Player Matchup

Janus
Janus
 
Janus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BaneVane
Charon
Level 36
God Stats
2W - 1L
1,785 SR
Queue Stats
8W - 14L
1,420 Elo+
Solo
Tyr
Tyr
WaanuukTR
Tyr
Level 43
God Stats
0W - 3L
1,188 SR
Queue Stats
38W - 38L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Warfrost10
Xbalanque
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 115L
1,432 Elo+
Solo
Thanatos
Thanatos
newtronbomb
Thanatos
Level 105
God Stats
9W - 4L
1,665 SR
Queue Stats
179W - 164L
1,571 Elo+
Solo
Team Averages
Level 71
1,528 SR
1,484 Elo+

VS

Team Averages
Level 89
1,499 SR
1,487 Elo+
Hercules
Hercules
Malinlechaat
Hercules
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
273W - 262L
1,430 Elo+
Party 1
Hel
Hel
PohmeI
Hel
Level 128
God Stats
40W - 49L
1,456 SR
Queue Stats
424W - 408L
1,538 Elo+
Party 2
Neith
Neith
Sengra
Neith
Level 152
God Stats
9W - 11L
1,532 SR
Queue Stats
269W - 259L
1,572 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TotoRinoh
Kumbhakarna
Level 28
God Stats
30W - 25L
1,526 SR
Queue Stats
112W - 114L
1,434 Elo+
Party 1
Bakasura
Bakasura
iSinyz
Bakasura
Level 110
God Stats
5W - 5L
1,481 SR
Queue Stats
545W - 520L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 0
7,402
463
5,786
9,475
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
BaneVane
Charon
9
1 / 2 / 3
6,694
418
4,355
8,783
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 1 / 0
9,725
608
8,461
12,811
13,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
Warfrost10
Xbalanque
13
3 / 5 / 1
7,733
483
9,861
14,830
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
newtronbomb
Thanatos
12
1 / 3 / 2
7,280
455
7,763
17,284
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Malinlechaat
Hercules
14
0 / 2 / 1
7,462
466
4,601
11,821
10,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
PohmeI
Hel
17
3 / 0 / 4
10,454
653
9,210
6,823
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Sengra
Neith
13
4 / 2 / 3
8,552
535
13,888
13,343
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kumbhakarna
TotoRinoh
Kumbhakarna
12
2 / 2 / 4
8,184
512
2,928
12,818
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
iSinyz
Bakasura
15
6 / 2 / 2
9,150
572
6,809
15,783
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
15
15
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
Charon
BaneVane
Charon
1
2
3
1.25
W
Hercules
Malinlechaat
Hercules
0
2
1
0.25
W
Hel
PohmeI
Hel
3
0
4
5
W
Neith
Sengra
Neith
4
2
3
2.75
W
Kumbhakarna
TotoRinoh
Kumbhakarna
2
2
4
2
L
3
1
0
3
L
Xbalanque
Warfrost10
Xbalanque
3
5
1
0.7
W
Bakasura
iSinyz
Bakasura
6
2
2
3.5
L
Thanatos
newtronbomb
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
37,436
63,183
Taken
60,588
36,150
Mitigated
37,043
21,588
Healing
22,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,786
126
0
1,120
9,475
2,756
0
4,278
4,775
64,300
0
L
Charon
BaneVane
Charon
4,355
841
0
2,380
8,783
6,975
0
2,962
5,751
22,838
0
W
Hercules
Malinlechaat
Hercules
4,601
1,603
0
3,953
11,821
10,151
0
0
11,821
0
37,318
W
Hel
PohmeI
Hel
9,210
282
3,105
5,444
6,823
2,801
0
2,384
4,235
97,415
0
W
Neith
Sengra
Neith
13,888
7,090
0
2,445
13,343
5,466
762
1,710
11,633
0
68,860
W
Kumbhakarna
TotoRinoh
Kumbhakarna
2,928
430
417
1,982
12,818
11,282
84
2,794
9,924
15,804
0
L
8,461
542
0
5,343
12,811
13,383
0
0
12,811
0
80,187
L
Xbalanque
Warfrost10
Xbalanque
9,861
5,606
0
4,355
14,830
6,525
0
1,601
13,019
0
57,674
W
Bakasura
iSinyz
Bakasura
6,809
3,852
0
5,119
15,783
7,343
0
3,093
12,512
0
74,751
L
Thanatos
newtronbomb
Thanatos
7,763
1,913
0
8,390
17,284
6,511
0
3,297
13,317
0
58,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
43,802
416
Minions Killed
466
0
Camps Cleared
0
1,530,780
Distance Traveled
1,746,236
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,402
463
116
7
0
298,364
5
L
Charon
6,694
418
24
2
0
254,332
6
W
Hercules
7,462
466
77
5
0
336,340
0
W
Hel
10,454
653
174
11
0
371,291
1
W
Neith
8,552
535
96
6
0
298,181
4
W
Kumbhakarna
8,184
512
15
1
0
354,067
0
L
Tyr
9,725
608
119
7
0
321,896
0
L
Xbalanque
7,733
483
83
5
0
292,273
3
W
Bakasura
9,150
572
104
7
0
386,357
0
L
Thanatos
7,280
455
74
5
0
363,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role