Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Generalsteve225
Thoth
Level 149
God Stats
16W - 7L
1,701 SR
Queue Stats
378W - 348L
1,484 Elo+
Party 1
Ares
Ares
Oath_Marblez
Ares
Level 122
God Stats
5W - 2L
1,594 SR
Queue Stats
52W - 47L
1,491 Elo+
Solo
Heimdallr
Heimdallr
StrikeViolence
Heimdallr
Level 201
God Stats
1W - 2L
1,275 SR
Queue Stats
42W - 47L
1,517 Elo+
Solo
Chang'e
Chang'e
vaedrath
Chang'e
Level 138
God Stats
8W - 6L
1,439 SR
Queue Stats
370W - 341L
1,483 Elo+
Party 1
Team Averages
Level 144
1,502 SR
1,495 Elo+

VS

Team Averages
Level 116
1,603 SR
1,541 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Doncan00
Cernunnos
Level 129
God Stats
11W - 5L
1,793 SR
Queue Stats
224W - 212L
1,556 Elo+
Solo
He Bo
He Bo
ExitusOmega
He Bo
Level 110
God Stats
2W - 1L
1,821 SR
Queue Stats
27W - 23L
1,546 Elo+
Solo
Janus
Janus
Luvluss
Janus
Level 127
God Stats
18W - 23L
1,399 SR
Queue Stats
303W - 296L
1,513 Elo+
Solo
Chaac
Chaac
ShaolinMata
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 0 / 0
5,414
677
2,035
5,644
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 2 / 1
5,657
707
3,485
3,831
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 2
4,988
624
2,083
5,629
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
StrikeViolence
Heimdallr
8
1 / 1 / 1
4,884
611
3,398
6,012
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
vaedrath
Chang'e
10
0 / 1 / 2
5,753
719
6,140
6,853
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 2 / 1
4,979
622
3,184
8,533
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Doncan00
Cernunnos
9
1 / 1 / 1
4,795
599
3,938
5,823
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 0 / 0
3,504
438
353
922
162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Luvluss
Janus
10
1 / 1 / 2
4,945
618
4,632
4,129
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,769
596
3,708
8,237
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
4
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
0
3
L
Bakasura
 
Bakasura
1
2
1
0.75
L
Cernunnos
Doncan00
Cernunnos
1
1
1
1.5
L
0
0
0
0
W
2
2
1
1.25
L
Janus
Luvluss
Janus
1
1
2
2
W
0
0
2
1
L
1
2
0
0.5
W
Heimdallr
StrikeViolence
Heimdallr
1
1
1
1.5
W
Chang'e
vaedrath
Chang'e
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,141
Damage
15,815
27,969
Taken
27,644
11,651
Mitigated
12,822
12,117
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,035
557
0
1,647
5,644
1,931
0
838
4,770
0
36,030
L
Bakasura
 
Bakasura
3,184
2,252
0
2,063
8,533
3,023
0
2,775
5,654
0
30,618
L
Cernunnos
Doncan00
Cernunnos
3,938
2,266
0
1,738
5,823
2,203
0
1,587
4,214
0
25,230
L
353
0
0
500
922
162
0
0
922
6,280
0
W
3,485
101
0
500
3,831
1,348
0
1,825
1,966
39,093
0
L
Janus
Luvluss
Janus
4,632
584
0
1,128
4,129
1,176
0
1,458
2,523
35,676
0
W
2,083
43
0
2,173
5,629
3,846
0
778
4,541
14,953
0
L
3,708
320
0
2,152
8,237
6,258
0
5,614
2,623
0
30,976
W
Heimdallr
StrikeViolence
Heimdallr
3,398
1,984
0
2,892
6,012
2,326
42
1,508
4,504
0
29,935
W
Chang'e
vaedrath
Chang'e
6,140
486
122
4,783
6,853
2,200
546
0
6,668
43,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
22,992
277
Minions Killed
226
0
Camps Cleared
0
900,577
Distance Traveled
808,492
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,414
677
61
8
0
217,228
0
L
Bakasura
4,979
622
63
8
0
196,065
0
L
Cernunnos
4,795
599
47
6
0
212,230
3
L
He Bo
3,504
438
14
2
0
38,804
0
W
Thoth
5,657
707
88
11
0
168,801
0
L
Janus
4,945
618
55
7
0
184,342
2
W
Ares
4,988
624
12
2
0
188,718
0
L
Chaac
4,769
596
47
6
0
177,051
1
W
Heimdallr
4,884
611
47
6
0
156,053
0
W
Chang'e
5,753
719
69
9
0
169,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role