Player Matchup

Nu Wa
Nu Wa
DeandradeGui
Nu Wa
Level 107
God Stats
9W - 7L
1,490 SR
Queue Stats
54W - 56L
1,440 Elo+
Party 3
King Arthur
King Arthur
Jackaa27
King Arthur
Level 80
God Stats
34W - 35L
1,528 SR
Queue Stats
432W - 428L
1,524 Elo+
Solo
Ymir
Ymir
OmegaHippi
Ymir
Level 105
God Stats
1W - 2L
1,510 SR
Queue Stats
179W - 180L
1,451 Elo+
Party 1
Lancelot
Lancelot
Some1UDonKno
Lancelot
Level 81
God Stats
2W - 5L
1,350 SR
Queue Stats
143W - 149L
1,434 Elo+
Party 1
Chiron
Chiron
isKingBR
Chiron
Level 65
God Stats
1W - 1L
1,742 SR
Queue Stats
14W - 14L
1,466 Elo+
Party 3
Team Averages
Level 88
1,524 SR
1,463 Elo+

VS

Team Averages
Level 99
1,511 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
BatedFawn85945
Ah Muzen Cab
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 86L
1,521 Elo+
Solo
Agni
Agni
Iskander23
Agni
Level 144
God Stats
4W - 0L
1,699 SR
Queue Stats
133W - 119L
1,472 Elo+
Solo
Ix Chel
Ix Chel
Kozmic-Soda
Ix Chel
Level 128
God Stats
10W - 13L
1,341 SR
Queue Stats
760W - 716L
1,533 Elo+
Party 2
Loki
Loki
LilDebbyCremePie
Loki
Level 104
God Stats
3W - 2L
1,428 SR
Queue Stats
367W - 344L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
NilixCapalot
Amaterasu
Level 35
God Stats
14W - 11L
1,588 SR
Queue Stats
344W - 332L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,682
477
9,383
9,473
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jackaa27
King Arthur
13
1 / 1 / 1
7,667
548
9,724
11,511
12,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 5 / 1
6,341
453
3,975
15,007
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Some1UDonKno
Lancelot
11
4 / 5 / 1
7,271
519
7,943
13,077
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
isKingBR
Chiron
11
0 / 2 / 0
6,070
434
3,395
7,270
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BatedFawn85945
Ah Muzen Cab
13
5 / 0 / 1
8,284
592
10,074
9,431
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 3 / 4
7,085
506
9,328
6,941
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Kozmic-Soda
Ix Chel
12
2 / 1 / 7
7,875
563
8,567
12,342
9,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 3
7,313
522
6,635
12,832
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
NilixCapalot
Amaterasu
11
1 / 1 / 1
7,020
501
5,311
14,237
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
14
14
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BatedFawn85945
Ah Muzen Cab
5
0
1
5.5
L
1
1
3
2.5
W
3
3
4
1.67
L
King Arthur
Jackaa27
King Arthur
1
1
1
1.5
W
Ix Chel
Kozmic-Soda
Ix Chel
2
1
7
5.5
W
3
2
3
2.25
W
Amaterasu
NilixCapalot
Amaterasu
1
1
1
1.5
L
1
5
1
0.3
L
Lancelot
Some1UDonKno
Lancelot
4
5
1
0.9
L
Chiron
isKingBR
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
39,915
56,338
Taken
55,783
32,957
Mitigated
30,455
10,530
Healing
20,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BatedFawn85945
Ah Muzen Cab
10,074
4,535
0
1,840
9,431
3,829
440
2,682
6,749
0
66,692
L
9,383
4,180
47
2,747
9,473
3,069
0
5,014
4,459
49,167
0
W
9,328
138
0
350
6,941
2,167
318
4,248
2,693
52,861
0
L
King Arthur
Jackaa27
King Arthur
9,724
806
0
2,341
11,511
12,222
0
2,138
9,373
1,169
59,560
W
Ix Chel
Kozmic-Soda
Ix Chel
8,567
1,506
798
5,798
12,342
9,715
256
4,680
7,662
38,827
0
W
6,635
1,513
0
4,103
12,832
4,821
648
1,887
10,945
0
58,783
W
Amaterasu
NilixCapalot
Amaterasu
5,311
2,758
0
7,524
14,237
9,923
0
688
13,549
0
47,167
L
3,975
881
0
3,098
15,007
9,753
0
6,186
8,821
26,601
0
L
Lancelot
Some1UDonKno
Lancelot
7,943
1,209
0
895
13,077
5,146
0
3,667
9,410
0
53,944
L
Chiron
isKingBR
Chiron
3,395
938
78
1,324
7,270
2,767
0
890
6,368
0
33,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
37,577
334
Minions Killed
379
0
Camps Cleared
0
1,364,173
Distance Traveled
1,395,859
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,284
592
97
7
0
266,638
0
L
Nu Wa
6,682
477
66
5
0
259,643
5
W
Agni
7,085
506
75
5
0
239,869
4
L
King Arthur
7,667
548
83
6
0
273,593
2
W
Ix Chel
7,875
563
55
4
0
239,873
0
W
Loki
7,313
522
84
6
0
327,473
0
W
Amaterasu
7,020
501
68
5
0
322,006
0
L
Ymir
6,341
453
42
3
0
266,439
0
L
Lancelot
7,271
519
76
5
0
317,132
0
L
Chiron
6,070
434
67
5
0
247,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role