Player Matchup

Tyr
Tyr
MrChivi67
Tyr
Level 169
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 45L
1,648 Elo+
Party 2
Sun Wukong
Sun Wukong
XSniperxdc69
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,440 Elo+
Party 2
Thoth
Thoth
alexisggjMZç
Thoth
Level 27
God Stats
6W - 11L
1,593 SR
Queue Stats
46W - 55L
1,463 Elo+
Party 2
Mercury
Mercury
amg0120
Mercury
Level 121
God Stats
1W - 4L
1,232 SR
Queue Stats
70W - 80L
1,496 Elo+
Party 2
Vulcan
Vulcan
hmspawn
Vulcan
Level 175
God Stats
19W - 8L
1,690 SR
Queue Stats
236W - 208L
1,544 Elo+
Party 2
Team Averages
Level 101
1,503 SR
1,518 Elo+

VS

Team Averages
Level 63
1,588 SR
1,398 Elo+
Izanami
Izanami
ChocolaTheBunny
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,417 Elo+
Party 1
Nemesis
Nemesis
GuizXV
Nemesis
Level 39
God Stats
0W - 2L
1,228 SR
Queue Stats
42W - 70L
1,393 Elo+
Solo
Cerberus
Cerberus
PsY-FaktoR
Cerberus
Level 76
God Stats
34W - 29L
1,530 SR
Queue Stats
98W - 104L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpindaBH
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,850 SR
Queue Stats
43W - 44L
1,427 Elo+
Party 1
Hades
Hades
scottyrand1994
Hades
Level 47
God Stats
16W - 9L
1,833 SR
Queue Stats
65W - 83L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 8
6,903
628
5,106
9,552
7,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
XSniperxdc69
Sun Wukong
12
1 / 2 / 1
6,623
602
4,871
10,044
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 0
6,959
633
2,586
4,681
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
amg0120
Mercury
12
2 / 3 / 2
6,646
604
3,594
7,352
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
hmspawn
Vulcan
12
8 / 2 / 4
7,725
702
11,210
5,536
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,847
441
2,227
7,099
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
GuizXV
Nemesis
11
2 / 3 / 2
6,555
596
3,447
9,419
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
PsY-FaktoR
Cerberus
8
0 / 6 / 2
4,798
436
1,960
8,363
5,204
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SpindaBH
Morgan Le Fay
12
3 / 1 / 1
7,045
640
5,334
5,669
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 0
7,213
656
7,016
11,097
5,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
7
8
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Nemesis
GuizXV
Nemesis
2
3
2
1
W
4
1
8
8
L
Cerberus
PsY-FaktoR
Cerberus
0
6
2
0.17
L
Morgan Le Fay
SpindaBH
Morgan Le Fay
3
1
1
3.5
W
Sun Wukong
XSniperxdc69
Sun Wukong
1
2
1
0.75
W
2
0
0
2
W
Mercury
amg0120
Mercury
2
3
2
1
W
Vulcan
hmspawn
Vulcan
8
2
4
5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
19,984
37,165
Taken
41,647
19,350
Mitigated
18,902
6,241
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,227
1,594
0
563
7,099
2,180
0
4,574
2,525
0
20,122
L
Nemesis
GuizXV
Nemesis
3,447
1,018
0
698
9,419
3,535
0
1,796
7,519
0
40,399
W
5,106
352
0
1,107
9,552
7,310
0
2,213
7,269
0
12,844
L
Cerberus
PsY-FaktoR
Cerberus
1,960
274
0
923
8,363
5,204
0
5,567
2,756
16,881
0
L
Morgan Le Fay
SpindaBH
Morgan Le Fay
5,334
0
0
1,126
5,669
2,385
0
1,673
3,954
43,734
0
W
Sun Wukong
XSniperxdc69
Sun Wukong
4,871
547
0
3,261
10,044
5,394
0
5,562
4,476
0
45,260
W
2,586
71
0
577
4,681
1,807
424
2,166
2,369
58,833
0
W
Mercury
amg0120
Mercury
3,594
1,885
0
860
7,352
2,732
0
2,062
5,152
0
53,219
W
Vulcan
hmspawn
Vulcan
11,210
3,336
0
436
5,536
2,107
0
1,883
3,589
61,281
0
L
7,016
1,455
20
6,742
11,097
5,598
0
0
11,097
58,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,856
Gold Earned
30,458
402
Minions Killed
331
0
Camps Cleared
0
1,273,540
Distance Traveled
1,128,222
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,847
441
38
3
0
201,485
0
L
Nemesis
6,555
596
60
5
0
259,182
0
W
Tyr
6,903
628
20
2
0
282,139
2
L
Cerberus
4,798
436
33
3
0
231,734
3
L
Morgan Le Fay
7,045
640
107
10
0
256,671
0
W
Sun Wukong
6,623
602
91
8
0
223,700
0
W
Thoth
6,959
633
104
9
0
254,453
2
W
Mercury
6,646
604
87
8
0
277,361
2
W
Vulcan
7,725
702
100
9
0
235,887
3
L
Hades
7,213
656
93
8
0
179,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role