Player Matchup

Fenrir
Fenrir
ChortleCorpse
Fenrir
Level 46
God Stats
43W - 46L
1,364 SR
Queue Stats
116W - 119L
1,429 Elo+
Solo
Jormungandr
Jormungandr
Cynderella
Jormungandr
Level 58
God Stats
23W - 10L
1,634 SR
Queue Stats
145W - 155L
1,405 Elo+
Solo
Anubis
Anubis
NDF Amartins81
Anubis
Level 65
God Stats
35W - 30L
1,620 SR
Queue Stats
357W - 347L
1,440 Elo+
Solo
Skadi
Skadi
ZzHunterDeer
Skadi
Level 106
God Stats
3W - 10L
1,339 SR
Queue Stats
124W - 142L
1,369 Elo+
Solo
Bellona
Bellona
drew_ritch16
Bellona
Level 54
God Stats
8W - 4L
1,464 SR
Queue Stats
78W - 65L
1,504 Elo+
Solo
Team Averages
Level 66
1,484 SR
1,429 Elo+

VS

Team Averages
Level 65
1,616 SR
1,418 Elo+
Bacchus
Bacchus
DayDreamer1063
Bacchus
Level 86
God Stats
4W - 2L
1,616 SR
Queue Stats
88W - 88L
1,457 Elo+
Solo
Arachne
Arachne
Frisky4r33
Arachne
Level 84
God Stats
12W - 8L
1,520 SR
Queue Stats
113W - 132L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
KomodoGT0
Zhong Kui
Level 64
God Stats
9W - 1L
1,944 SR
Queue Stats
70W - 54L
1,512 Elo+
Solo
Scylla
Scylla
LoklTheTrickster
Scylla
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,346 Elo+
Solo
Apollo
Apollo
rya0512
Apollo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 70L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 6 / 2
6,160
560
4,893
11,679
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Cynderella
Jormungandr
9
3 / 2 / 1
6,538
594
3,990
10,307
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 2 / 2
7,769
706
8,571
7,810
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 2
4,812
437
3,473
3,600
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
drew_ritch16
Bellona
11
0 / 3 / 0
6,328
575
3,463
9,859
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
5,858
533
4,021
8,404
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Frisky4r33
Arachne
9
1 / 4 / 4
5,887
535
4,100
10,824
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
KomodoGT0
Zhong Kui
12
6 / 1 / 1
7,580
689
9,608
8,134
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 7 / 2
5,751
523
630
6,885
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
rya0512
Apollo
11
2 / 2 / 5
6,626
602
6,408
6,067
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
16
Kills
12
14
Deaths
16
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
Jormungandr
Cynderella
Jormungandr
3
2
1
1.75
W
2
2
5
2.25
W
Arachne
Frisky4r33
Arachne
1
4
4
0.75
W
Zhong Kui
KomodoGT0
Zhong Kui
6
1
1
6.5
W
1
7
2
0.29
L
8
2
2
4.5
L
0
1
2
1
L
Bellona
drew_ritch16
Bellona
0
3
0
0
W
Apollo
rya0512
Apollo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
24,767
43,255
Taken
40,314
28,097
Mitigated
20,110
8,212
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,893
1,131
0
646
11,679
4,893
102
1,939
9,740
0
32,992
L
Jormungandr
Cynderella
Jormungandr
3,990
1,351
0
1,749
10,307
9,989
0
2,857
7,450
29,245
0
W
4,021
748
0
1,509
8,404
7,198
492
1,247
7,157
27,874
0
W
Arachne
Frisky4r33
Arachne
4,100
3,333
0
2,070
10,824
3,286
158
3,217
7,607
0
31,893
W
Zhong Kui
KomodoGT0
Zhong Kui
9,608
1,461
0
4,303
8,134
6,177
255
1,152
6,982
42,962
0
W
630
209
0
250
6,885
1,355
196
5,061
1,824
21,351
0
L
8,571
195
0
2,936
7,810
4,419
0
2,000
5,810
62,866
0
L
3,473
1,530
0
481
3,600
1,126
0
1,189
2,411
0
21,400
L
Bellona
drew_ritch16
Bellona
3,463
1,198
0
2,400
9,859
7,670
0
6,274
3,585
0
43,153
W
Apollo
rya0512
Apollo
6,408
4,467
0
2,058
6,067
2,094
1,528
1,884
4,183
0
45,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
31,702
313
Minions Killed
287
0
Camps Cleared
0
950,918
Distance Traveled
1,048,658
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,160
560
48
4
0
196,156
0
L
Jormungandr
6,538
594
33
3
0
203,372
4
W
Bacchus
5,858
533
37
3
0
208,827
0
W
Arachne
5,887
535
42
4
0
277,245
0
W
Zhong Kui
7,580
689
74
7
0
197,706
4
W
Scylla
5,751
523
44
4
0
168,942
0
L
Anubis
7,769
706
109
10
0
214,774
0
L
Skadi
4,812
437
37
3
0
121,209
0
L
Bellona
6,328
575
86
8
0
215,407
2
W
Apollo
6,626
602
90
8
0
195,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role