhur
9,209
708
70
5
0
192,316
0
W
Chang'e
10,346
796
64
5
0
247,362
0
W
Medusa
10,357
797
56
4
0
222,104
0
L
Osiris
8,561
659
23
2
0
265,263
0
L
Aphrodite
8,331
641
44
3
0
222,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role