Player Matchup

Chaac
Chaac
Bronze III
foodlion69
Chaac
Bronze III
Level 32
God Stats
5W - 4L
1,532 SR
Queue Stats
13W - 10L
1,400 MMR
Party 1
Discordia
Discordia
Silver IV
hmoney20
Discordia
Silver IV
Level 109
God Stats
6W - 4L
1,570 SR
Queue Stats
124W - 153L
1,125 MMR
Party 1
Martichoras
Martichoras
Bronze III
iHeartKaleshakes
Martichoras
Bronze III
Level 36
God Stats
12W - 9L
1,726 SR
Queue Stats
136W - 163L
1,400 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 59
1,609 SR
1,308 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 67
1,486 SR
1,233 MMR
Zhong Kui
Zhong Kui
Silver V
GoCrazySTRAP
Zhong Kui
Silver V
Level 83
God Stats
0W - 2L
1,379 SR
Queue Stats
13W - 31L
1,063 MMR
Solo
Surtr
Surtr
Gold V
Irimi3730
Surtr
Gold V
Level 61
God Stats
64W - 66L
1,549 SR
Queue Stats
194W - 212L
1,316 MMR
Solo
Medusa
Medusa
Silver I
TNC BigHutch
Medusa
Silver I
Level 57
God Stats
10W - 14L
1,529 SR
Queue Stats
64W - 81L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 0 / 5
11,301
753
11,099
16,599
23,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
hmoney20
Discordia
13
1 / 2 / 7
10,620
708
14,282
8,336
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
iHeartKaleshakes
Martichoras
15
4 / 2 / 5
11,928
795
13,370
12,084
5,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboAchillesMorgan Le FayAresAphrodite

VS

Bans
Ne ZhaHelHadesBacchusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoCrazySTRAP
Zhong Kui
11
1 / 7 / 2
9,891
659
10,538
15,844
9,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
Irimi3730
Surtr
14
2 / 2 / 2
11,083
739
10,711
16,268
18,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
14
1 / 0 / 2
11,290
753
11,144
13,266
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
4
4
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GoCrazySTRAP
Zhong Kui
1
7
2
0.29
L
Surtr
Irimi3730
Surtr
2
2
2
1.5
L
Medusa
1
0
2
2
W
Chaac
4
0
5
6.5
W
Discordia
hmoney20
Discordia
1
2
7
2.25
W
Martichoras
iHeartKaleshakes
Martichoras
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,751
Damage
32,393
37,019
Taken
45,378
31,474
Mitigated
33,722
13,184
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GoCrazySTRAP
Zhong Kui
10,538
1,627
325
3,829
15,844
9,788
0
4,799
11,045
26,057
0
L
Surtr
Irimi3730
Surtr
10,711
2,735
0
3,954
16,268
18,835
0
5,413
10,855
627
37,349
L
Medusa
11,144
2,575
0
3,032
13,266
5,099
0
4,777
8,489
0
66,568
W
Chaac
11,099
1,460
0
7,225
16,599
23,090
0
6,709
9,229
762
28,969
W
Discordia
hmoney20
Discordia
14,282
435
0
809
8,336
2,710
0
2,498
5,614
50,044
0
W
Martichoras
iHeartKaleshakes
Martichoras
13,370
3,950
0
5,150
12,084
5,674
52
2,486
9,206
0
82,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
32,264
213
Minions Killed
184
0
Camps Cleared
0
855,784
Distance Traveled
835,446
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,891
659
21
1
0
220,423
0
L
Surtr
11,083
739
44
3
0
318,246
4
L
Medusa
11,290
753
119
8
0
296,777
2
W
Chaac
11,301
753
38
3
0
297,342
4
W
Discordia
10,620
708
66
4
0
272,758
4
W
Martichoras
11,928
795
109
7
0
285,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role